Arkanae

Newbie
May 29, 2018
99
178
Code:
NameError: name 'shotg_lvl' is not defined
Completely off-topic rant, but that's why I hate "dynamically typed" (also called "lazy typing") languages like Python. An app that has the potential for this kind of errors should not build at all... but in JS and Py and a bunch of other languages type errors and lack of initializers are undetectable until you run it.

Sorry Max, I don't have a solution to your issue... But I'm curious, did you use an old save?
I am guessing it's all related to the brand new weapon skill upgrades... and "shotgun level" makes sense as a variable that should have been initialized, but might not have been if loading an old save.
 
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_Messman_

Active Member
Game Developer
May 1, 2022
677
4,601
Please accept my heartfelt thanks, oh wonderful creator of sticky marvels!


I used old saves and the game was fine, though Tali wasn't (she got egged)...
But there is no case where replaying through Pilgrimage old content doesn't bring joy.


Ohhh... any hint as to whether that's going to result into a wider long-term plot twist?
I think to use this sleep scenes as a reason to return the slug dreams scenes. Not as game over+ event but it was really interesting to work on it. For slugs game over+ I have much bigger plans
 

_Messman_

Active Member
Game Developer
May 1, 2022
677
4,601
Code:
I'm sorry, but an uncaught exception occurred.

error received when upgrading weapons

While running game code:
  File "game/pilgrim.rpy", line 2524, in script
    python:
  File "game/pilgrim.rpy", line 2527, in <module>
    elif shotg_lvl == 2:
NameError: name 'shotg_lvl' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/pilgrim.rpy", line 2524, in script
    python:
  File "D:\ThePilgrimageCh2-0.4Beta-pc (1)\ThePilgrimageCh2-0.4Beta-pc\renpy\ast.py", line 821, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "D:\ThePilgrimageCh2-0.4Beta-pc (1)\ThePilgrimageCh2-0.4Beta-pc\renpy\python.py", line 1178, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/pilgrim.rpy", line 2527, in <module>
    elif shotg_lvl == 2:
NameError: name 'shotg_lvl' is not defined

Windows-10-10.0.19045 AMD64
Ren'Py 8.3.0.24082114
ThePilgrimageCh2 0.4Beta
Sun Apr 27 21:50:58 2025
Thats just a misprint error. I'm doing hotfix
 
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x177

New Member
Jun 22, 2017
1
2
Hotfix for version 0.4 Beta.
  • Fixed the bug when after Khepri mission only AMI available to take on Anhur missions.
  • Fixed error with upgrading the sniper rifle.

Unzip and drop to "ThePilgrimage/game" folder with rewrite.
Hello!
To begin with, i love what you are doing !

It's just to say about a bug i found out. Don't know if you know about it or not.
The scene with Zeltan in the shower and the scene where Ami propose you to assist her with the apes (see picture below), when the scene ends, the choice pops up immediatly after.
I added the save file if it can help.


Apes.png
 

Kaneki117

Member
Oct 21, 2018
142
70
Game update. Version 0.4 Beta

DONT USE OLD SAVES!

Planet Khepri:


Added the scan interface and first point of interest. Some locations have changed. I added crates to loot and more cutscenes.
  • Scenes with a nest. I did a new nest model and two scenes with Tali for it. Struggle event included.
  • Now on movement between locations the slug can drop on Tali. As in the previous game it will increase in size till the final scene. All suit variants included.
  • Stuck event with slugs. Check the sticky wall in one of the locations.
  • Slugs + AMI scene. Don’t touch the sticky wall to see this scene.
  • Flying bugs with Tali. Another stuck event during exploration of locations. Check the distant crate to activate it.
  • Flying bugs with AMI. Win the struggle with the nest to see this scene.
  • Group scene in shuttle with slugs. Click on the shuttle and use the menu.
  • Amara + flying bugs. Click on the shuttle.

Other content:
  • Two scenes with Tag and girls. After first meeting with a Tag the sequence will be activated. Rest in Tali’s cabin to make Nyun and Tika visit Tag.
  • New scene with Jesora. Just click on her cabin door. Didn’t add the cutscene here yet.
  • Split-screen scene for apes. Lose the fight with them 3 times to activate it.
  • New cutscene and scene with npc girl in a cave on Anhur.
  • Two sleep sex scenes with slugs in Tali’s cabin. To activate it Tali must return to the ship with the slug still attached. Rest and use menu.

Gameplay changes:
  • Added visuals for choosing armor type, weapons and companion before missions.
  • Weapon skill upgrades now available on Tali’s screen. It has no cost for now - just testing purposes. Also upgrading weapons and suits takes effect.
  • Added a sign on the system map when you need to talk with Malcolm after you did another mission.
  • Changed the skills buttons for fights. Added some colors and brightness.
  • Medi-gel usage skill is now possible to heal the squad.

LINKS:
PC/LINUX - MEGA - PIXELDRAIN -
MAC - MEGA - PIXELDRAIN -

P.S. Save file attached with all locations unlocked.
HERO!!! Thank you
 
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