Basically you want anything that can somehow extract and re-combine the red, green, blue and alpha channels (probably just R, G and B though - btw once had to mess with saving non-transparency data in the alpha for some irrelevant project and hell it was) as separate editable images, layers or whatever. IIRC GIMP can edit individual channels as "layers", but if you have a software of your preference that can not do that, just multiply the whole image with a full-red one (same for the green and blue), and later recombine them using additive layers. Alpha can be trickier, hint: layer masks.I'm sry, but I'm quite new to this.. I'm able to search stuff and have.. but I wanted to ask for clarity:
1. is editing 'color' channels a GIMP, Paint.net, or something similar type of thing?
2. is editing the color channels, like editing LAYERS somehow? or close to it?
(if so, maybe I know a tiny bit about it..)
..as for the other thing about adding the clothing back.. I am having hope and waiting, I really only meant earlier that I'm unsure at the moment.. I'm waiting patiently still though.. that's why I didn't unsub on Patreon and bought the game.. I'm still somewhat trusting them for the most part lol
I have only really had to mess with alpha channels (not for this game), but I used paint.net with BoltBait's plugin pack for that, so I'm guessing paint.net should work for this too.Basically you want anything that can somehow extract and re-combine the red, green, blue and alpha channels (probably just R, G and B though - btw once had to mess with saving non-transparency data in the alpha for some irrelevant project and hell it was) as separate editable images, layers or whatever. IIRC GIMP can edit individual channels as "layers", but if you have a software of your preference that can not do that, just multiply the whole image with a full-red one (same for the green and blue), and later recombine them using additive layers. Alpha can be trickier, hint: layer masks.
I think you still have to shoot the box down when it spawns on top of the building.bridge for ppl who didnt figure out how to climb there or shoot down the box spawned there, lol.
Predator`s killstab could be interrupted w knife, just as the zed`s bite
The main screen has shown sliders at 0 in every version I've played so far.I just noticed 0.5.0.2 reset main screen and only at main screen Jodi's body slider back to 0
it's nothing much, it just unexpectedly bother me =_=
I guess I never noticed because I leave the booba at 0 anyway. I actually wish I could go slightly smaller.The main screen has shown sliders at 0 in every version I've played so far.
I really like it. Unfortunately there are several places where things clip through each other, but other than the occasional tiny bit of skin through the sleeves, it's not as noticeable when it's all black.That's a really nice outfit.
Looks like the top video's resolution doesn't match the TV screen size.
Extract the file and place it into your game folder TheKillingAntidote\Content\Paks\~modshow do use it, i add its to the mode files but didnt working
Dodge her swing and shoot her after she misses. That'll stagger her and give you some room to get more damage in. I usually dodge backwards, away from her. Dodging sideways feels like a 50/50 and trying to dodge forwards through the swing simply won't work from what I've tried.How do you kill the Screamer/Witch in the room by the door with the heart on the wall?