- May 2, 2017
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Yeah, I get what you mean too.I definitely meant their physical/facial appearance/Expressions.. I’ve seen quite a few Honey Select games now and I know what you mean.. I like alot of players strongly lean toward DAZ3D because of the realistic quality of the renders, as well as the variety of models available. Depending on the work you are willing to put in, I’ve seen a few that anyone would be hard pressed to distinguish from real life models. It’s this realism that draws one in and breathes life in to the characters. It allows for total immersion into the world displayed on the screen. As for the second half of your question, yes there almost has to be a bit of “cowboy bebop” in a story like this there is almost a Quinten Tarantino quality to it a’la Pulp Fiction style vignettes.
Sadly, where I stand now, I can't deliver good quality renders with DAZ. My PC can't really render with good quality or fast enough and I can't outsource the renders either, as I can't afford it.
So I make do with Honey Select, while it sometimes is a pain in the neck to use, I managed to find (what I think is) a good compromise between quality and "creation speed".
Maybe on the future, if this project takes off and I can afford a good computer I'll start a remake in DAZ.