Its hard to address all of this without making spoilers.
I know that
'NOBODY' likes sharing/poly/swing/ntr/cheating etc, and neither want a character dead, because I think in the same way.
So I will explain everything again just in case, and feel free to refer this post to future people asking about this, in special when recently a lot of new people found out about this game recently:
- Rita: We already said that her content will be mostly optional, she won't even have her own chapter or love points. This means, she will never be Lincoln's girlfriend/wife, or be part of the harem (A.K.A: sisters knowing about what's going on with Rita, or Rita knowing what's going on with the sisters).
Same for her husband, Lynn Sr. won't divorce her, or die, or share her with Lincoln or anything.
It will (again, optional) be a mother-son relationship with extra steps, that's all.
- Lori: This third chapter is hers, and even when we don't want to make spoilers (in special when the story is a BIG important aspect of the game), we understand that people are STILL worried about Bobby. So to avoid direct spoilers, I will just say what its NOT going to happen in general: sharing / poly / trio / cheating / involving Bobby.
And no, I will not draw Bobby's banging Lori for the game neither.
Bobby is not going to die.
- Luna: Luna is special because she's bi, and canonically, she has a girlfriend, Sam. She's already in the game in a couple of optional dialogs. The most important thing about Sam regarding this game is that she is, in fact, a girl, and everyone here likes girls. (so far)
She will be an important aspect of Luna's chapter. Her chapter will not be the 4th, and probably, neither the 5th. So we are not going to make spoilers, in special because her story isn't that detailed yet, and we only have some concept ideas.
But we confirm that she will be a "Side Honey" (already confirmed in the in-game character codex.)
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Other random thoughts and doubts that people already asked so far, not too common but just in case:
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And some thoughts about becoming a sellout, paywalling stuff, etc. and my experience making this game.
For anyone who cares:
Even when this is my first videogame, and even when it got way more successful than I expected when I started, I won't sellout.
Don't get me wrong,
I LOVE MONEY, its useful to pay bills, taxes, and stuff and that's great; but I like making videogames more. That's why the game is
FREE and there is no paywall content besides a 30-day wait.
Now, making a game for free, and making a living out of it without paywalling stuff or sellout to 'whales' is not easy, but neither impossible.
I won't lie, it's kind of an utopic/platonic thing to imagine and perform. And so far, it seems that making constant updates without long waits, and giving what is promised instead of going off the trails are the
key (and making an actual good game too, I guess).
I'm not the best artist, I'm not the best programmer, and I'm not the best developer to begin with, but I will continue trying to do
my best.