sure, i got different results, and?You don't have permission to view the spoiler content. Log in or register now.
You can't even google one fucking thing, all of your arguments are invalid. You can also teach me about software developement and marketing, please do. Apparently you must have way more years of experience in this field that anyone I know.
He's just being a troll to start drama.sure, i got different results, and?
you're still being a pissbaby for literally no reason
It's not wasted anymore, now that I've noticed this post . But feedback on the Discord does have priority.Progress seems decent in such a short amount of time. Would be nice if controller support was given some priority, most of the controls have gamepad binds already just by default so you can move around and jump and such but interacting doesn't have a button yet. It should take less than 5 minutes to set up controller button assignments in Unity.
I messed around jumping up to the rooftops near the tavern and it seemed like there's no hang time/coyote time, if I'm not wrong and if platforming is going to play into this more as the game develops I'd suggest adding that sooner rather than later too for the quality of life. It's frustrating to fall from an edge when you're certain you hit the jump button in time, that little buffer really helps with the game feel.
~ Wait. Does the dev even come here? Is this feedback wasted?
Animations are planned, but that might take a while to get to.wow.. looks great but the game will have animations?
same, literally stack at the start of the gameNice art but it would be great to be able to play the game.
Even tough I used WASD or either the arrow keys, I can just turn around but the game won't let me move.
Nice art but it would be great to be able to play the game.
Even tough I used WASD or either the arrow keys, I can just turn around but the game won't let me move.
If saving and loading fixes that, then I know what the problem is and I do apologize for that. That was a strange oversight on my part, and will be fixed in the next update.same, literally stack at the start of the game
There is more story after talking with the witch. The end for this version is after you go to sleep, wake up, and talk to Marian a second time.laxlenon the end of this version is after talking with the witch right? Because we are frozen there. Also the game will have combat? How are your plans for the fetishes? How are the plan for the game in geral?
I appreciate the feedback.Cool start, I like it very much!
A couple of suggestions from me:
- sprint button (I noticed if you run while pressing the up key it makes you walk? Or atleast run slower, but I need faster hehe)
- holding E for continuos skip of dialogue, instead of repeatedly having to tap E
- button for hiding HUD/text windows and stuff
Looking forward to this game!
The pixel art is very much temporary, and bad to put it simply, and once the budget increases I would very much like to hire an experienced pixel artist to overhaul the look of the game. Same thing for the sound design, I would like to hire a sound designer when I can, but for what it's worth, in the next update there will be some simple click sounds when pressing buttons.The first thing I noticed when I started the game was that it has a good art, second was total lack of sound, any sound at all. Then I was told to go to kitchen to talk with Marian... The only thing which told me where the kitchen is was Marian herself, if not for her I would have never guessed a long table counts like one(like seriously, you expect to have at least one source of heat at any kitchen).
Another thing I noticed was that when MC is running you can sometimes see his image twitch. Also since gameplay is built on using keyboard it's pretty strange decision to make it so you can change the time of day(rest) only by using mouse which aren't used anywhere else in gameplay, would be great if there was keyboard alternative.
Oh hey, a fresh dev. Props for interacting with the community. I recommend you apply for a developer role with one of the staff, it will make it easier for people to find your posts when the game grows bigger. Good luck with the game!I appreciate the feedback.