- May 8, 2017
- 208
- 399
That doesn't answer my question at all. Not even sure what are you on about.with that premise? no. absolutely no. this isn't a game for you. [and it's ok, nothing is for everyone]
That doesn't answer my question at all. Not even sure what are you on about.with that premise? no. absolutely no. this isn't a game for you. [and it's ok, nothing is for everyone]
"Is it worth ...?" was the question.That doesn't answer my question at all. Not even sure what are you on about.
It answers your second question. You asked two.That doesn't answer my question at all. Not even sure what are you on about.
It answers your second question. You asked two.
As for your first... Lots. Lots of content, but given your focus on the imagery I'm guessing your idea of content is the fap-scenes, to which the answer is still lots.
There's no "pseudo-mindreading" going on.can you guys stop with the pseudo-mind reading? You suck at it and I literally stated that I've played the game already.
1) This game has beautiful, classic RPGM design. If you think it's horrible, then RPGM games aren't your thing. Ergo, you should find some other game to play that suits you.So I remember persevering through horrific RPGM design, just to find out that most of the CGs are simply placeholders for the actual scenes. How much content is there now? Is it worth scrolling through 20 walkthroughs, just to not miss random affection point that you can't even check until you are hour later into the game?
True, lol. Also, that reminds me - a Robin-Wendis threesome would be hot AF too, though that's also a long shot. Robin so shy she only had one threesome in her lifeI've been waiting for Tina to join the harem since her first appearance, but we were refused for such a ridiculous reason as "she's like my daughter", although this does not prevent Simon from fucking Robin. Lol
The game has five chapters. In the first three of them, all scenes are illustrated, in the last ones - rather not (although there are still several dozen CG)So I remember persevering through horrific RPGM design, just to find out that most of the CGs are simply placeholders for the actual scenes. How much content is there now? Is it worth scrolling through 20 walkthroughs, just to not miss random affection point that you can't even check until you are hour later into the game?
Now what I want is for a game to present me with a complete content, rather than "gotcha" see you in 2 years, once commissioned artist gets everything done. I'm writing a comment, not a review. So again, I'm not sure why do I need to go full gaming journalist mode. And yes, for all the things which I enjoy about this game, such as properly balanced combat or decent worldbuilding with politics, there are a LOT of very valid things to bitch around. I'm really sorry, if you play it for stuff such as: "return to the tavern to double check invisible relationship points, after every miniscule choice you make" or "save your time by having a whole ass excel sheet of walkthroughs/character pages open at all times". Maybe I just don't see the appeal of such old-school RPGM mechanics, unlike other connoisseurs in this thread.There's no "pseudo-mindreading" going on.
What was said was based purely on what you said, and is reinforced by your asking about it again.
You currently have six posts in this thread, and have been nothing but negative. Even the post that had you returning to the thread after two years, was you bitching about the game's "RPGM mechanics".
If all you you want is pictures, download the game and extract them (go look up how), or just go look up generic porn, because the game's clearly not for you.
Many thanks for a proper answer. Well, text-based scenes are just not my thing and from what I can tell the wiki is quite a bit dated with its information (because it listed 40 or something CGs overall). Who knows, maybe by the end of my playthrough I will actually be converted to your guys' ways, but it's hard to expect satisfactory plot from games with such development cycle, let alone sex games.The game has five chapters. In the first three of them, all scenes are illustrated, in the last ones - rather not (although there are still several dozen CG)
But the game would be worth the time spent on it, even if not a single illustration appeared in it
That would be a valid point, if this were a completed project. It's not.Now what I want is for a game to present me with a complete content, rather than "gotcha" see you in 2 years, once commissioned artist gets everything done.
Go full Game "journalist" mode?I'm writing a comment, not a review. So again, I'm not sure why do I need to go full gaming journalist mode.
Nobody "bitches" about valid things. If it's genuinely valid, then it's not bitching, it's criticism.And yes, for all the things which I enjoy about this game, such as properly balanced combat or decent worldbuilding with politics, there are a LOT of very valid things to bitch around.
I don't.I'm really sorry, if you play it for stuff such as: "return to the tavern to double check invisible relationship points, after every miniscule choice you make" or "save your time by having a whole ass excel sheet of walkthroughs/character pages open at all times".
Well that's a you problem.Maybe I just don't see the appeal of such old-school RPGM mechanics, unlike other connoisseurs in this thread.
Oh how gracious of you.Either way, I'm willing to put up with this shit if it is all worth it in the end.
I don't care about them in this game, because this isn't a porn-focused game, and the sex scenes were already so well written.I'm not sure which "rewards" do you want in your sex games, but to me CGs seem like a no-brainer answer.
I feel flattered by such an in-depth analysis. Have a good dayThat would be a valid point, if this were a completed project. It's not.
Furthermore, you used the key word for the artwork and its progress - commissioned.
The art is being done by a third party, who is not solely dedicated to this game, and it all takes time.
Go full Game "journalist" mode?
Mate, you've been in that mode the entire time you've been posting in here.
Nobody "bitches" about valid things. If it's genuinely valid, then it's not bitching, it's criticism.
You bitching about "RPGM mechanics" is not criticism of any sort, just you bitching about something you don't like, and didn't like two years ago either.
I don't.
I pretty much never have with any CRPG and it wasn't me who said anything of the sort... Which just goes to show you really are always in Game "Journalist" Mode. Just play the game, make your choices as you see fit, and live with the consequences.
Well that's a you problem.
These same mechanics that you don't see the point in, just happen to be the ones you didn't like two years ago, and will continue to bitch about them until you're blue in the face... If you're not seeing the real problem here, it's located in two seperate places.
1 - Between the chair and keyboard
2 - In the mirror
Basically everyone else playing this isn't phased by those things you dislike and just play the game.
Oh how gracious of you.
Truly, you show the height of magnaminity
I don't care about them in this game, because this isn't a porn-focused game, and the sex scenes were already so well written.
Plus, I have a fully functioning imagination that allows me to conjure up the imagery based upon the descriptive information of the characters, and the text of the scene.
As I've said, you are NOT valid for bitching about those things.there are a LOT of very valid things to bitch around.
Make a bazillion dollars trading Gamestock curves and then send it to the developer: she'll be able to fund an artist, and is dedicated enough to give a decent profit share. Chances are this game isn't putting her in a penthouse or making the big money Patreon splashes.Now what I want is for a game to present me with a complete content
Steams says, that already 170Well, text-based scenes are just not my thing and from what I can tell the wiki is quite a bit dated with its information (because it listed 40 or something CGs overall).
How am I asking for an impossible? Listen, I give credit where credit is due. Heck, I genuinely believe that a lot of the games (from my experience) on this website have way more passion and effort put into them than most of the modern AAA copy pastas with ray tracing.Make a bazillion dollars trading Gamestock curves and then send it to the developer: she'll be able to fund an artist, and is dedicated enough to give a decent profit share. Chances are this game isn't putting her in a penthouse or making the big money Patreon splashes.
The game is largely a hobby / passion project from a single dev (with 3rd party contractors doing art, and amateur art at that) so you're asking for the impossible, given the size/depth of the thing. Or come back in 10 years and play it.
You're not being realistic or mature, you're being childish about something that only exists because someone learnt eXcel then made the impossible happen: bonked it with the horny stick. My current game is probably 95% completionist (I missed a point *somewhere* and missed the kitty kingdom surviving the war perfectly, everything else is S-ranked as JRPGs put it) and that was only using a point guidelines / skeleton walkthrough. And that's... probably the best I can do, without active trackers / spreadsheets. My first run? Total smoking crater where my kingdom was supposed to be.
And that's my 3rd run - you do one, leave it for a few years, come back and see the new stuff / improve your %completionists.
It's oldschool: if you don't like it, there's lots of stuff out there to cater to your taste.
i see a thing i don't like -> it's wrong and dumb and for "sheep"
how drive right to the point and miss it utterly. you need a special kind of skill to do so macroscopically.How am I asking for an impossible? Listen, I give credit where credit is due. Heck, I genuinely believe that a lot of the games (from my experience) on this website have way more passion and effort put into them than most of the modern AAA copy pastas with ray tracing.
As I stated previously, I find quite a few things compelling about this game and hey, I can't disregard the fact that the developer could simply be inexperienced when starting this project and that maybe newer chapters will fix most of the problems I have with this game. BUT I simply cannot overlook and "not bitch" about very trivial stuff such as:
i hate the grind, in any form or any package it's just fill gameplay time with 'nothing' only to increase the time count and don't show how arid and lackluster you game is. obviously we don't say the whole rpg genere [both crpg and jrpg] are build around the missable content since the inception of the genere, it's literally drilled in the dna del genere.1) Making your game around the core mechanic of limited EXP that player has to maximize, but allowing it to be absolutely counter-intuitive at the same time (oh you randomly activated a script by walking to that rock? Well shame on you, because you are now teleported out of the location and it is inaccessible for you.).
they are explained in the game, and it's just not trow in your face in the most dumb and retarded way a game can.2) Creating all those convoluted variables such as "social", "economic", "daytracking" etc. (even RP to an extent) - only for them to be completely invisible to the player most of the time. Heck you aren't even notified when they are changed by your actions.
if i'm dumb as a bag of rock, mean i not undestand anything so everything si dumb like me.I'm not even sure that the game even presented an actual explanation to those concepts, because it is only sufficiently explained on the community's wiki, which refers to them as "hidden stats" like a boogeyman. Is it that hard to make a small explanation for the player, instead of throwing around vague hints from the characters? Or just add one short sentence such as: "returning to X city, would probably take us another day, do we want to waste this time?". That would easily solve this problem, it's not rocket science.
people disagre my position are dumb as rock. you are a rock?People who smh disagree with those points are just dumb sheep. And I don't even see any reason to argue with such people. It's not commissioned 3d party art and it's not something that is an engine limitation, those are pure and simple mistakes which hinder player's experience for no reason at all. I can only hope that such loyal F95 community, pointed those flaws to the dev ages ago.
As a party member, Robin & Varia are my favorites. Ginasta is one of my least favorites, among other things, because she joins so later in the game but also because she has so few skills and her best one requires a piece of equipment. But I love her as a character.Who are your most fav/loveable and least fav/hated party member?
Changing your level is a bad idea, as several important story events / points are based on it. e.g. from memory: defeating the Big Bad (at that time) in the chapter 3 (?) war has a spread of points assigned to it, where being totally underlevelled (i.e. you 1000% cheated) gives none, and being overlevelled gives only +1 vrs like +3 for the perfect level range. This is enough of a difference to prevent you from two S-tier outcomes from that chapter, as you need to pull points from elsewhere to cover for it.Can anyone tell me how to use cheat items on Joiplay while playing this game? So far it only work is money (sx). Increase level doesn't work properly, indeed it can reach the level into maximum, but when I beat the enemy, the levels and the status will return just like before using the cheat, the only change is the skills has been unlocked but only work for first slot character. You need to change it one by one without key character.
Is there any of you can solve this problem??