Villain with benefits?As long as it's not Vixen With Balls, I'm still down for it.
Villain with benefits?As long as it's not Vixen With Balls, I'm still down for it.
doubting about your "talent" to pick LIs ?As long as it's not Vixen With Balls, I'm still down for it.
according to some on this thread that means Kaija is back on the market ( tho she was never off the market for me she is my favorite)Villain with benefits?
She's dressed in white becausedoubting about your "talent" to pick LIs ?
Villian With Benefits ?
Vicca With Benefits ?
Why is she dressed in white ?
Thanks for the kind words and the nice review, bASKOUThanks a lot Ceolag for this awesome game. I'm not gonna lie, it took me time to pass the begining of the game, but I'm really happy I kept playing, I really enjoyed the game.
You don't have permission to view the spoiler content. Log in or register now.
I was sad it was the end... So, I restarted the game trying different stuff with all girls to see how much different paths impact the character development and the story. And I have to say it's pretty good.
I saw your dev logs and the next update seems to be huge, can't wait to see what comes next!
Aaah, the mysterious new blonde again. She definitely has my attention so far.View attachment 3756384
Hey everyone,
Friday again and time for another Dev Log.
The numbers this week are a bit lower than last week because I had to build my last minor test build.
That meant finding music for the scenes I created in the last weeks, doing post work (fixing stupid poke-throughs...) on roughly 400 renders, and putting it all together in a playable build.
After I finished that, I went back to writing and posing the next scene.
That scene will keep me busy for the next week and maybe the week after because it's the animation-heavy scene.
It depends on how much DAZ is willing to cooperate with the ideas in my head...
The numbers for this week:
87 new static renders for a total of 2208
0 new animations
263 new lines in the script file for a total of 6182
Have a nice weekend, guys.
Cheers,
Ceolag
I love a cute blonde, but where is Medb? She is looking a bit neglected at this point. Although a few renders are not much to go on.Aaah, the mysterious new blonde again. She definitely has my attention so far.
Oh I see you want to compare the "Landscape" really a conosieur (or what ever that is called)I love a cute blonde, but where is Medb? She is looking a bit neglected at this point. Although a few renders are not much to go on.
I'd just go with pervert, it covers all basesOh I see you want to compare the "Landscape" really a conosieur (or what ever that is called)
Don't look at herView attachment 3756384
Hey everyone,
Friday again and time for another Dev Log.
The numbers this week are a bit lower than last week because I had to build my last minor test build.
That meant finding music for the scenes I created in the last weeks, doing post work (fixing stupid poke-throughs...) on roughly 400 renders, and putting it all together in a playable build.
After I finished that, I went back to writing and posing the next scene.
That scene will keep me busy for the next week and maybe the week after because it's the animation-heavy scene.
It depends on how much DAZ is willing to cooperate with the ideas in my head...
The numbers for this week:
87 new static renders for a total of 2208
0 new animations
263 new lines in the script file for a total of 6182
Have a nice weekend, guys.
Cheers,
Ceolag
Better a short time with a devoted elf than a life time of a treacherous templar. Just sayin'. I'm too old to get intimidated by half naked pretty girl.Don't look at her
Look into my eyes
Elfs ass ar temporary
But the Templars Order is eternal
Elf ass ages slower than Templar ass.Don't look at her
Look into my eyes
Elfs ass ar temporary
But the Templars Order is eternal
*thinks*Don't look at her
Look into my eyes
Elfs ass ar temporary
But the Templars Order is eternal
Based on these weekly totals, Ceolag is now averaging approximately 90 static renders, 1.6 animations and and 253 lines per week since work on Chapter 5 officially began. Here are the charts:View attachment 3756384
Hey everyone,
Friday again and time for another Dev Log.
The numbers this week are a bit lower than last week because I had to build my last minor test build.
That meant finding music for the scenes I created in the last weeks, doing post work (fixing stupid poke-throughs...) on roughly 400 renders, and putting it all together in a playable build.
After I finished that, I went back to writing and posing the next scene.
That scene will keep me busy for the next week and maybe the week after because it's the animation-heavy scene.
It depends on how much DAZ is willing to cooperate with the ideas in my head...
The numbers for this week:
87 new static renders for a total of 2208
0 new animations
263 new lines in the script file for a total of 6182
Have a nice weekend, guys.
Cheers,
Ceolag