- Apr 19, 2022
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Anyone got a link for that?you can use rpg save editor to see all hidden variables
Anyone got a link for that?you can use rpg save editor to see all hidden variables
I don't want to edit (I would consider that "cheating"). I just want to be able to see those variables. There are some characters relation points you can mess up very early... and you don't know (it can be as easy as forgetting to talk to some NPC at a very precise key moment (or you think you did but you didn't)...).you can use rpg save editor to see all hidden variables
and you can use it for doing exact that thing. there isn't any need to change the values, just simply you can see them.I don't want to edit (I would consider that "cheating"). I just want to be able to see those variables.
Save 87 is start of chapter 4 save, Save 12 is current chapter 5 save with everything unlocked I think.Can anyone send all the recollections? I just got to chapter 4 and I want to take my time with it, I rushed the game till I got to robins first night but I started to really like the story and want to take my time. I still want to see all if robins scenes though.
Thank you so much!!Save 87 is start of chapter 4 save, Save 12 is current chapter 5 save with everything unlocked I think.
You can found it but you can't interct with it or find it.where is the brothel in ari yhilina?
I'm actually playing it right now and was thinking of maybe mentioning it here after catching up. I agree that it seems pretty close in terms of overall structure and writing quality.For anyone looking for a way to pass the time while we wait for the next update: there's a game I recently found that scratches *precisely* the same itch as TLS does.
https://f95zone.to/threads/noblesse-oblige-v0-8-6-8-lord-forte-games.176854/
The developer has to be a TLS fan, because it has a lot of similar features: companion scores, political and social variables, meaningful decisions, etc. The combat is different but honestly good on its own, more of a puzzle than a grind. And most importantly the writing is extremely similar. It's got all of the nuance and depth you could hope for. And there's already 25+ hours of content available.
The adult content is text only, just as TLS started out as, but I think if anyone can overlook that it'd be TLS fans. I can't recommend this strongly enough, for anyone interested in something just like TLS. Give it a try.
Hocus pocus now it's outus
TLS 0.70.0 Released
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New build of TLS! Everything is rolling along smoothly except for the new version of Patreon's posting system being worse. But they changed the logo into a little lump, and that's what's important.
Link: Mega
RPT: Mega
TLS 0.70.0
- New harem quest beginning in the base main hall (after the Incubus War).
- New harem quest beginning in Sarai's Headquarters.
- The Mother's Guard quest is now accessible even if Theltiar is destroyed.
- Grynyth added to Uyae and Janine's harem quests (no mechanic impact).
- Also added to Yarra's harem quest (minimal combat impact).
- Also added to Altina's harem quest (dialogue and mechanical changes, but no ultimate balance change).
-Five new illustrated scenes: Crypt Handjob, Healing Dreams, Meeting Iris, Sending a Message, Trin 100 (missionary)
The heart of this update was tested a little while ago, it should be good. Maybe in an ideal world I would have given this another week to put more time into the combat, but I feel like I've been flogging my brain against it for too long anyway. There are some unique fights but I just don't have it in me to run through and test balance further. Some enemy could have a typo'd stat or some ability that doesn't work or something. Or worst of all, one of the battle events could have broken and the whole update is borked. -_-
I dunno, guys, I'm doing my best. In an ideal world I would take time off working intensely on something and come back to it to analyze fresh, but that's not compatible with a rapid release schedule. I am adrift in a creative fever dream and I have no idea how stable this update actually is, but I am pretty sure you guys will like all the character interactions.
That s why their good cause you don't know what will happen and not predictable, plus I like the game that show my action actually change the world I keep two save one is a blind game with no walkthrough and the other is the with the walkthrough, well I lost the blind save game and bow only have the one with the walkthrough since I can't remember how I played it before,I feel like if a game NEEDS a walkthrough, its a subpar game. Not saying any of those games are bad or that this one is, hell i love it and support the Patreon, but personally if i need an external source to get a good ending, that it rubs me the wrong way. I would prefer if the game left hints are gave context clues as to what is a better outcome.
TLS is also pretty linear it follow s specific path that could not be change the only change being done with your choice is how the world will change for the better or worst and how difficult the next scenario will be base on your action, but in the end it will still be the same ending.Ehm I'm a bit confused here isn't all the games you listed very linear with only a set ending pretty much?
Chronos trigger - has a lot of endings but most of them are joke endings or early ending because you make a certain choice or actions at one point.
Radiant Historia - Sort of has multiple "endings" but they all boil down to the MC returning to a previous point after seeing what happens so the endings are not really endings but things the MC has to reach to see how things plays out to change the past so there really is only one "ending" I would say since the whole game is set on the whole see the future go back in time to change the future until you eventually can get the good and eventually true ending.
Dragon Quest - Is a bit of a mixed bag where multiple games don't have multiple endings and some of them have a few endings, though most that have more then one ending usually have an ending and a true ending, the true ending usually involves a final true boss that gives you an extended ending pretty much.
Rance quest - It does have multiple endings but from how I remember it the endings are mostly focused on what happens to the side characters while Rance usually get's summoned to a new game or something I believe or maybe thats the start of the new games xD.
Final Fantasy - This game has pretty much never ever had more then one ending except for a few of the games that has more then one ending, for instance FFV has one ending but it changes depending on how many characters are alive, FFX-2 has two endings and one of them get's extended with 100% completion, FFXV has one ending and a joke ending if you buy the dlc. Some others have some changes to some scenes during the endings like FFIX if you still have the hammer the ending theater scene uses the hammer instead of a sword. But overall FF has for pretty much all their games only ever had 1 ending though you can fight a bunch of optional bosses or get more powerful gear/abilities by doing certain things while playing for the most of them.
All in all pretty much all the games you listed are great RPG's but none of them or at least most of them don't need a walkthrough to reach the endings in most cases unless your looking for some hidden boss/item or something.
While TLS is an RPG I love a lot one of it's greatest downsides is that if you go into it blind and play it like most other RPG's chances are you'll eventually just hit a brick wall and have to restart a much earlier save or even restart your game.
To give an example traditional RPG's and all the games you listed far as I know allows you to just grind enemies endlessly for xp + money to eventually grind yourself through hard content. TLS on the other hand never tells you far as I know that xp is a limited resource and that a lot of the content and enemies will go away if you don't so chances are high you will eventually become severly underleveled if you didn't know.
The investment system with ProN is also kinda all over the place since you have no idea what to really invest in chances are high that many players for instance invests in the three merc groups since they get told were building an army so soldiers are needed right? But that's like one of the worst investments early on since the help they give is very minor, you can pretty much get a similar reward without them, they will drain your ProN even more since they cost ProN each round and then to top it all off if you get a lot of ProN early on Aka will recommend the player to go transfer it into Sx so that the player can get better gear. So the investment system early on is filled with trap investments and the player companion is even trying to hinder the player as well by giving bad advice.
Another thing that is also limited is just Sx and gear/items overall like early on you can do the rats quest and the game sort of warns you not to horde potions and such or you'll die. But the game at some point pretty much requires you to unequip certain members of your party at points or really horde items by running back and forth to heal/rest for free which again is pretty much impossible to know unless you've already played the game far beyond that point or use a walkthrough.
So TLS is really not a beginner friendly game and even for RPG veterans the game takes some time to get used to since it's pretty much set as a hardcore RPG game. So while I do like the game a lot it's not an easy game to get into and compared to the other games as listed I'm pretty sure you can get through all of them by again just grinding at points you get stuck while you might not be able to 100% them without a walkthrough because you missed some obscure action/item early on all of them let's you easily playthrough them and reach the ending without a walkthrough.