Any recommendations on where to start or at least which collection to start reading?Then we've achieved our objective.
Any recommendations on where to start or at least which collection to start reading?Then we've achieved our objective.
For what they used for inspiration for characters, you can actually look in-game in the database in the journal for each character.Any recommendations on where to start or at least which collection to start reading?
K, so that one does what I thought it does.My mod does not do that. You might need to unlock this mutant ability:
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Fair enough, and I'm very happy to learn Gwen survives (assuming your outline is finalized). I'd have assumed a couple other classics would be in there, including Betty Brant and Liz Allen and maybe a couple of supers, but I trust the chefs- I just want the boy to be HAPPY, DAMMIT, he deserves all the love. But seriously, what about Fel-I have to add the disclaimer that I can't make any remarks on Earth-69's canon unless it's already publicly obtainable but in my outline I had it being MJ and Gwen Stacy.
... -you wha?The writing team wants Null to have Felicia.
The writing team wants Null to have Felicia. Personally I'd be fine with Spidy having Felicia too but, as I've shown and eluded to multiple times, I'm a Peter Parker fanboy and am fighting to have him be your roommate in potential sequels.
I somehow missed that in his post. Felicia and Null just feels... wrong. I think we'd need a Netori tag on the game for stealing our boy Peter's girl. I know we do it already in the X-Men, but if Peter has a poly thing going like Null it feels just wrong for Felicia not to be with Spidey.Wh-... F-Felicia... and Null?
Do you want it to be character specific or just x-men in general?Any recommendations on where to start or at least which collection to start reading?
I always considered giant x-men to be more of a design document for concepts. Starting with Uncanny x-men #94 and just going forward from there makes a lot of sense. But yeah giant x-men is good. Happens right before 94 storywise so I guess that's a better start.Do you want it to be character specific or just x-men in general?
Because if the latter so i just recommend picking up from giant size x-men (do not buy from Marvel, read it online).
For what they used for inspiration for characters, you can actually look in-game in the database in the journal for each character.
For plotlines I think they said anything through Onslaught is fair game for inspiration so search online for "x-men story arcs in order" and start with Phoenix saga (Uncanny X-Men #101) and go through Onslaught saga.
That's pretty broad so when Boots or some other guy with comics a little fresher in their mind (last time I read was a decade ago almost) gets online like salscou they might help you refine it.
Do you want it to be character specific or just x-men in general?
Because if the latter so i just recommend picking up from giant size x-men (do not buy from Marvel, read it online).
Thanks for the recommendations.I always considered giant x-men to be more of a design document for concepts. Starting with Uncanny x-men #94 and just going forward from there makes a lot of sense.
Have to agree, both for stealing girls from Spidey just feeling wrong and that rooming with Spidey in general would be great material.I somehow missed that in his post. Felicia and Null just feels... wrong. I think we'd need a Netori tag on the game for stealing our boy Peter's girl. I know we do it already in the X-Men, but if Peter has a poly thing going like Null it feels just wrong for Felicia not to be with Spidey.
Hell yeah, I'm up for rooming with Spidey though.Or just hanging with Spidey in general.
Absolutely this, buying comics isn't worth the price anymore.(do not buy from Marvel, read it online).
Take into account that the game is condensing DECADES worth of content into a single year.Thanks for the recommendations.
Problem with starting like that is that you start up in the middle of a story so you end up confused as to whats going on and who these returning characters are, or how they got there in the first place.I always considered giant x-men to be more of a design document for concepts. Starting with Uncanny x-men #94 and just going forward from there makes a lot of sense. But yeah giant x-men is good. Happens right before 94 storywise so I guess that's a better start.
Why would you buy anything in the first place, if you can have it for free it digital medium?Absolutely this, buying comics isn't worth the price anymore.
I know. The problem I was having was where to start covering the era of X-Men comics that this game covers, and if there were any collections that had the best of the arcs and not the stinkers. Comics are near impossible to get into due to the sheer volume of material and the inability to separate the chaff from the grain.Take into account that the game is condensing DECADES worth of content into a single year.
For example, you will not see Laura in classic X-men, shes a character from the 2000s, and Rogue doesnt show up until the 80s.
Right. So start Giant->94->->->->->->->->Onslaught Epilogue, Fill in with stories in the in-game database, watch x-men EVO, then go so mad from overload that Legion looks sane. Good plan?Problem with starting like that is that you start up in the middle of a story so you end up confused as to whats going on and who these returning characters are, or how they got there in the first place.
This is the closest there is to a comprehensive reading guide of all the eras, including other comics when needed (like avengers or stuff like that).I know. The problem I was having was where to start covering the era of X-Men comics that this game covers, and if there were any collections that had the best of the arcs and not the stinkers. Comics are near impossible to get into due to the sheer volume of material and the inability to separate the chaff from the grain.
Edit: I also know not to buy any comics, wouldn't be on a pirate site if I didn't.
Stan lee X-men is kind of a slog. I'd only recommend if you are a super super fan. Giant kind of set the stage for everything that came after. Might as well be a reboot. Decent enough start.This is the closest there is to a comprehensive reading guide of all the eras, including other comics when needed (like avengers or stuff like that).
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Hence why i didnt recommend startin with 62, Stan Lee's tenure of the x-men is interesting to see the infancy of what would end up being the X-men we knew (i say knew because current X-men are downright alien to anyone that grew up with them), but only if you REALLY want to see how this all came to be, if not stick with Claremont.Stan lee X-men is kind of a slog. I'd only recommend if you are a super super fan. Giant kind of set the stage for everything that came after. Might as well be a reboot.
Do yourself a favour and steer clear of Vol 1 of Ultimate X-Men, it has some decent bits but as a whole it's super inconsitent and feels like it tries to hard to be edgy.I know. The problem I was having was where to start covering the era of X-Men comics that this game covers, and if there were any collections that had the best of the arcs and not the stinkers.