1 - Tamas Awakening
Short visual novel about hypnosis and fucking the whole family.
Fucked everyone, got everyone pregnant, END.
There's no "big story" here. It's all just an excuse to fuck.
COMPLETED GAME, NO RUSHED ENDING.
I could literally redownload Tamas right now and go look at all the plot elements that are in that game that were completely just left in the wind and forgotten like the entire "other person/demon with powers" thing that there was that literally just disappeared in to the void
you can say it's 'complete' all you want but it was absolutely rushed
2 - Family Breeding
Same as above with a bit more plot. Plot is you need to get everyone pregnant to become family head, you do it and game ends.
COMPLETED GAME, NO RUSHED ENDING.
Conveniently leaving out how by your own words when you started it that this was using character designs from 'Dawn of Malice' which you abandoned because yet again the story was too large for you I guess (despite the story being, as far as I remember, just 'I want to get my family and friends pregnant and also this world is a game'
Which, as we can see in this thread, you seemingly didn't learn from for TNA since yet again you went for a larger plot that you decided doesn't sell enough to justify continuing with
Other people already brought up Outcast Hero so I won't bother with that
Right here that's 4/6 of your published games (at least that I know of) which are some form of abandoned
Which is, to be clear again, a shame. You have a good artist, and a solid basis for writing the mind control/pregnancy kink scene
You literally just need to focus on making games that you can finish to a level that people aren't going to go "wow so this was crazy rushed" like they have been for, to be clear, four games now
I don't play porn games on steam but i'm pretty sure if I went to basically any of your releases there they would have mixed reviews for very likely these same reasons
I don't offer any of this feedback to be an asshole, even. I
like your games. I
want you to improve to make better games.
Doing so requires you acknowledge feedback even if you don't like it. Making games for a profit isn't a bad thing, either. That's perfectly acceptable, and is in fact the basis behind the entire video game industry.
But you should make them
good and
finish them. Even if you don't think it's going to sell well, there's nothing stopping you from just asking for basic sketches or even just no art to save money and
just writing out the rest of the game to a satisfactory degree.
I like seeing artists succeed, and while porn games are oft-considered a 'lesser' form of gaming, people can and do make art here too. But it requires sticking to it, even if you don't think it's going well.
edit: This is my last comment in this thread to be clear, since I don't want to be like
dogpiling/brigading whiteleaf. I'm just giving my feedback to a creator who can and does have good ideas