Development Update 44
Hey guys,
Work on version 0.14 is continuing at pace and I would say we are about 75% of the way there now. One of the two main storylines (Maxine’s fundraiser) is mostly finished, with the script and renders all done and a few animations left to record. The other half of the update (the staff training) is about halfway done, with the script and storyboarding in the final stages. Now I just need to capture the final renders and record the numerous animations. There is a lot of complicated and painstaking work left to do, so it’s hard to say exactly how long it’s going to take. However, I would guess around six to eight weeks. Therefore, I am confident enough to set a rough deadline for mid to late April for the beta release. I can’t be any more specific than that at the moment, I’m afraid. However, we are on the home stretch and the end is in sight.
A preview of the staff training sessions.
Now the script for the staff training storyline is finalised, I can share a few details and explain how the story fits in with my long-term strategic vision for the game. Version 0.13 was about getting Rachel to level 10 and completing her story arc. However, it also served an important function for the overarching story by convincing Sally of the disciplinary benefits of teacher-pupil sex. Thereby taking us a big step toward the headmaster’s ultimate goals for the school. The staff training storyline will serve a similar function by getting Claire to the same point as Sally and having her fully on board with the full range of your punishment methods. The headmaster’s strategy for achieving this will be to pressure Claire into having a number of sexual encounters with the students, under the guise of her continued training.
The twins' much-anticipated punishment of Claire will finally be happening in the next update
I will be including the long-awaited punishment of Claire by the twins after the school play rehearsal. I had planned to save this for the twins' update, however, Claire's training and the twins’ storylines are too closely linked and it just didn’t make sense to separate them at this stage. I am sure no one will be too upset by this addition though, as this is one of my most requested scenes.
This update will see the first of many “class punishments”
Another big addition to the game will be the first “class punishment”, with almost all of the girls getting a spanking from the headmaster (and others) for their academic performance. Class punishments will only be able to happen once per week but will have big rewards for overall discipline. I decided against having all the girls punished, for now, as it would introduce some continuity issues (especially for Priti and Nina). However, eventually, these class punishments will be for all the students and will include some of the headmasters' more advanced punishment methods.
Extras beware, as Claire and Debbie finally complete their disciplinary training
In version 0.13 I tackled the issue of the background girls/extras, i.e. students who appear in the game but don’t have a character entry. Rather than ignoring these girls, I gave them all a single character entry under “The other students”. Thereby acknowledging their presence and allowing us to use them as eye candy, without necessarily giving them all complex personalities and backstories. We’ll be seeing more of these girls in this update as the staff training allows Miss Potts and Debbie to start giving out punishments on your behalf. Allowing many more girls to experience the benefits of the headmaster’s unique punishment methods.
While I’ve been busy writing new content, my team has been continuing their work to overhaul the game’s code. Their recent work includes improvements for the quests and inventory tools in the game. They’ve also been fixing some dialogue continuity issues for repeatable conversations around the school, adding extra detail to the game and improving overall immersion. For example, updating Rachel’s reactions to the headmaster's body searching the other girls once she is cured of her jealousy.
In summary, the next update is coming along really well and is not too far off now. We’ll be aiming for a release in about six to eight weeks' time. I have a bunch of extra image previews for the staff training storylines and a few extras for Maxine’s fundraiser. I will be sharing those in another post to the teacher tier later today.
Altos
Hey guys,
Work on version 0.14 is continuing at pace and I would say we are about 75% of the way there now. One of the two main storylines (Maxine’s fundraiser) is mostly finished, with the script and renders all done and a few animations left to record. The other half of the update (the staff training) is about halfway done, with the script and storyboarding in the final stages. Now I just need to capture the final renders and record the numerous animations. There is a lot of complicated and painstaking work left to do, so it’s hard to say exactly how long it’s going to take. However, I would guess around six to eight weeks. Therefore, I am confident enough to set a rough deadline for mid to late April for the beta release. I can’t be any more specific than that at the moment, I’m afraid. However, we are on the home stretch and the end is in sight.
A preview of the staff training sessions.
Now the script for the staff training storyline is finalised, I can share a few details and explain how the story fits in with my long-term strategic vision for the game. Version 0.13 was about getting Rachel to level 10 and completing her story arc. However, it also served an important function for the overarching story by convincing Sally of the disciplinary benefits of teacher-pupil sex. Thereby taking us a big step toward the headmaster’s ultimate goals for the school. The staff training storyline will serve a similar function by getting Claire to the same point as Sally and having her fully on board with the full range of your punishment methods. The headmaster’s strategy for achieving this will be to pressure Claire into having a number of sexual encounters with the students, under the guise of her continued training.
The twins' much-anticipated punishment of Claire will finally be happening in the next update
I will be including the long-awaited punishment of Claire by the twins after the school play rehearsal. I had planned to save this for the twins' update, however, Claire's training and the twins’ storylines are too closely linked and it just didn’t make sense to separate them at this stage. I am sure no one will be too upset by this addition though, as this is one of my most requested scenes.
This update will see the first of many “class punishments”
Another big addition to the game will be the first “class punishment”, with almost all of the girls getting a spanking from the headmaster (and others) for their academic performance. Class punishments will only be able to happen once per week but will have big rewards for overall discipline. I decided against having all the girls punished, for now, as it would introduce some continuity issues (especially for Priti and Nina). However, eventually, these class punishments will be for all the students and will include some of the headmasters' more advanced punishment methods.
Extras beware, as Claire and Debbie finally complete their disciplinary training
In version 0.13 I tackled the issue of the background girls/extras, i.e. students who appear in the game but don’t have a character entry. Rather than ignoring these girls, I gave them all a single character entry under “The other students”. Thereby acknowledging their presence and allowing us to use them as eye candy, without necessarily giving them all complex personalities and backstories. We’ll be seeing more of these girls in this update as the staff training allows Miss Potts and Debbie to start giving out punishments on your behalf. Allowing many more girls to experience the benefits of the headmaster’s unique punishment methods.
While I’ve been busy writing new content, my team has been continuing their work to overhaul the game’s code. Their recent work includes improvements for the quests and inventory tools in the game. They’ve also been fixing some dialogue continuity issues for repeatable conversations around the school, adding extra detail to the game and improving overall immersion. For example, updating Rachel’s reactions to the headmaster's body searching the other girls once she is cured of her jealousy.
In summary, the next update is coming along really well and is not too far off now. We’ll be aiming for a release in about six to eight weeks' time. I have a bunch of extra image previews for the staff training storylines and a few extras for Maxine’s fundraiser. I will be sharing those in another post to the teacher tier later today.
Altos