- Jul 12, 2020
- 14,400
- 35,651
- 997
Or just wait a few days. Life is not going to to end if people can't play something immediately.It appears this will be a recurring problem now and then, time to play on virtual boxes...
Or just wait a few days. Life is not going to to end if people can't play something immediately.It appears this will be a recurring problem now and then, time to play on virtual boxes...
I know. Apparently you run the game on the 1st, you get infected. I ran it before the first and then this morning and still no infection. Ran a few AVs, nothing detected. Only thing I'm confused about is how tf is something infected for some and not infected for others. Sure, the AV can clean an infection, but usually that renders the game/file/whatever unusable. Anyway, doesn't matter, I removed it and am dling the new one.There was no actual infection in the file to be found anyway from what I am gathering....just code to allow a connection to it.
Or firewall software that require you to approve connecting to unknown hosts.It appears this will be a recurring problem now and then, time to play on virtual boxes...
Definitely. I'm just worried when this happens again with another game and the activation time for the script gets delayed even more, but that would only affect a "few" people since the major already played the update before the activation, but everything is possible. It seems like whoever is doing this is just testing the waters to see what happens...Or just wait a few days. Life is not going to to end if people can't play something immediately.
It's possible but knowing Ceo and how he codes with his variables, it would be surprising if it's wrong. There is a similar one when attacking/talking to Bart early on and then at the end of chapter 2 this is then referenced with a >=0.But the responses seemed off to me so looking at the code I see "mc_conf_calm += 1" is assigned to all the 'confrontational response' options and "mc_conf_calm -=1" assigned to all the 'calm response' options. This seems backwards to me. Does anyone else have an explanation?
I found that odd too, could just be a labeling thing. All choices I saw are done with a negative tally and then any event that checks the variable seems correct. If the MCs calm score isn't, in this case, low enough into the negatives they'll have a sudden outburst with the dialog.I found those files after d/l and playing the game earlier today. Defender did not detect them even when scanning the specific files. I've deleted everything and doing some house cleaning and we'll see what happens. I run these games on an isolated machine anyway, so nothing critical to worry about. I have since d/l the game again and those files were gone. What a difference an hour makes.
But, the real reason I came here in the first place was to ask about a counter-intuitive (at least to me) set of choices in the game. In the father/son/mom chat we are given the choices of 'confrontational response' and 'calm response'. But the responses seemed off to me so looking at the code I see "mc_conf_calm += 1" is assigned to all the 'confrontational response' options and "mc_conf_calm -=1" assigned to all the 'calm response' options. This seems backwards to me. Does anyone else have an explanation?
I have to admit that it was interesting to play as Maviarab during my save for MedbThere are 2 response options during the conversation with family? Huh....didn't notice.
View attachment 3888863
I have to admit that it was interesting to play as Maviarab during my save for Medb
Although I must confess that I left a door open, I wonder if it will be possible to close it in the next chapterYou don't have permission to view the spoiler content. Log in or register now.
i think its a setting where if it goes up to high in the positive thats confrontational, whereas if it goes low enough in the calm it becomes peaceful at the endingI found that odd too, could just be a labeling thing. All choices I saw are done with a negative tally and then any event that checks the variable seems correct. If the MCs calm score isn't, in this case, low enough into the negatives they'll have a sudden outburst with the dialog.
Hey dude I just wanted to say to you and all my other buddies in here I'm sorry for snapping the other day. I had a shit day and was in a bad mood but that's no excuse for being rude so I apologise.You don't have permission to view the spoiler content. Log in or register now.
First of all I was assured that there was no kinkshaming hereYou put a gigantic helmet on ?
![]()
Ummm...ok? I have no idea what you're on about though dude...I must have missed whatever you said. You're a decent dude though, so can't imagine it would have been that bad and if I did see anything, i certainly didn't take any offence to any posts of yours I have seen. You're all good.Hey dude I just wanted to say to you and all my other buddies in here I'm sorry for snapping the other day. I had a shit day and was in a bad mood but that's no excuse for being rude so I apologise.
First of all I was assured that there was no kinkshaming here
XD
I just thought I was a bit rude to some of my friends here and it was weighing on my mind so I just thought I would apologize.Ummm...ok? I have no idea what you're on about though dude...I must have missed whatever you said. You're a decent dude though, so can't imagine it would have been that bad and if I did see anything, i certainly didn't take any offence to any posts of yours I have seen. You're all good.
![]()
![]()
![]()