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Balduko

Member
Nov 5, 2016
268
1,182
388


Status update!
I've been happy to be able to find a lot of time to code the last few months - I have a shelf exam coming up, so we'll see if I actually pass, but I'm optimistic.
The main thing I've been working on is getting the base code finalized and ready for Ch. 2 characters. I'm frontloading this work as much as I can for 0.8c so that 0.9 and 1.0 can be primarily art and animation updates with. The main things that players can expect from this code update are:
1) More varied dialogue and sandbox interactions.
2) Smoother gameplay, particularly on Android.
The main things modders and translators can expect from this code update are:
1) Much easier methods to hook your custom activities, events, scenes, reactions, etc. I've talked a lot about how I want modding to be as much of a drag-and-drop experience as possible, with limited need to override existing functions to achieve what you want. We're basically there with this coming game version.
2) Exposure of all game strings to Ren'Py's automatic translation system, including in-game text that was previously handled through Python functions and were therefore not available to native Ren'Py translation.
We're making fantastic progress on the art side as well. Right now I'm working to get poses for the new Ch. 2 characters sorted out. We're also finalizing the cutout scenes that will be coming in 0.9 and making some spot updates to the existing art to make sure quality remains consistent across the board as the artists and I figure out better ways to achieve the game vision.
Art preview tier Patrons are getting rendered previews of some of the sketches shown here :)

SPOILER_preview1.png SPOILER_preview2.png SPOILER_preview3.png SPOILER_preview7.png SPOILER_preview8.png SPOILER_preview9.png SPOILER_preview10.png SPOILER_preview11.png SPOILER_preview12.png SPOILER_preview13.png SPOILER_preview14.png SPOILER_preview15.png SPOILER_preview16.png
 

Giltia

Member
Apr 19, 2022
144
1,082
262


Status update!
I've been happy to be able to find a lot of time to code the last few months - I have a shelf exam coming up, so we'll see if I actually pass, but I'm optimistic.
The main thing I've been working on is getting the base code finalized and ready for Ch. 2 characters. I'm frontloading this work as much as I can for 0.8c so that 0.9 and 1.0 can be primarily art and animation updates with. The main things that players can expect from this code update are:
1) More varied dialogue and sandbox interactions.
2) Smoother gameplay, particularly on Android.
The main things modders and translators can expect from this code update are:
1) Much easier methods to hook your custom activities, events, scenes, reactions, etc. I've talked a lot about how I want modding to be as much of a drag-and-drop experience as possible, with limited need to override existing functions to achieve what you want. We're basically there with this coming game version.
2) Exposure of all game strings to Ren'Py's automatic translation system, including in-game text that was previously handled through Python functions and were therefore not available to native Ren'Py translation.
We're making fantastic progress on the art side as well. Right now I'm working to get poses for the new Ch. 2 characters sorted out. We're also finalizing the cutout scenes that will be coming in 0.9 and making some spot updates to the existing art to make sure quality remains consistent across the board as the artists and I figure out better ways to achieve the game vision.
Art preview tier Patrons are getting rendered previews of some of the sketches shown here :)

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goku-kaioken.gif
 

Karmadive

Member
Mar 12, 2020
394
865
257
I will say my only critique are the boots toes are way too rounded, they don't really look like the vast majority of high heels looks like. They look more like men's boots then women's.

Minor thing but something I noticed as I'm all in on the fashion side of the game.
 
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salscou

Engaged Member
Apr 14, 2020
3,678
17,151
678


Status update!
I've been happy to be able to find a lot of time to code the last few months - I have a shelf exam coming up, so we'll see if I actually pass, but I'm optimistic.
The main thing I've been working on is getting the base code finalized and ready for Ch. 2 characters. I'm frontloading this work as much as I can for 0.8c so that 0.9 and 1.0 can be primarily art and animation updates with. The main things that players can expect from this code update are:
1) More varied dialogue and sandbox interactions.
2) Smoother gameplay, particularly on Android.
The main things modders and translators can expect from this code update are:
1) Much easier methods to hook your custom activities, events, scenes, reactions, etc. I've talked a lot about how I want modding to be as much of a drag-and-drop experience as possible, with limited need to override existing functions to achieve what you want. We're basically there with this coming game version.
2) Exposure of all game strings to Ren'Py's automatic translation system, including in-game text that was previously handled through Python functions and were therefore not available to native Ren'Py translation.
We're making fantastic progress on the art side as well. Right now I'm working to get poses for the new Ch. 2 characters sorted out. We're also finalizing the cutout scenes that will be coming in 0.9 and making some spot updates to the existing art to make sure quality remains consistent across the board as the artists and I figure out better ways to achieve the game vision.
Art preview tier Patrons are getting rendered previews of some of the sketches shown here :)

View attachment 4967267 View attachment 4967268 View attachment 4967269 View attachment 4967270 View attachment 4967271 View attachment 4967272 View attachment 4967273 View attachment 4967274 View attachment 4967276 View attachment 4967277 View attachment 4967278 View attachment 4967279 View attachment 4967280
First:
Holy shit, Allison has big tits, but those humongus Gahanahoogs on Emma, god damn!

Second:
Oh goodness, Kitty is such a cutie in her date dress and those 70's ass pants!

Third:
Laura's Abs
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The_Man_With_No_Name

Well-Known Member
Dec 16, 2022
1,277
5,036
273


Status update!
I've been happy to be able to find a lot of time to code the last few months - I have a shelf exam coming up, so we'll see if I actually pass, but I'm optimistic.
The main thing I've been working on is getting the base code finalized and ready for Ch. 2 characters. I'm frontloading this work as much as I can for 0.8c so that 0.9 and 1.0 can be primarily art and animation updates with. The main things that players can expect from this code update are:
1) More varied dialogue and sandbox interactions.
2) Smoother gameplay, particularly on Android.
The main things modders and translators can expect from this code update are:
1) Much easier methods to hook your custom activities, events, scenes, reactions, etc. I've talked a lot about how I want modding to be as much of a drag-and-drop experience as possible, with limited need to override existing functions to achieve what you want. We're basically there with this coming game version.
2) Exposure of all game strings to Ren'Py's automatic translation system, including in-game text that was previously handled through Python functions and were therefore not available to native Ren'Py translation.
We're making fantastic progress on the art side as well. Right now I'm working to get poses for the new Ch. 2 characters sorted out. We're also finalizing the cutout scenes that will be coming in 0.9 and making some spot updates to the existing art to make sure quality remains consistent across the board as the artists and I figure out better ways to achieve the game vision.
Art preview tier Patrons are getting rendered previews of some of the sketches shown here :)

View attachment 4967267 View attachment 4967268 View attachment 4967269 View attachment 4967270 View attachment 4967271 View attachment 4967272 View attachment 4967273 View attachment 4967274 View attachment 4967276 View attachment 4967277 View attachment 4967278 View attachment 4967279 View attachment 4967280
friends-nod.gif

SPOILER_preview13.png SPOILER_preview14.png
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friends-nod.gif
 
Last edited:

salscou

Engaged Member
Apr 14, 2020
3,678
17,151
678

King_In_Yellow

Active Member
Jul 28, 2017
645
4,885
495


Status update!
I've been happy to be able to find a lot of time to code the last few months - I have a shelf exam coming up, so we'll see if I actually pass, but I'm optimistic.
The main thing I've been working on is getting the base code finalized and ready for Ch. 2 characters. I'm frontloading this work as much as I can for 0.8c so that 0.9 and 1.0 can be primarily art and animation updates with. The main things that players can expect from this code update are:
1) More varied dialogue and sandbox interactions.
2) Smoother gameplay, particularly on Android.
The main things modders and translators can expect from this code update are:
1) Much easier methods to hook your custom activities, events, scenes, reactions, etc. I've talked a lot about how I want modding to be as much of a drag-and-drop experience as possible, with limited need to override existing functions to achieve what you want. We're basically there with this coming game version.
2) Exposure of all game strings to Ren'Py's automatic translation system, including in-game text that was previously handled through Python functions and were therefore not available to native Ren'Py translation.
We're making fantastic progress on the art side as well. Right now I'm working to get poses for the new Ch. 2 characters sorted out. We're also finalizing the cutout scenes that will be coming in 0.9 and making some spot updates to the existing art to make sure quality remains consistent across the board as the artists and I figure out better ways to achieve the game vision.
Art preview tier Patrons are getting rendered previews of some of the sketches shown here :)

View attachment 4967267 View attachment 4967268 View attachment 4967269 View attachment 4967270 View attachment 4967271 View attachment 4967272 View attachment 4967273 View attachment 4967274 View attachment 4967276 View attachment 4967277 View attachment 4967278 View attachment 4967279 View attachment 4967280
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NexivSelecaf

Engaged Member
Aug 25, 2017
2,255
9,892
747
I fully expect you to adopt a funny Allison picture when push comes to shove, we have autistic Laura, nurse Anna and WaJean, someone must stand for Dazzler!
Technically as well, but that's more to do with my personal lore. ...which is how Nurse Rogue started.
 
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4.60 star(s) 155 Votes