If it wasn't for you, I would never know there are clocks in this game
He was afraid of the sound of ticking clocks because the crocodile that ate his hand swallowed one, so every rime he heard ticking he'd freak out and think it was coming back. I'm not sure why I remember this lol.Wasn't Captain Hook obsessed with clocks? Please remind me, I've forgot the details (it wasn't porn, well, except Tinker Bell perhaps ).
I don't know, I think we should do this experiment in real lifeAnyway, more on topic you can't take this game too seriously, it's pretty tongue in cheek most of the time. Nobody actually thinks the headmaster's methods work except for him, they just want to see teenagers get spanked and groped.
Not going to go into details but like I said there's some good justification to the method in terms of psychology. Even the way the headmaster manipulate girls to get them to do what he want (Cassandra, Debbie, Priti...), sometimes by giving them what they want instead of just punishing them, is pretty accurate of how manipulation works. Otherwise I don't think the game would be as good. Don't know if Altos and Herdone have knowledge of psychology but it sure does seem like it, because I have some and I can tell how interesting it is.He was afraid of the sound of ticking clocks because the crocodile that ate his hand swallowed one, so every rime he heard ticking he'd freak out and think it was coming back. I'm not sure why I remember this lol.
Anyway, more on topic you can't take this game too seriously, it's pretty tongue in cheek most of the time. Nobody actually thinks the headmaster's methods work except for him, they just want to see teenagers get spanked and groped.
Don't forget the guys that pay him. They are interested in the spanking too, and pay him a bonus. But that is a crazy theory of mine.Ofc the headmaster (and us) do want to see teenagers get spanked and groped and it is all fun and games in the end, but it's not "only" that, there's some accurate thoughts about psychology and behavioral science behind it. Way more interesting than the clock not moving, may I add
Summon Trixie with the phone in the headmaster office. This way, you'll be able to ask her.I need some help, I think I have broken "Priti as a Picture" event
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I have no idea how to progress, and I'm stuck at 8 influence.
PS: I was half joking for the clocks
Edit: I managed to get the 9 points of influence without completing Wilson event, but I still can't pass the corporal punishment rule change.
I ended up giving the photos to Wilson anyway, and apparently, I am locked out of the choice in the council because I didn't complete Ruth's quest.Summon Trixie with the phone in the headmaster office. This way, you'll be able to ask her.
To be fair, it's Illusion soft assets, so while I could easily make them a clock that they could use that would be editable, the problem is that the one there, is part of the set, and might not be able to be moved/removed.To be fair about the clock - sometimes you start noticing a minor thing nobody else notices. Dripping of the faucet, despite many louder things there. The one line the singer seems to slightly croak which nobody else hears. The way people suddenly have laptops in front of them at university or produce other stuff despite walking with no bags, jackets, or anything to carry stuff around in - which never bothered me in any other game than the one where it peeved me out.
These things happen. They are minor. They are personal. But it's impossible to just "ignore" it.
Oh, I didn't know that.To be fair, it's Illusion soft assets, so while I could easily make them a clock that they could use that would be editable, the problem is that the one there, is part of the set, and might not be able to be moved/removed.
There was one example, where they were able to move the desks, but for some reason there were milk cartons on those desks that could not move, so in some shots you could see them just floating there in some places. Illusion games were just not made to do what we are doing with them.
Nope.are here face farting scenes?
Yeah, in this particular case, PlayHome is a game, that allows you to set up your own scenes, using the sets that come with it, or ones that are converted to work with it. While it has a scene editor, the assets that came with the game, including the school rooms, are not really designed to be edited, and most of the parts are all one solid object, for the sake of what you can do with it. And worse, exporting those things, is ...complicated at best. So, the only way to fix the clock, would be to make every room from scratch, decorate them, bake textures, try to match what is there, and not look bad, without making it a lot more resource intense.Oh, I didn't know that.
It's still impressive how many different stories people manage to tell by always using the same assets sets.
This scene is currrently unavailable. It is part of the next update (The training of Debbie, Miss Potts and Miss Newman using Amy as a training aid). It was accidentally left in the beta version of 13.2 and was only viewable through use of the cheat button but was removed in the public release.Anyone have any ideas how to unlock the last scene in the office? I have the quest lines of Amy, Debby and Claire at the maximum.