4.10 star(s) 15 Votes

PawgLara

Member
Dec 12, 2020
100
97
Here's something I've discovered that might be fun for others. In Jodi's office, there's a TV mounted on the wall where it play 2 videos. Looking into the game's directory TheKillingAntidote\Videos\TV, there are 2 videos as mp4. I thought lets try another mp4 video and sure enough it played from Jodi's tv. There were video projection issues mainly with image distortion; however, sound quality is ok.
Can you try to replace the video file w porn? lmao that could be fun.
 

ku2333

Member
Oct 22, 2023
143
99
Here's something I've discovered that might be fun for others. In Jodi's office, there's a TV mounted on the wall where it play 2 videos. Looking into the game's directory TheKillingAntidote\Videos\TV, there are 2 videos as mp4. I thought lets try another mp4 video and sure enough it played from Jodi's tv. There were video projection issues mainly with image distortion; however, sound quality is ok.
:BootyTime:Not bad, able to successfully play the desired video
 

Annielska

Newbie
Nov 6, 2017
36
35
I believe the elevator control room is through the door at the top of the big stairwell, which needs white keycard (which you should already have) -

I'm not sure what gun room in the basement you mean.


EDIT: The reloading method is also good for other clothing pickups you find, as most of them are randomized.
Stairwell:
But how do I get there?
I can't jump that high. I'm not a good player, run+space?
A mine or explosion etc. doesn't open the door, in the room with the button (step-open):(. The first time I saw zombies there ; I reloaded the game. There are currently no zombies in the room. :oops:

spoiler alert
Basement: First room with a weapon (pistol) before fighting the worms (Those worms would be perfect for a sex scene, wasted potential). I'm asking more for someday. Someday I'll fight on a difficult level :giggle:


Thank Kikusaki <3 for the idea of purchasing and loading content:love: Overall I'm happy. Because I have a red dress and heels. I look a bit like Alice from Resident evil :giggle::love::love:
 

rainbowvomit

Newbie
Dec 2, 2020
27
11
Apparently I'm dying because I'm using an axe

I just forgot, do I need to conserve my ammo?
Clothes could be placed in the box, retrieved from mirror.

Easy diff - normal zeds take 1 headshot to kill, pretty much "walk in the park" outside of few moments.
Normal - 2 headshots. Finished game today on this diff. Predators are pain w/o zombie smasher (
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), otherwise it`s the normal as it gets.
hard and 4th one - 3+ and zeds will respawn constantly

Conserving ammo - idk, zeds die only from headshots or explosives, In 0.4.9 they would die from leg loss after 30secs.
Getting @80% accuracy is what does the trick. Ended game w following amount of ammo (barely used UMP), finished in 5,5h recorded + 1h lost because i forgot to save, lol. Didn`t buy any ammo except 3 green thingy in 3rd row i forgot to test. But again, i tried to aim true

1728846240221.png

And on A4 there is a room where u can spawnfight w blue-gemmed mobs (think you can repeat endlessly) selling gems 4 cash.
+ there are few locations w ammo supply boxes, which will be replenished either 3-5m later or after reloading.


Just figured out F9 screenshots have no inventory/game score overlay on them.
1728846815506.png

Now i'll need to go grind NG+ to get what i've missed. Perhaps in previously locked areas...
1728846781646.png
 

Shadowclonezero

Active Member
Sep 21, 2017
801
428
You need a program that can view and edit individual color channels. In this particular image the green channel seems to fit the clothing damage so that's what you would want to edit.
I'm sry, but I'm quite new to this.. I'm able to search stuff and have.. but I wanted to ask for clarity:

1. is editing 'color' channels a GIMP, Paint.net, or something similar type of thing?

2. is editing the color channels, like editing LAYERS somehow? or close to it?
(if so, maybe I know a tiny bit about it..)


..as for the other thing about adding the clothing back.. I am having hope and waiting, I really only meant earlier that I'm unsure at the moment.. I'm waiting patiently still though.. that's why I didn't unsub on Patreon and bought the game.. I'm still somewhat trusting them for the most part lol
 
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Shadowclonezero

Active Member
Sep 21, 2017
801
428
Clothes could be placed in the box, retrieved from mirror.

Easy diff - normal zeds take 1 headshot to kill, pretty much "walk in the park" outside of few moments.
Normal - 2 headshots. Finished game today on this diff. Predators are pain w/o zombie smasher (
You don't have permission to view the spoiler content. Log in or register now.
), otherwise it`s the normal as it gets.
hard and 4th one - 3+ and zeds will respawn constantly

Conserving ammo - idk, zeds die only from headshots or explosives, In 0.4.9 they would die from leg loss after 30secs.
Getting @80% accuracy is what does the trick. Ended game w following amount of ammo (barely used UMP), finished in 5,5h recorded + 1h lost because i forgot to save, lol. Didn`t buy any ammo except 3 green thingy in 3rd row i forgot to test. But again, i tried to aim true

View attachment 4129164

And on A4 there is a room where u can spawnfight w blue-gemmed mobs (think you can repeat endlessly) selling gems 4 cash.
+ there are few locations w ammo supply boxes, which will be replenished either 3-5m later or after reloading.


Just figured out F9 screenshots have no inventory/game score overlay on them.
View attachment 4129179

Now i'll need to go grind NG+ to get what i've missed. Perhaps in previously locked areas...
View attachment 4129178
for predators, I just used a mine or the assault rifle.. I did have to dodge one instakill move when I used the assault rifle..
or use shotgun up close if you can dodge well lol

only the first one actually killed me, since the first time I didn't know it would fly at me so far and instakill me.. RIP

after it was okay.

I only got 8 of 11 hard drives first playthrough also..
but.. all z-badges and skulls can be obtained/shot first playthrough..
only 1 skull is in a blocked around BUT! you can walk around the yellow shelf and see in the room to shoot it.
 

Kikusaki

Newbie
Jul 10, 2019
43
22
Stairwell:
But how do I get there?
I can't jump that high. I'm not a good player, run+space?
Sorry, I actually meant the second-highest door, I wasn't thinking about the highest one because you're right, you can't jump it (with or without heels :LOL:). Go in the second-highest door marked with white keycard, you'll have to climb some boxes.

A mine or explosion etc. doesn't open the door, in the room with the button (step-open):(. The first time I saw zombies there ; I reloaded the game. There are currently no zombies in the room. :oops:
Unfortunately the step button / pressure plate thing strictly requires a zombie, so if there are none then I guess you can't open it. :( But the good news is, it's just a shortcut, it opens up to where you had to roll under a moving fan. You can still get back there by backtracking from where you first encounter the human militants!

Speaking of that area next to the fan, if anyone's not sure how to open this room:
Jodi00002.png
There is a small explosive barrel in the corner that you can shoot through the window to blow open the door. For some reason I couldn't hit it with the pistol, but rifle worked.

spoiler alert
Basement: First room with a weapon (pistol) before fighting the worms (Those worms would be perfect for a sex scene, wasted potential). I'm asking more for someday. Someday I'll fight on a difficult level :giggle:
For the basement (B3, I guess) gun room:
Jodi00000.png The cracked wall can be broken by an explosion. In this image, I've already done that. You can either very carefully toss a grenade through the broken door, or more safely go all the way around which you'll need to do anyway to get inside.
Maze.png
The path is something like this. Green is the gun room, bright red is the path to get there from either the ladder (dark red, top) or starting room (dark red, bottom), grey is unrelated tunnels/rooms. I really should have drawn walls, but I didn't, whoopsie. I initially drew this at a size of like 15 pixels across and then resized it when I realised it was too small to see, haha
Side note: Good job getting through B2 without the pistol!

Thank Kikusaki <3 for the idea of purchasing and loading content:love: Overall I'm happy. Because I have a red dress and heels. I look a bit like Alice from Resident evil :giggle::love::love:
Happy to help! I tend to flip-flop between Black Widow and different versions of Lara Croft myself :D
By the way, if you update to version 0.5.0.2, the mirror in the very first bed/storage/mirror room at A2 has been changed to a full wardrobe, so it's possible to retrieve ALL the costumes you've unlocked! However, they gave a vague warning about possible issues when loading a story save from an older version, so I'm not sure what might happen. Well, even if there are bugs, you could probably switch back to the older version after grabbing the costumes?

Easy diff - normal zeds take 1 headshot to kill, pretty much "walk in the park" outside of few moments.
Normal - 2 headshots. Finished game today on this diff. Predators are pain w/o zombie smasher, otherwise it`s the normal as it gets.

Conserving ammo - idk, zeds die only from headshots or explosives, In 0.4.9 they would die from leg loss after 30secs.
They actually can die from body shots, it just takes a ridiculous amount of damage. If I recall correctly, even on Easy a standard walker with no crystal can take 3 point blank shotgun blasts to the gut before exploding into a shower of gore on the fourth shot. Potentially even more due to the unreliability of shotguns. They do still die sometimes after losing their legs, but I haven't investigated that much. Sometimes it happens pretty quick though, maybe because the AI decides it can't reach you or something so there's no point? Feels like squirters in particular tend to just die if they can't stand up, maybe because they're exclusively ranged attackers and can't do that while crawling. Not sure.

EDIT: As an additional note on conserving ammo, I would say don't be afraid to spend your ammo because theoretically you have as much ammo as you have patience — even before you get access to shops, there are ammo supply boxes that re-open after a certain amount of time or after reloading a save, so if you keep visiting them, you can end up with more ammo than you'll ever need. Most of them give random ammo (including grenades and mines, but NOT including arrows, daggers, or axes, so be sure to always retrieve those!), but there's one that always gives a large amount of assault rifle ammo.
Personally I still tend to go stabby stabby with my knife a lot and hoard my ammo until I really need it, but it's just a habit. Or sometimes I will tap a zombie with 1 pistol shot just to stun them, then quickly switch to knife to perform a finisher on them while they're stunned, since it's a bit safer that way.
 
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youraccount69

Engaged Member
Donor
Dec 30, 2020
2,912
1,126
TheKillingAntidote-0.5.0.1
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Kikusaki

Newbie
Jul 10, 2019
43
22
Changes I noticed in version 0.5.0.2 so far that aren't already listed in the official notes:

• Flashlight is no longer automatically added to quick wheel 1 when starting a game. It will still be added to an empty slot when you pick it up after losing it.
• Added a bridge to the central building in Testing Grounds.
• Fixed melee weapons lacking hit effects on walls and objects.

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X07Zero

Newbie
Mar 21, 2021
63
42
I just noticed 0.5.0.2 reset main screen and only at main screen Jodi's body slider back to 0
it's nothing much, it just unexpectedly bother me =_=
 

Kikusaki

Newbie
Jul 10, 2019
43
22
I just noticed 0.5.0.2 reset main screen and only at main screen Jodi's body slider back to 0
it's nothing much, it just unexpectedly bother me =_=
It also reset me to the default hair style and default skin, makeup, etc. And it wasn't just on the main menu for me. Did you load a story save?
 
4.10 star(s) 15 Votes