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ShinyBoots1993

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Apr 7, 2020
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I think "The Boys" and "Invincible" and similar stories are getting closer to a more reality based idea of "what if people had powers and how would it affect the world around them."
In the first Homelander is asked why he can't just lift a falling plane after they discover he lasered the controls and he does make a comment about physics. Like he'd be flying in air, what is he using as leverage to push?

In Invincible Mark and Eve can't go five seconds without realizing that their understanding of the concept of "structural integrity" is non-existent.
 
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May 5, 2022
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In the first Homelander is asked why he can't just lift a falling plane after they discover he lasered the controls and he does make a comment about physics. Like he'd be flying in air, what is he using as leverage to push?

In Invincible Mark and Eve can't go five seconds without realizing that their understanding of the concept of "structural integrity" is non-existent.
Depending on the origin of powers in my settings I usually just give things a veneer of science or a set of rules that the powers abide by. I do like what one story i read had though, with one in universe theory being that all Supers possess reality altering powers to a varying degree, explaining why powers can bend if not ouright break the natural; laws.
 
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ShinyBoots1993

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Apr 7, 2020
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Before the discussion gets a bit too much. A reminder that a gay Null or a female Null is no where near on the horizon.

There's a lot of little reasons but the primary two are time constraints and the budget. Just getting background art costs a lot of $$$ and we're doing a sex art overhaul that will also be including a lot of positions that we had to cut for time. As well as trying to get all the wardrobe pieces back.

If we added either a gay or female Null, we'd basically be doubling the work load adding two dudes and then having to do specific sex and standing art for them and then expanding their wardrobe and then we'd go an entire year without getting the finale of chapter 1 done and over with.

By the time we finish things then the devs would be willing and able to have a serious discussion on going back and seeing if it's viable to do. We'd already have the backgrounds and several character art done so it'd mostly be revisions. Though that's relying on if we're not tired of working on Null for so long.
 

ShinyBoots1993

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Apr 7, 2020
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I do like what one story i read had though, with one in universe theory being that all Supers possess reality altering powers to a varying degree, explaining why powers can bend if not ouright break the natural; laws.
There's a CRPG called Arcanum. Basically the Industrial Revolution happens and it's great... except that it's a magical setting and magic fundamentally relies on altering the laws of physics. Like casting a fire ball from nothing but mana. That is inconceivable by modern science. So say you're on a train and a mage decides to not waste a match on a cigarette. He just accidentally derailed the train because fucking with kinetic energies required for that fire... Which is a thing that happened in universe and now all mages have to sit in the back of the train away from the engine and some mages who are too powerful are banned from riding trains period.
 
May 5, 2022
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There's a CRPG called Arcanum. Basically the Industrial Revolution happens and it's great... except that it's a magical setting and magic fundamentally relies on altering the laws of physics. Like casting a fire ball from nothing but mana. That is inconceivable by modern science. So say you're on a train and a mage decides to not waste a match on a cigarette. He just accidentally derailed the train because fucking with kinetic energies required for that fire... Which is a thing that happened in universe and now all mages have to sit in the back of the train away from the engine and some mages who are too powerful are banned from riding trains period.
Loved that game, one of the first fanfics I ever read turned out to be about that game. It very much reminded me of the Abhorsen books by Garth Nix in certain aspects which was fine by me.

More on topic though, since Null's nullification seems to only work on Mutants, would it be able to do anything to Jean or another Mutant Phoenix host? Since the Phoenix force in and of itself seems to not manifest only in Mutants(ish), if counting off planet hosts.


EDIT: The bottom bit is not meant for anyone in particular.
 
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drifter139

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Dec 11, 2019
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I would assume not.

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But we're still learning about Nulls powers, so who knows?
there's a difference though. Juggernaut's powers aren't a mutation and even if the Phoenix force is different from a mutant power, it still resides in a mutant which means her other powers can be nullified
 
May 5, 2022
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there's a difference though. Juggernaut's powers aren't a mutation and even if the Phoenix force is different from a mutant power, it still resides in a mutant which means her other powers can be nullified
That does beg the question if the Phoenix Force would provide abilities in addition to the mutant powers or amplify/change existing powers, at least when those powers overlap with the Phoenix Forces sphere of influence.
 

Nosurrender

Newbie
Jun 7, 2017
70
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It seems to me that Null is kinda op for his own universe. With his addition to the field team, lots of story arcs should be solved super easy, barely an inconvenient. Proteus, magneto, apocalypse, onslaught. Just have Null and a few persons with regular guns and it is over.

I giggle thinking about Bishop absorbing all kind of attacks, then Null doing is thing sees Bishop burn, freeze, explode, implode, electrocute disintegrate, etc at the same time.

Also making Chamber dissipate.
 
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drifter139

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Dec 11, 2019
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We haven't seen Null interact with any cosmic entities
yes but the Phoenix force still needs a physical body and with Jean being a mutant, Null should be able to have some effect on it. maybe not a big effect but a minor one would still be possible
 

Sexdrake

Newbie
Aug 31, 2020
35
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I've been craving Midnight Suns again since I've played this game. If anyone hasn't tried it, I would recommend that. It's not an adult game, but if you have any interest in card games, turn-based games or Marvel, I think you'll enjoy it.
 

Sayajin2205

Member
Apr 21, 2022
497
2,162
In the first Homelander is asked why he can't just lift a falling plane after they discover he lasered the controls and he does make a comment about physics. Like he'd be flying in air, what is he using as leverage to push?

In Invincible Mark and Eve can't go five seconds without realizing that their understanding of the concept of "structural integrity" is non-existent.
Homelander could have definitely saved the plane crash tho if he gripped the plane from the landing gear.

The nose gear is designed to support half the plane safely. It can easily be used to bring the nose level so the airfoil of the wings could go back to working and reduce the weight on him as well as slow descent. There was a good chance of it working.But homelander ass is stupid.
 

Epigonid

Member
Nov 16, 2023
112
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I've been craving Midnight Suns again since I've played this game. If anyone hasn't tried it, I would recommend that. It's not an adult game, but if you have any interest in card games, turn-based games or Marvel, I think you'll enjoy it.
Love the game story and our character interaction with marvel character
 
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falafelswoop

Active Member
Oct 4, 2019
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It seems to me that Null is kinda op for his own universe. With his addition to the field team, lots of story arcs should be solved super easy, barely an inconvenient. Proteus, magneto, apocalypse, onslaught. Just have Null and a few persons with regular guns and it is over.
And don't forget dating 3 hot girls at once! It's like he's someone's self-insert fantasy or something...:whistle:

Really though, remember they'll only have the element of surprise about once. Next time their opponents will bring Kevlar. Magneto already wears a helmet...
Homelander could have definitely saved the plane crash tho if he gripped the plane from the landing gear.

The nose gear is designed to support half the plane safely. It can easily be used to bring the nose level so the airfoil of the wings could go back to working and reduce the weight on him as well as slow descent. There was a good chance of it working.But homelander ass is stupid.
Or ignorant, at least. I don't think the average person knows these facts about airplane structural integrity.

This does raise an interesting minor worldbuilding possibility - what information is useful for superheroes that isn't part of a normal person's education? How to save a falling airplane with your bare hands is material that would be found in that curriculum and pretty much nowhere else. Alongside topics like how to stall or plug a volcano without making it just erupt out the side or something, and purely fantastical ones like what metals can be used for psi defense.
 

SolSpell

Member
May 1, 2022
109
153
It seems to me that Null is kinda op for his own universe. With his addition to the field team, lots of story arcs should be solved super easy, barely an inconvenient. Proteus, magneto, apocalypse, onslaught. Just have Null and a few persons with regular guns and it is over.
Nah he's not op, at least not the Null aspect by itself, the sprouting new mutations as needed might be, if it didn't put him in a coma every time. Any villain worth his salt could just keep you at bay with a long stick or something.

If Null synchronized with Nightcrawler though it would be a great combo.
 

Dazzier31

Member
Jul 24, 2019
315
432
It seems to me that Null is kinda op for his own universe. With his addition to the field team, lots of story arcs should be solved super easy, barely an inconvenient. Proteus, magneto, apocalypse, onslaught. Just have Null and a few persons with regular guns and it is over.

I giggle thinking about Bishop absorbing all kind of attacks, then Null doing is thing sees Bishop burn, freeze, explode, implode, electrocute disintegrate, etc at the same time.

Also making Chamber dissipate.
While the ideas you propose are hilarious and I wanna add Apocalypse suddenly crumbling to dust the second he is touched to that list, remember that for that Null needs to actually get close enough to them, hard to nullify Magneto when you can't get close without a manhole cover hitting you from the sides at 40 mph.

Also we have seen what happens if you suddenly take away Chambers power, it was not pretty.
 

Mutation8888

Member
Jun 15, 2022
304
426
I wish it ran on Windows 11 :cry:




We haven't seen Null interact with any cosmic entities... yet. ;)
That's the thing, we do not know the full extent of Null's power since he has so far been limiting himself to mutant powers. Who knows (other than the developers) what would have happened if Null (after being hit by Juggernaut) stated to himself, "I wish I was less squishy and weak, I sure think a power like Juggernaut's would be cool to have."
 
Sep 7, 2019
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We have a bit of conversation about TNH in RLE thread with sleepingkirby, hope you don't mind if I double post it here, just to give a little more feedback


If the game was more communicative about how far you can get in things, like relationships, sex, etc. I would have less a problem with tying relationship progress with story progress. A lot of the limits, etc. are not intuitive for me.
Yes! It is a work in progress, but I would say establishing a design language that players can understand how to interact with seems quite foundational. Especially about how they set and communicate boundaries: setting up players for goals they cannot achieve will understandably lead to frustration. They give you a list of goals but put you in the sandbox, forgetting, a little bit, that you will start to generate your own goals in this situation, some of which are easy to anticipate (especially in porn game). I think this is what RLE is doing so well: Oni seems to anticipate your goals, and put enough of a journey on the micro-plots, that you to a degree feel like you are making your own story. Magic of sandbox. Well, you can of course postpone gratification, make it adventure, encourage experimentation and discovery, but it needs a decent feedback loop (information).

I do agree with you in your review in that there are certain aspects of it that fills what RLE lacks. But it does feel unfocused.
The GUI being unintuitive, the story choices giving only an illusion of choice.
Hmm, focus. Tell me what you think about this: story itself, with the help of quest-log, that to a degree gives focus and even built-in walkthrough for sandbox itself. It is even in a sense in conflict with it (pure sandbox), limiting your free-play and self-expression.

Buuuut... Should we focus on the story? Can we? Is there enough of it? The real meat and potatoes of the game, the main gameplay loop, is still purely relationship/sex focused. So it is an interesting question what exactly is/are the functions of the story here? Is it only here to give a little bit of background and flavour? Let you use power in very limited circumstances? One thing it was doing so far is measuring/progressing passage of time and by extension advancing you to new stages of your relationships. So contextualization and framing? Interestingly enough, none of the girls so far was introduced in story events. There were no big changes in circumstances, major changing of status quo so far either. Mostly bridging iterative, progressively more open sandbox sections.

I'm wondering if the reverse relation should have been better. Rather than requiring chapter 3 to increase relationship, requiring a certain relationship level before being able to continue the storyline.
To a degree, it is like that already. One of the conditions (quests) to progress from one season to another is a total number of relationship points, IIRC.

I feel like The Null Hypothesis is what happens when no one tells the creator that this idea is number 1, 2 and 3. And, as much as I hate to say it, solutions that look for a problem, if it doesn't learn to pivot (correctly) or have a HUGE backing (i.e. too big to fail), often slowly get bloated and fail.
What I have seen in TNH thread so far looks like they are really open to feedback. I think they have some good ideas. I'm hopeful, they will be able to build something compelling. Games on this forum have unusual development, by mostly inexperienced but passionate people. If Bioware, Blizzard or Arcane can really go completely off the rails... As we've seen... It is a small miracle we have so many interesting games in this genre.

A lot of learning to become a programmer isn't just learning to write code, but to understand and find the essence abstract human concepts.
Not a programmer myself, but understanding of stories - of narrative arts - is kinda passion of mine. I can do a lot of philosophizing and psychologizing about it given opportunity, and conversation with you so far put me in very analytical mood :D

Which brings me back to why I'm so lenient on Oni's code. [...] I know people keep complaining "He's making so much money, the code should be better." But I can tell you, first hand, what he's done is pretty impressive. Because, again, how many google products have died during RLE's existence? And they had more money AND people behind it.
Even thinking about making my own game makes me often appreciate people that make these games a lot. In my opinion, there is a lot of quite unfair criticism and accusations. In large part because money is involved.
 
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