VN Ren'Py The Neverwhere Tales [v0.6.0.2] [Ceolag]

4.30 star(s) 69 Votes

PaxHadrian17

Engaged Member
Sep 8, 2020
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The scene with the MC and Kaija getting along (how I took this render - very cozy and casual) is hard for me to embrace because I play both Kaija paths, including the one where the MC was just a job.

TNT ch6_preview_29.png

It is hard to reconcile this Kaija with the Kaija that was a fake girlfriend for 5 years just to make her job easier.

I have a feeling that I will need to play the 'good' Kaija path from the beginning once much more of the story is in play, just so I can find a way to get immersed in her 'good' path.

That sense of betrayal I got from 'bad' Kaija was due to a very well-crafted story and the resulting sense that she did the MC wrong! I'll need more of this great story to give me context and perhaps make it easier to let go of what she did to the MC (If only to enjoy the 'good' Kaija path).

Cheers!! :coffee:
 

HornyyPussy

Board Buff
Apr 26, 2020
19,021
45,184
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The scene with the MC and Kaija getting along (how I took this render - very cozy and casual) is hard for me to embrace because I play both Kaija paths, including the one where the MC was just a job.

View attachment 4211745

It is hard to reconcile this Kaija with the Kaija that was a fake girlfriend for 5 years just to make her job easier.

I have a feeling that I will need to play the 'good' Kaija path from the beginning once much more of the story is in play, just so I can find a way to get immersed in her 'good' path.

That sense of betrayal I got from 'bad' Kaija was due to a very well-crafted story and the resulting sense that she did the MC wrong! I'll need more of this great story to give me context and perhaps make it easier to let go of what she did to the MC (If only to enjoy the 'good' Kaija path).

Cheers!! :coffee:
I liked the "good" Kaija path a lot! She is my nr 1 LI in this :)
 

ename144

Engaged Member
Sep 20, 2018
3,740
15,524
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View attachment 4211612
Hey everyone,

Another week has passed by, and it is time for the next Dev Log.
Overall, this week has been pretty good. I was able to get back to my usual schedule which was good timing because the day job is usually pretty busy at the start of the month.
Most of my time for the game went into writing, coding, and setting up static renders.
Still quite a lot to do for the scene I'm currently working on. Expect the preview renders of this and next week to be a bit same-ish.

Overall, this scene I'm working on shows me again that branching sucks from a development point of view. :-D
Some of the paths through that scene are pretty complex. That's going to be fun to test...

The focus for next week will be static renders for the already written and coded part and coding a good chunk of the remaining stuff for this scene.
Hopefully, I can focus on setting up the animations in the week after.
More on that next Friday.

The numbers for this week:
82 new static renders for a total of 720
0 new animations
438 new lines in the script file for a total of 2270

Have a nice weekend, guys.
Cheers,
Ceolag
Based on this week's numbers, Ceolag is now averaging roughly 55 static renders, 0.3 animations and 175 lines per week since work on Chapter 6 began. Here are the charts:
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Pretty decent week, with a small uptick in statics and a big increase in lines. It looks like we still have a long way to go, but such is the nature of branching stories.

To that end, it looks like the MC will finally get some downtime with Kaija to sort out their part of those branches. That's a very good thing, even if it is brutal work for our developer. I'm looking forward to seeing how that goes!
 
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motseer

Forum Fanatic
Dec 17, 2021
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I liked the "good" Kaija path a lot! She is my nr 1 LI in this :)
This! And, just as the cherry on top, dat ass! ;)
I'm soooo proud of you my brothaaaa !
View attachment 4211857
Like lambs to the slaughter...
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;)
Hahaha... Damn it! You guys are gonna use up all my reactions in one spot. I hate it when that happens...
 
4.30 star(s) 69 Votes