I think it's just a shame because I noticed how the developer put in effort to tie in the H with the actual game aspect unlike many other games and I was really looking forward to see how it develops. I got really sold on the promise that every layer will require a different strategy (and new lewd events) only to realize that instantly killing an enemy by using a single element with no regard to the enemies abilities or resistances is the most optimal strategy. And honestly, I wouldn't put much value on what people in general like about H games. I mean, people regularly ask for full save files just so they can skip the whole game aspect. Their standards are not particularly high when it comes to game design. But when a game stops caring about catering to them it can become very successful like Karryn's Prison.
Yeah, but as far as I remember, you dont get Instant Death element early in the game. I got my first Death element around 5th floor and that is in later phase of game. If you get some OP item at the end, it is fine in my book.
If you got it earlier, then I dunno where is the problem. Maybe I missed something? Or did you have some lucky random drop at earlier floors???
I checked it and you cant get Instant Death from merchants, so that means you had to obtain it from some loot or chests. And loot from boxes is often very random.
Maybe your difficulty got broken, because you had lucky drop in an early game.