- Apr 26, 2024
- 106
- 76
That you get penalties for neglecting girls for a day sounds plausible even in a polyamory.
I already feel bad enough if they text you later asking about going to dates and you keep denying, because it takes so much real-time to do, and while you could also entertain three girls during the evening and night for a little more point benefit in total. Dates could also prevent events, like relationship progress to pause, what isn't that helpful.
Plausibly, denying any wish the ladies have should get penalized by tiny amount, especially if you get rewards for simple text greetings and goodnights per day in return.
0.6 is also going to introduce an achievement shop.
Currently, there is only a single achievement for going to the first date, but if they are going to introduce more achievement ranks for dates, maybe I’m going to change my mind about dates if the reward is worthy.
0.7 mentions new date options, so it’s too early to think about all this.
However, I still hope something is done soon to these random rolls of events, so these don’t feel too rushed or delayed and offer a more expanded experience over many (game) days.
I already feel bad enough if they text you later asking about going to dates and you keep denying, because it takes so much real-time to do, and while you could also entertain three girls during the evening and night for a little more point benefit in total. Dates could also prevent events, like relationship progress to pause, what isn't that helpful.
Plausibly, denying any wish the ladies have should get penalized by tiny amount, especially if you get rewards for simple text greetings and goodnights per day in return.
0.6 is also going to introduce an achievement shop.
Currently, there is only a single achievement for going to the first date, but if they are going to introduce more achievement ranks for dates, maybe I’m going to change my mind about dates if the reward is worthy.
0.7 mentions new date options, so it’s too early to think about all this.
However, I still hope something is done soon to these random rolls of events, so these don’t feel too rushed or delayed and offer a more expanded experience over many (game) days.