AnonymousUnique123
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- Apr 16, 2018
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Are there different endings or do you need to really min max one route(The everybody happy and alive route) cause doing anything else will just make a subpar playthrough?
Hi. I recently lost all my progress because my hard drive died. It would be much appreciated if someone could share a save file from the time where you go attack the crystal of Ivala in the church. I don't rememeber which chapter was it, but I believe it was one of the last ones.
What?I'd like to ask why the game was completed?
W-what?.. But wait, I kinda like this perspective. The game really is meticulous, but that's kinda... the point?.. You can absolutely play it as an OCD-fantasy, but lord knows it's not that bad. It's very casual - in the good meaning of the word, it's fun and actually pretty forgiving.i kinda want to play this game again but the amount of anti- everything this dev put into the game and the level of extreme detail crap as well just....its absolutely daunting if i'm being honest. i mean. if you defeat one of the main final end game bosses at one point before round 5 you lose some massive benefit or something. that level of detail and everything is just screaming OCD from hell level of control freak and just kind of kills the game for me every time i consider coming back for another playthrough.
neededrogue xanon515x Lolicon Kami Nedara Fulminatothis is false. if you want optimizing the fun out of the game some passage are nearly forced. but you don't need to optimizing the shit out of the game to having satisfactory resolution. just not the absolute best always.
there isn't any difference from the steam to the not-steam version. and save are compatibles.
4. between 100 and 150h i think. depending mostly on your reading speed
5. investment are done in a currency different from normal shopping. my advice is usualy sell most of the consumable you found and buy better gear with that money. it will make a huge difference, expecially in the early game.
1. this isn't the usualy sandbox game. rp threshold are made based on the actual score you can have at that point (no possibility to buy n gift to cap relationship points). for exampe there is a very late character starting very low and don't having a lot of gain, her highest treshold is 45.
2. the step daughter isn't an option, is story mandate, and there are a couple of time the story can works only this way.
what nedara was talking about is event resolution, not beign blocked out of the content. event can have a very broad outcome difference based on your hidden stats. in war you can pass from "nearly everything is pristine" to "a city is burned to ash" the example is refering to an action a character can complete with high enough RP, and the best optimization reach that threshold very narrow. you can change some previous choice to accomodate it, this will weaken result in other section (but you can make it works nonetheless)
the game already has a gallery function, it's unlocked mid chapter 2 with a unmissable story event
it's a game made in rpgmaker vx ace, so no. engie limitation.
some knowledge is hidden to mortal view.
not the walkthrought i use but looks rightneededrogue xanon515x Lolicon Kami Nedara Fulminato
Well now that the full version of the game is finally complete, is Thosha's walkthrough still up-to-date with the latest version of the game?
LINK:You must be registered to see the links
Can you give me a link to the walkthrough you use?not the walkthrought i use but looks right
with an high probability:Can you give me a link to the walkthrough you use?
Yeah I think I'm going to be using Grim8P's walkthrough strategy guide instrad of Thosha's from now on. Mainly because it's more detail oriented and I don't want to miss anything. I like to have all my bases covered. Plus it mentions how to unlock certain achievements which will come in handy for a completionist run. At least I hope.with an high probability:You must be registered to see the links
with thosha are both up to date. they are very similar roughly with the same aims. grim is a lot more verbose and report where are interesting content not need to obtain the best outcome, thosha is a lot more a bullet point list of thing you need to do.
nope its justwith an high probability:You must be registered to see the links
with thosha are both up to date. they are very similar roughly with the same aims. grim is a lot more verbose and report where are interesting content not need to obtain the best outcome, thosha is a lot more a bullet point list of thing you need to do.
The game is complete because it reached the long intended ending. (including large free-roam epilogue and poste-game bonus dungeon)I'd like to ask why the game was completed? Look, I'm not questioning your reasons, but I'd like to know if you ran out of ideas or if you stopped working on it to start another project? Again, I'm not questioning your motives.
The game is complete because it reached the long intended ending. (including large free-roam epilogue and poste-game bonus dungeon)
There is 3 endings kind ofAre there different endings or do you need to really min max one route(The everybody happy and alive route) cause doing anything else will just make a subpar playthrough?