FalconLover420
Engaged Member
- Nov 23, 2020
- 2,722
- 3,131
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This shit is a fucking gem. I can't recollect a game that branches out in so many different ways. It's incredible how much freedom the game gives you (when it's time for you to actually do stuff). Story is "fun" or well, very engaging. It really makes you give a shit. Writing is great. I feel like so many other games try to make side characters relevant in so many ways and fall completly flat. Here you actually can get invested into characters that are not MC or someone you expect to put his dick into (Donnie is the GOAT). I also really like the setting with it's dark tones. Models are pretty, animations could use some polishing IMO.
It really has potential to become [one of the] greatest.
But then you sober up and really start doubting that this project can find it's finale. I don't know the dev, I haven't been on his socials or whatever and played the game today for the first time. But I feel like this is too much content, story, art whatever to build for something that depends on people's donations/subs. And I can't imagine the dev (devs?) not getting overwhelmed by it, sooner or later. And we'll end up with another game that was great, got us invested in the story and then got abandoned.
Hopefully I'm talking out of my ass and that's not the case because whatever we got delivered until now is amazing. I'll follow this project closely and keep my fingers crossed.
I 100% say these types of games are for a team and no solo dev, lest you risk burn out and abandon such a quality game.
An example is BADIK, the developer is raking in cash but he has said that project is making him burn out bad and might be his last game.
I am interested on how this game will play it out especially with the branching. I think it should be linear with different choices and then it leads back to linear. For example if you fucked Brenda, it should lead you back to being in the store with the rest and you meet the niece.
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