View attachment 4211612
Hey everyone,
Another week has passed by, and it is time for the next Dev Log.
Overall, this week has been pretty good. I was able to get back to my usual schedule which was good timing because the day job is usually pretty busy at the start of the month.
Most of my time for the game went into writing, coding, and setting up static renders.
Still quite a lot to do for the scene I'm currently working on. Expect the preview renders of this and next week to be a bit same-ish.
Overall, this scene I'm working on shows me again that branching sucks from a development point of view. :-D
Some of the paths through that scene are pretty complex. That's going to be fun to test...
The focus for next week will be static renders for the already written and coded part and coding a good chunk of the remaining stuff for this scene.
Hopefully, I can focus on setting up the animations in the week after.
More on that next Friday.
The numbers for this week:
82 new static renders for a total of 720
0 new animations
438 new lines in the script file for a total of 2270
Have a nice weekend, guys.
Cheers,
Ceolag