hobobobb
Member
- Jul 25, 2017
- 344
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I've was reading over the this game's forum page as I had loaded it up before the 'Sharing Tag' was added and probably wouldn't have bothered if I had known about the unavoidable sharing content that is referenced in the text.The tags need to change. The mod did the tags. I'm going to message them about it, I just haven't had a chance to go through the tag list. For example, Harem needs to be added and not sure about why the monster sex tag. We will get it all sorted in time.
In fact I was going to silently drop the thread and ignore the game, until I read this comment about adding the 'Harem Tag'.
I gotta say, I think its a pretty bold decision to keep a few sentances of text that have caused so much anger and division of the player base, especially if your wanting to add the 'Harem Tag'.
This is honestly a little like saying "No Alcohol Served Here" on your Cafe Door, then having a Wine Menu when a customer sits down and being told the first round is free. Its giving the player mixed messages which will work against the game creating an audiance. That is, it's kind of working against your interests and is going to drive off a large part of your potential player base before they get into the game.
I am all about a Dev making what they want to make, even if I don't care to play it. But I do wonder how important the fact that a LI (which most harem players are going to define as anyone the MC sleeps with) is active with someone else. Either in text or picture in the game.
I know you said you want to go for realism, and thats a concept I hear alot with Dev's. It's applaudable but, realism in the context of fictional writing is less about how the world and the actors/drama/whatever parallels the realities of our world. I mean magical creatures, elves and demons.... very "realistic".... except they work because the author says they work.
The realism in the context of fictional writing is predominatly about how the actors in the world you create adhears to the rules you create for that world. The author can create the enviroment, the actors, the rules of reality.
What an author cannot do (at least not directly) is change a readers mind about their interpretation. You can give then new information, you can given them another point of view, you can try to present situations to evoke a reaction. But you cannot convince a reader that 'A' is 'B' or that 'Something bad' is actually 'Something good'.
Good luck with your game, I really recommend you take some time to consider what type of audiance you want, at least if this is a money making/commerical endevor for you. If its a hobby or just you expressing yourself, please ignore everything I have said.
Apologize if I seem to ramble or am unintellegable. I have consumed a rather large amouut of wine and English isn't my first language.
Bon Courage