As someone who has experience in writing fiction, it is my humble opinion that the best story tellers often craft their art, products, whatever, in ways that reward their readers, players, consumers, whatever, with plots that take unexpected paths, with reasonable twists and turns to add to the enjoyment of experiencing them. How well they do this, correlates strongly with how well their work is received. (Duh…). At this point, I believe this work is still a game in flight. (Duh… Duh…) Does it make sense to argue such points as whether or not the ending (main or mains) is a happy one when it has not been revealed yet? Likewise, the MC… Sure the work can be critiqued. Sometimes, to me at least, one needs to understand what one is critiquing… (Duh… Duh… Duh… Yeah, whatever… So what!) I think it likely, at the game’s completion, the confounding mystery of just who the MC really is and whether we will all be justified seeking the verbal destruction of its author/developer for deceptive and misleading advertising about the works emotional (alleged) happy ending, will be much more straightforward. (Ta dah! …smirk)