- May 16, 2022
- 65
- 131
I don't really mind the lack of delay on jumping honestly, but yeah slower movement would go a long way to making it feel like your movement has that "tight" feeling that's important for any metroidvania style platformer game.Hi there!
Thank you for this opinion, especially the movement part. Movement was already scaled down by about 13% comparing to the last update, I am thinking of decreasing it more, along with a little "recovery" time after a jump and stuff like that. I'm replaying through some of the platformers I played in the past to better "catch" that feeling of good movement, but it sort of eludes me at the moment. However, thanks to your comment I will get a little closer to that!
And when it comes to your last sentence, haha yeah, got something like that planned, maybe not for the next update but in 2 at the earliest.
Honestly keep up the great work, you're really onto something here if those updates have what I hope they'll have i'm going to be a VERY happy player. Will probably look to pick up supporting you on substar/patreon around that point too.