VN Ren'Py The Neverwhere Tales [v0.6.0.2] [Ceolag]

4.30 star(s) 69 Votes

Ceolag

Member
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Game Developer
Sep 6, 2020
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ch5_preview_77.png

Hey everyone,

Another week went by and it's Friday again.
I expected this week to be a bit slower progress-wise because of, again, a national holiday this week.
I guess it was not (slow), but I let you guys be the judges for that.

The focus this week was on rendering the remaining images for the next test build and then creating said test build.
Both went pretty well and I even finished the work on that a day ahead of what I had planned.

While waiting for the PC to finish the renders I got quite a bit of writing for the next scenes done too.
In the past, my PC rendered faster than I could pose new renders.
That wasn't true for the past 2-3 weeks.
The PC was rendering almost around the clock and was only able to catch up because of the days off (weekends & national holidays), where I had less time to pose new renders.
I think I can finally understand why a lot of devs have a dedicated PC for rendering.


There are still a few scenes left but most of them will be pretty easy to pose.
Two of the remaining (one is the Chapter finale) scenes are more complex because of their setup/environment.

The numbers for this week:
131 new static renders for a total of 1809
no new animations
508 new lines in the script file for a total of 5078

That's it for today. Next week, there's a national holiday over here (surprise!).

Have a nice weekend, guys.
Cheers,
Ceolag
 

ename144

Engaged Member
Sep 20, 2018
3,739
15,524
681
View attachment 3665616

Hey everyone,

Another week went by and it's Friday again.
I expected this week to be a bit slower progress-wise because of, again, a national holiday this week.
I guess it was not (slow), but I let you guys be the judges for that.

The focus this week was on rendering the remaining images for the next test build and then creating said test build.
Both went pretty well and I even finished the work on that a day ahead of what I had planned.

While waiting for the PC to finish the renders I got quite a bit of writing for the next scenes done too.
In the past, my PC rendered faster than I could pose new renders.
That wasn't true for the past 2-3 weeks.
The PC was rendering almost around the clock and was only able to catch up because of the days off (weekends & national holidays), where I had less time to pose new renders.
I think I can finally understand why a lot of devs have a dedicated PC for rendering.


There are still a few scenes left but most of them will be pretty easy to pose.
Two of the remaining (one is the Chapter finale) scenes are more complex because of their setup/environment.

The numbers for this week:
131 new static renders for a total of 1809
no new animations
508 new lines in the script file for a total of 5078

That's it for today. Next week, there's a national holiday over here (surprise!).

Have a nice weekend, guys.
Cheers,
Ceolag
Good news, Ceolag, I'm an excellent judge of rates! Challenge accepted! :geek:

First, we need to cover the basics. As of this week, your overall averages are approximately 89 static renders, 1.8 animations, and 249 lines per week since work on Chapter 5 officially began. Here are the charts:
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So, how does this week stack up relative to previous weeks? In terms of statics and lines it's a clear win: a 50% increase in statics and a whopping 100% increase in lines. In fact, this has been the single most productive week for statics and lines so far in this development cycle!

There is a fly in the ointment, however, namely a -100% drop in animation rates. That's tied for the least productive week thus far. How do we determine whether the relative paucity of animations offsets the bevy of statics and lines in a way that doesn't spawn a flame war over the relative value of animations? We're going to have to move beyond the arithmetic mean and bust out some other averages.

Your overall median numbers since work on Chapter 5 officially began are roughly 87 statics, 0.0 animations, and 200 lines per week; this is because animations tend to come from a small number of very productive weeks whereas statics and lines accumulate more steadily over time. Using this metric, you're still around 50% above average on statics, but climb to nearly 150% above average on lines while holding steady +0% on animations. In other words, the surfeit of statics and lines this week was much more significant than the deficit of animations.

I therefore declare this week not slow! It is so ordered.
1716553838347.jpeg

Oh, and nice shot of Medb. Definitely looking forward to hearing what she has to say.
 

weezal

Active Member
Jul 5, 2022
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I find it crazy how ceolag can pump out 89 good renders a week and some very well known devs (who shall go unnamed) take like 3 months for 400 render updates.
Either ceolag is a beast or other devs have some funny business going on. :unsure:
 

xapican

Message Maven
May 11, 2020
12,753
20,505
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I find it crazy how ceolag can pump out 89 good renders a week and some very well known devs (who shall go unnamed) take like 3 months for 400 render updates.
Either ceolag is a beast or other devs have some funny business going on. :unsure:
No, not a beast, he put the elves from Nevewhere, to work that is all .... ;) :ROFLMAO::ROFLMAO:
Have all of you a nice weekend,
abrazo.
PD.: and dream of Kaija....yer all :ROFLMAO::ROFLMAO::ROFLMAO:
 

Ceolag

Member
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Game Developer
Sep 6, 2020
308
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I find it crazy how ceolag can pump out 89 good renders a week and some very well known devs (who shall go unnamed) take like 3 months for 400 render updates.
Either ceolag is a beast or other devs have some funny business going on. :unsure:
There are certainly devs who develop faster (with more content) than me too.
I won't judge anybody (at least in public :ROFLMAO:) because I don't know the circumstances. Some may have even less time than me, some have another approach, for example more text, less but more detailed renders, etc.
In the end, it's just a simple matter of "are the paying people happy with the dev's output."

Btw...
Since we're on page 199... community challenge:
Can we get to page 200 this weekend?

And since that alone isn't too hard, we'll make it a bit harder with an addendum:
Without "fuck Kaija" posts and responses to those. :LOL:
 

yossa999

Engaged Member
Dec 5, 2020
3,620
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Doing my part.

I'm really missing Elea, can't wait for the next update.

View attachment 3669323
What's funny is that when you are asked to write a post, you suddenly become stunned and the only topic that comes to mind is the Kaija wars, which they asked you to refrain from. :KEK:
Thanks for Elea, bro, I suddenly remembered that I somehow forgot about her playthrough, and this is unacceptable!
 

MiltonPowers

Twins Basil! Twins!
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Jul 26, 2023
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What's funny is that when you are asked to write a post, you suddenly become stunned and the only topic that comes to mind is the Kaija wars, which they asked you to refrain from. :KEK:
Thanks for Elea, bro, I suddenly remembered that I somehow forgot about her playthrough, and this is unacceptable!
It's always the way isn't it. LOL.
How could you possibly forget sweet Elea, she is a beauty. (and my fav in the game).
 

yossa999

Engaged Member
Dec 5, 2020
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Really? I don't get that. We have such beautiful ladies in this game. Sure, Kaija is mostly the top shot for any kind and sane player.... but what's with this beauty here?
View attachment 3669557
I'll tell you what with this beauty, there is not enough content with her yet, but she already has too many secrets, maybe more than Kaija :)
But yeah, she, along with the elven lady ambassador, are perhaps the most interesting characters to me.
 
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yossa999

Engaged Member
Dec 5, 2020
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It's always the way isn't it. LOL.
How could you possibly forget sweet Elea, she is a beauty. (and my fav in the game).
I must have been too distracted by Fi's dance and Kaija's revelations, and well... Oh, yeah, and the random hookup at the bar, so I forgot about her for a while... :oops:
 
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Tremonia

Justice for Finnabair!
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Jun 14, 2020
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I'll tell you that with this beauty, there is not enough content with her yet, but she already has too many secrets, maybe more than Kaija :)
Nah, I've figured it all out. We know about , don't we? We know Fiona knows about Neverwhere and she told us stories about the past of her family and how they acted during an unrest. Fiona is old. Very old. Just go from there.
 
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yossa999

Engaged Member
Dec 5, 2020
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Nah, I've figured it all out. We know about , don't we? We know Fiona knows about Neverwhere and she told us stories about the past of her family and how they acted during an unrest. Fiona is old. Very old. Just go from there.
Meanwhile Ceolag rewrites the script again, muttering, "Those damn kids and their Internet, these days an author can turn gray trying to surprise them with a plot twist."

She doesn't look that old to me :KEK: I hope she's not a 400 year old vampire, I'm not sure if my MC wants her to suck him. :PogChamp:
Okay, the Zoner mode off, I see that she's something supernatural, I'm just not very familiar with Irish folklore.
 
4.30 star(s) 69 Votes