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Hey everyone,
Welcome to the last Dev Update for Chapter 6.
This week was rather busy with stuff unrelated to the game, like a national holiday and a 2-day business trip.
My goal was to finish the work for the last scene before the chapter finale before the business trip and then to see how far I could get after coming back.
I finished that scene on time and also managed to code everything for the chapter finale.
So, overall, even a bit more progress than expected.
That's also the reason why this Dev Update will be the last for Chapter 6. The next Update from my side will be the announcement of the Beta state.
That doesn't necessarily mean it will be next Friday.
The chapter finale isn't too long this time but there's a planned set of animations that will be either easy to do within a few hours (if my idea works out) or it will take several days (if it doesn't and I need to find a new approach).
One more thing regarding the chapter ending:
Those who have been here for a while might remember a Dev Update early into Chapter 6 development where I said I moved the planned cliffhanger to Chapter 7.
I kept thinking about it through the development of Chapter 6 and decided to move it back into Chapter 6.
The reason is that the whole Chapter ending felt incomplete without it.
On the other hand, the reason why I "cut" it was still valid. I didn't want that kind of cliffhanger to be there for months (to give you some context: I don't consider the CH5 ending a cliffhanger...)
I came up with the solution of adding a few renders and some dialogue planned for Chapter 7 into the ending of Chapter 6.
It's not a lot of work (the scripting for it is already done) but it will answer the most urgent question and not leave it lingering for the next several months.
There won't be any preview renders for this week as they'll be all too "spoiler-y".
The numbers for this week:
78 new static renders for a total of 2612
6 new animations for a total of 109
318 new lines in the script file for a total of 7486
Have a nice weekend, guys.
Cheers,
Ceo