You must be registered to see the links
Hi everyone, and good day to you,
The following paragraphs might get a bit technical (and maybe a bit dull for some), but they are worth a quick read if you are interested in my Android port shot. If not, skip them.
Android
I wanted to release the Android port this week, but unfortunately, it crashes on mid-range devices. This game wasn't designed with an Android port in mind. It needs a reasonable machine to get the maximum out of it and enjoy it in maximum quality.
When the game runs on an Android device, it requires 1.5 GB of RAM. Although devices in the market are marked as having 4GB or 3GB of RAM, most of it goes to operating system management, leaving you with much less. Sometimes, it can be less than 1GB of RAM. On some Android devices, you can manually set the RAM consumption for the OS in memory management, freeing up some more RAM, but not all of them.
High-end devices will have no issue running it. However, devices with 4GB of RAM or less might be able to run it, and it might also crash if the OS is not managing the memory well enough. I tried on a Lenovo TAB M10 Gen3 with 3GB of RAM, and it crashed until I changed memory management to use less memory for the operating system. I also tried it with Lenovo TAB M10 Gen1 with 4GB of memory, and it ran ok without any change. It was also tested on Samsung Galaxy Tab a8 sm-x205 with 4GB of RAM and modified memory managed and crashed.
I tried not to waste the entire week working on this port, but I needed to create more assets for use only on Android and changed quite a bit of code to support it.
My genuine concern is that I can't afford bad reviews because of it. Many users don't read the minimum requests and rate a bad review because of it. As I said, it wasn't designed with an Android port in mind. I gave it a decent shot and developed something that works reasonably enough on mid-range to high-end devices. Lower-tier devices will indeed crash because of memory consumption, so I won't release it yet.
If someone wants to try it out, DM me here or on Discord, and I'll give you the link.
Renders
After the Android port development, I continued to render for the next week. It's going well. I am using more environments, and everything is flowing smoothly now.
Visuals status:
Static renders:
352
Polls
The results are here:
1. Dianna - 156
2. Lauren - 97
3. Mercy - 83
4. Giovanna - 54
5. Adelynn - 42
6. Kimberly - 39
7. Jisoo - 23
8. Jessi - 13
9. Rosaline - 4
10. Corina - 3
I'll release one render for public view and one for all-paying Patreons. Stay tuned.
Till next time!
Thank you, and have a great weekend,
DogCat