I am new here on this thread so idk if this been brought up But what happened to his patreon and when is next update Great game by the way
Yes, Patreon claimed that even the unpatched version was incest-based. Basically, someone got sand in their vag over the game and reported me. So moved over to subscribe star posted on here when it happened but that was a few pages back now. And thanks glad you like it. As for the next update.........
V0.9
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V0.10 will be on subscribestar by Monday if everything goes right. Now if all my ducks lined up for once this one (V0.9) should have the re-renders of the sauna and bedroom scene with Naida from earlier versions increasing the lighting. ALSO, it should have the scene in the twin's room that had a brightness mask applied in photoshop in hopes it was good enough for everyone to avoid re-rendering them as well.
I want to thank everyone else who has posted about the lighting and offered solutions to try and get everyone happy about it. I really appreciate it. Because in future updates there are going to be more "night" scenes, and one whole scene in particular that I know is going to be trouble for sure so hopefully these tips I have received will help. Even though This project is a year and a half in I still consider myself a noob at it there is a lot I have not had time to learn to do properly between work and trying to pound out a 500 render update every month.
So as I stated earlier there is like a season finale that is coming up here pretty soon, either this next version or it might drag out to V12 I have not decided which yet. Then the next part will begin V0.1.0. However, between those 2 parts, there is going to be a bit of a break in between them.
1. Just to take a min from working non-stop for the last 18 months. Between a full-time job and then working on this when not there. You could say I'm a bit burnt out. So a week or two of just chilling after work and on my days off from it is due.
2. To polish and fix stuff in EVERYTHING that has been made so far. Some minor scene/dialog changes, fixing or expanding on them. A lot of the earlier renders which are a bit grainy from when I was rendering on my old tower, can be re-done faster now with the new rendering tower, what I have learned since making them, and the new content I have purchased since they were originally made in 2019. SO IF YOU FIND ANYTHING SCREWY that me, and the apparently less than adequate playtesters I have had checking my work, have missed. Anything at all. Typos (Yes I know they are there, but don't know where.) miss-aligned or clipping poses. (Don't mention the somewhat choppy animations I already know about them. They are a vast improvement from v2 through 5. But, still need work.) Grainy images.
This is your chance to make it known and get it fixed. Don't just say "Oh this is wrong and you gotta fix it." and not say exactly what and where it is. There's this wonderful feature on ANY platform this has been made for, called a "Screenshot." If you find something wrong use this feature to make an image of said problem and post it here so I can see it and fix it. As of the end of V10 there are about 16,500 lines of script. Just coming on here and saying that there are numerous typos of your and you're, or there, their, and they're. Isn't gonna get it fixed. Narrowing down where it is in those 16,000 lines will.
3. To study up on the rendering process a bit more and actually experiment with it some more. So far everything after the first release has been learned on the fly. Where taking the time to learn then do would probably be better. Take the time to actually, check out some of the tutorials I have found and play along. That way I can make a better novel. So far the way this has gone once I got something working alright I left it alone and didn't look back in an effort to pound the updates out faster. I'll admit there are literally hundreds of things in Daz I have no clue what they do. So taking some time to actually look around under the hood should be beneficial. Like today for instance I actually learned what the caustic sampler is and does and toyed with it and know it can be useful in some situations. Why not till today? Never came up with a reason to check it out or the time to do so. So in this "Break period." just doing shit like that can help a lot.
Now some people probably won't be thrilled about the length between these parts (One in particular.) I'm thinking like 3-4 months between them, nothing drastic like a year. So brace for a cliffhanger of a finale until after this break in production is over. Now during that period I will still be working on stuff and posting the supporter images to subscribestar just not devoting every spare minute to rendering for the next update. So for those who are or will become supporters, you'll still be getting something for your money. Maybe special renders of stuff I'm learning or testing or something.