- Aug 23, 2018
- 156
- 113
First, you could use the search function and search for yourself. Second, could you give more info. And thirdly, could you stop throwing such accusations around right away.
Hello, good job at the game. When do we expect the full release?Just poking my nose in. I've been working as a writer on this game for a while now, and have more recently taken over programming as well.
If anyone has any questions or feedback, feel free to point them at me - tag me, quote me, whatever.
As Milch said, the full release is a long ways off. We've only just started progressing into the first act of the story. The game is likely to be in active development for a number of years.Hello, good job at the game. When do we expect the full release?
To expand on what Milch said, playing the game on mobile may be possible through an emulator like JoiPlay, but the scripts used in the game make an official port impossible. Some people have had some success getting the game to work on mobile, but we're unable to provide any support for any issues encountered.Will there be an android version?
not to many people its keeping track of the project mainly because the team takes to long to realese an update id stoped the back up after the last update, because they took like 3 or 4 months to just a couple of renders, and after a whole another month they uploaded it here.Have anyone the new Version to share ?
I'm not sure if you're upset about the long wait or you're deliberately misrepresenting things in an attempt to damage the game's reputation, but there are things for me to respond to here either way. I'll do my best to respond factually.not to many people its keeping track of the project mainly because the team takes to long to realese an update id stoped the back up after the last update, because they took like 3 or 4 months to just a couple of renders, and after a whole another month they uploaded it here.
i dont know if they have a marketing director or they know how to do some advertisement but they are taking the project in the wrong direction, so sad because its a very nice game and has a lot of potential.
but yhea i think this image speak more than enything i can type they just dont know how to sell the game, and the lack of compromise from the DEV team to get the updates on time its taking away most of people that would like to back up the project.
And then people really wonder why so many developers stop again. You talk like we're a multimillion dollar company. That can influence even the smallest part of your own production. Are you not aware that in some parts of the world the power goes out regularly and this disrupts development? Not everyone is lucky enough to live in countries with a secure infrastructure. Our team members try to defy the circumstances as well as possible, but it still leaves traces in development.not to many people its keeping track of the project mainly because the team takes to long to realese an update id stoped the back up after the last update, because they took like 3 or 4 months to just a couple of renders, and after a whole another month they uploaded it here.
i dont know if they have a marketing director or they know how to do some advertisement but they are taking the project in the wrong direction, so sad because its a very nice game and has a lot of potential.
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but yhea i think this image speak more than enything i can type they just dont know how to sell the game, and the lack of compromise from the DEV team to get the updates on time its taking away most of people that would like to back up the project.
Don't feed the trollsI'm not sure if you're upset about the long wait or you're deliberately misrepresenting things in an attempt to damage the game's reputation, but there are things for me to respond to here either way. I'll do my best to respond factually.
[...]
He hasn't outed himself as a troll, just as someone upset with being made to wait. Which, if he cares as much about the project as he seems to, is a perfectly reasonable reaction. The team gets frustrated when things take longer than we want them to, too.Don't feed the trolls
I'm fine with a longer wait. I know you guys are working on it and the things that appear small are often the most work.
Also there is life alongside: 3 days seem easy to get things done and suddenly it is 2 weeks later.
Some people also seems to forget that these are hobby projects mostly.
Just as long as this is not going the way of "Polarity" you are save
yhea its true im not trolling and after reading all you guys posted yhea i of course would like to have more updates of the games id really liked it the project since the begining i also backed it up, but my opinion as you say so also counts because there are people out like me that stoped backing the project after so many delays, im sure you guys know that the cuality of the renders its incredible, but the time to make as you say just 76 renders for the update, and also deliver a extremly buggy game its hard to counter just with nice cuality.He hasn't outed himself as a troll, just as someone upset with being made to wait. Which, if he cares as much about the project as he seems to, is a perfectly reasonable reaction. The team gets frustrated when things take longer than we want them to, too.
I rather dislike misinformation, though. And I try to be active in the communities I'm a part of, so I don't mind sharing missing context when it's appropriate.
Thanks for the sentiment, though! We recognize and appreciate the fans who are patient with us. We know you're out there, but it's always nice to chat.
I can definitely understand the sentiment. Believe it or not, I hear more about "how much is done?" within the team than I do outside of the team. As far as bugs go, that is one of the most common causes for delays. The specific reasons aren't always interesting or easy to explain, which is why it's simplified. Since I've taken over programming for the project, one of my main points of focus is on reducing bugs, but it's a slow, tedious process.yhea its true im not trolling and after reading all you guys posted yhea i of course would like to have more updates of the games id really liked it the project since the begining i also backed it up, but my opinion as you say so also counts because there are people out like me that stoped backing the project after so many delays, im sure you guys know that the cuality of the renders its incredible, but the time to make as you say just 76 renders for the update, and also deliver a extremly buggy game its hard to counter just with nice cuality.
MaD_Rabbit_Works is three people, including myself. Without sharing a bunch of unnecessary details, the short answer is that none of us can afford to hire someone that isn't working directly on the project. While I'm sure hiring more people would be helpful, it simply isn't an option.Maybe you guys started as an small and indie game company thats good and keep the nice work going just hire as id already suggest so a MARKETING DIRECTOR or some one who can really help you guys with your WORK SCHEDULE because as you post on your image even if its on 51% close to the goal look how much you guys had been out there, we are 5 month till your 2nd anniversary atleast from this page, also i can state that it took you days to reply something that you guys could take care for the next day so it only proof that you dont have eny kind of COMMUNITY MANAGER or know how to do it, it will also be reflected on the back up of the project as id already said all this would be reflected in there, you can take my opinion and do something to try to keep this market share inside your community to get some revenue or you guys cant let us go and loose it, its all up to you because at the end of the day its your project, game, goblin adventure or what ever name you wanna put on it.
Im not here to fix your problems or do something about it because im not a part of the team im just a member of the community, backer, supporter i can try to give some kind of advice on my critic but as id already stated so is all up to you guys to do something about it or just dont, as Impalord stated "these are hobby" well i think hes kinda wrong in there because id already seen to many company go out of these so called "Hobby Projects" and that makes it a thing for living not just a hobby so id really hope that this help you guys to get into those shoes and get a very succesfull company, or if you guys are going to be doing this game as just a "hobby" please let us know.
I can definitely take that feedback to the team. We can try to better explain why a delay has occurred when they happen, rather than simply stating that a delay has occurred. Our goal is to avoid such delays altogether, but improving communication is something else we've already discussed.and as i was meaning of 'wrong direction' and 'lack of compromise' i can explain
Lack of compromise: when the project gets a delay that does very normally you guys dont really explain what happened or something you tipically post something like this " we are sorry but we had some issues delivering the last update so we are going to try to make it fast as posible" and post stuff like that very often ¿how much do you think you community can take just those answaers when they are pleding to support the game with out loosing them?
Wrong direction: i maybe made a misunderstanding in this one but if you guys are focusing on the revenue to improve the company then i may not, because the numbers speak by themselves they should be rising more insted of playing just the low ball, you can show the 51% image, but when we go to your subcribe page its only on the 35% even if you compare it just to patreon the goals are just not getting archiving because you are loosing community.
i can type and type to many more points but im not here for that so id hope you guys get better.
yhea its true im not trolling and after reading all you guys posted yhea i of course would like to have more updates of the games id really liked it the project since the begining i also backed it up, but my opinion as you say so also counts because there are people out like me that stoped backing the project after so many delays, im sure you guys know that the cuality of the renders its incredible, but the time to make as you say just 76 renders for the update, and also deliver a extremly buggy game its hard to counter just with nice cuality.
Maybe you guys started as an small and indie game company thats good and keep the nice work going just hire as id already suggest so a MARKETING DIRECTOR or some one who can really help you guys with your WORK SCHEDULE because as you post on your image even if its on 51% close to the goal look how much you guys had been out there, we are 5 month till your 2nd anniversary atleast from this page, also i can state that it took you days to reply something that you guys could take care for the next day so it only proof that you dont have eny kind of COMMUNITY MANAGER or know how to do it, it will also be reflected on the back up of the project as id already said all this would be reflected in there, you can take my opinion and do something to try to keep this market share inside your community to get some revenue or you guys cant let us go and loose it, its all up to you because at the end of the day its your project, game, goblin adventure or what ever name you wanna put on it.
Im not here to fix your problems or do something about it because im not a part of the team im just a member of the community, backer, supporter i can try to give some kind of advice on my critic but as id already stated so is all up to you guys to do something about it or just dont, as Impalord stated "these are hobby" well i think hes kinda wrong in there because id already seen to many company go out of these so called "Hobby Projects" and that makes it a thing for living not just a hobby so id really hope that this help you guys to get into those shoes and get a very succesfull company, or if you guys are going to be doing this game as just a "hobby" please let us know.
and as i was meaning of 'wrong direction' and 'lack of compromise' i can explain
Lack of compromise: when the project gets a delay that does very normally you guys dont really explain what happened or something you tipically post something like this " we are sorry but we had some issues delivering the last update so we are going to try to make it fast as posible" and post stuff like that very often ¿how much do you think you community can take just those answaers when they are pleding to support the game with out loosing them?
Wrong direction: i maybe made a misunderstanding in this one but if you guys are focusing on the revenue to improve the company then i may not, because the numbers speak by themselves they should be rising more insted of playing just the low ball, you can show the 51% image, but when we go to your subcribe page its only on the 35% even if you compare it just to patreon the goals are just not getting archiving because you are loosing community.
i can type and type to many more points but im not here for that so id hope you guys get better.