We get a lot of those and they are the source of 90% of my headaches because outside of the lovely individuals who are fine with playing two different games depending on what they're in the mood for, we have received quite a few who outright demand we basically make this RLE with better graphics or go even further and throw paragraphs of word vomit thinking that we'll put things that Oni drew a line in the sand for.
That's pretty much guaranteed when your game has similarities with another title.
On the plus side you start out with a built-in fanbase of sorts helping you grow quickly, on the other hand you get a lot of demands to make your project more like X, or less like X, or focus on some theme or fetish that the other game didn't explore enough.
Nothing you can do about that except roll with the punches.
Again I bring up the necrophilia people. Yes I understand it's fantasy but I don't know why someone played the game, saw that it was more focused on relationship building, and came to the conclusion that we'd add stuff like killing the girls and fucking their corpses.
Without going into the disgusting details, how would that even work mechanically?
Once they're dead there's obviously no more story to tell and no more interactions to do, unless the MC's next superpower turns out to be ventriloquism.
Granted those people are few in number compared to those who demanded we force X-23 to be a submissive but I'm still in shock.
Forcing is always a bit iffy, but your game plays a lot like a trainer in some parts, even though it focuses less on corruption than RLE, so I understand why people would be asking for that. The summary in the OP mentions changing how characters view and respond to you so I can't blame anyone for asking to be able to do a fully dominant or submissive playthrough.
Ultimately it's your game of course and you draw the lines, but freedom of choice which characters and kinks to explore (within reason) sounds like a good thing to me.