Create and Fuck your AI Cum Slut -70% OFF
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4.80 star(s) 23 Votes

Yournewowner

Member
Jun 30, 2017
380
485
A LOT of bugs this update...

I can't access the new mission because I can't talk to Maclolm, resting doesn't fix it either. What's the console command?
 
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Pa3uk

Well-Known Member
Jul 22, 2017
1,002
1,131
I can't access the new mission because I can't talk to Maclolm, resting doesn't fix it either. What's the console command?
From personal experience I realized that with any update it is better to start from the beginning, especially for rempy games because each time (broken or changed) scripts are saved and accumulate like a SNOWBALL and you can see bugs of varying degrees (cruelty), once I caught a bug that simply did not give me the opportunity to save, no matter what I did, the game simply refused to save the current progress. As a result - MINUS wasted hours of life, and the beginning of a new game -_- . Apparently the bug is rare, but very unpleasant.
 
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Sum Gi

Active Member
Nov 10, 2017
622
1,052
Imagine a product of this quality, but with like, actually serious writing. Ah, one can dream...
 

_Messman_

Active Member
Game Developer
May 1, 2022
691
4,876
I am still getting an error where the game cant find the AMI vorcha scenes. "img ami vor1 not found". I think it is with more enemies than just the vor
It's not possible for AMI to encounter the vorcha, because now she is available only for first POI with apes, varrens and rats. Maybe your save is broken.
 
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gglion

Newbie
Feb 28, 2021
27
30
Guys, did you also encounter only slugs in battles in the second space system? Or is there a battle with flying bugs, I'm just unlucky?
 

gglion

Newbie
Feb 28, 2021
27
30
And a question for the developer. The game already has a lot of space systems, as I understand, they will be improved by the release. I would like to ask if there will be new types of enemies with new scenes or old enemies in new combinations and threesome scenes?
 

Pa3uk

Well-Known Member
Jul 22, 2017
1,002
1,131
In the new version, taking into account the start of a new game, I noticed only a few bugs (not particularly critical).
1) If you upgrade the additional shot on the shotgun (then with a 5% chance), the classic Rempy error pops up when using the skill on enemies. During this time, I saw it a couple of times. There was no such error on other weapon upgrades.
2) When we are dressed in Dominator armor and check the dungeon where we find the body, the game says - there is no photo (but it is on two other suits).
3) I don’t know what caused this, but closer to the end of this content of the game, the music began to loop. That is, a) I left the bar, and the bar music continues to play and it doesn’t matter where I am, b) I landed on a planet where music is playing and this music even plays on my ship later. All this starts +- after the moment of escaping from zombies and the appearance of a new character (with a scene in the shower).
And so there were no more problems.
4+-) It's hard to call it a bug, because this system is clearly not implemented yet, but literally at the very beginning of the game we are given the opportunity to set up a base on the planet and we can ENDLESSLY improve its parts (which clearly should not be). As I understand it - outposts are needed a) to get resources from this planet, c) some events (possibly with scenes). BUT at the moment this idea is not implemented and I don't know if it is needed, because the game will be oversaturated with events anyway and closer to its end there will be no need for outposts...
 

Escuro

Member
Dec 11, 2019
199
260
I kinda don't like the battle-fuck scenes all having two characters. It means the only way to proceed through Tali's scenes is to let the companion get grabbed, because they always break you out and that always succeeds. It's the same with the minor headache of trying to get all the hound scenes while escaping the bear den.

The first game having one or two enemies who have various scenes with Tali for if they hit, instead of them specifically having to do a grapple, felt a lot better.

I'm hoping for options to go it alone and have the old system again, because as it stands the duo team just feels like a step back.
 

Arkanae

Member
May 29, 2018
157
259
yeah, that's the end of the update
pretty sudden
Indeed, and a bit confusing. I already had this issue with the previous quest (looking for the hanar).
I do have a suggestion for messman: to shift where you end the quest updates from the end of the exploration sequence and target or boss encounter, to going back to talk to "management" (which is likely the very next action), with a message here that you can't talk to them because "Next update". Which makes it a lot more clear and allows the player to go back and try to talk again at the next one, instead of having to replay the last segment.
 
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4.80 star(s) 23 Votes