No worries.Trying to load my saves from book 1 and each give me:
Error: the passage "Book I Epilogue" does not exist
Do I need to start again?
Absurdly and absurdly oftenHow big is the futa cock and how often does it appear?
Very little art, the game is text-based.How much art compared to text is this game?
You know... it's one thing reading about how blessedly thicc Elifael is and it's another thing entire to see a representation of it. Dayumn. That explains why all the ass ladies in the story go weak at the knees over cute Elifael.That may change though.
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What do you guys think of these three?
nefail's face and hairstyle looks a bit too masculine for my tastes, but otherwise i like everything else.That may change though.
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What do you guys think of these three?
Are you asking me if I can put my biggest fetish in my game? Very likely . Oh, btw: happy Valentines day. My wife had this present commission for me. I feel like sharing.nefail's face and hairstyle looks a bit too masculine for my tastes, but otherwise i like everything else.
unrelated, but i'd love to have more anal-centric content! i'm hoping for a buttslut path.
truly a woman of culture.Are you asking me if I can put my biggest fetish in my game? Very likely . Oh, btw: happy Valentines day btw. My wife had this present commission for me. I feel like sharing.
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Lol! Thank you so very much. I hope I will be able to convince you to stay.truly a woman of culture.
since you share my interests, you just earned a $5 sub.
if possible, i'd like for an option to know which choices directly influence which path you're taking, i have to come here look for instructions on how to get on the path reuniting both sisters, or to know how many paths are in general and how to see all of them.
A subtle hint here or there might help - something along the lines of the character thinking to herself:Lol! Thank you so very much. I hope I will be able to convince you to stay.
As per your request, it is a feature I have been asked for a few times now. So far I have resisted because I prefer keeping the stats hidden and having the players find things out for themselves by exploring the game. Then again, I can understand that someone might want to obtain a specific outcome and not go through the whole thing five or six times to do so.
The question is: how best to go about it. An in-game walkthrough? An out-of-game walkthrough? Making the stats visible? What would you guys recommend? Keep in mind that any added feature takes time, and will slow down the writing of the chapters to come.
That may require some rewriting but it could be done. I really need your opinion on this. More explicit ingame hints, visible stats, or an out of game walkthrough?A subtle hint here or there might help - something along the lines of the character thinking to herself:
'Perhaps this might convince her to do X or Y next time'?
no different than what other games do, such as VNs.That may require some rewriting but it could be done. I really need your opinion on this. More explicit ingame hints, visible stats, or an out of game walkthrough?
Im partial to a seperate walkthrough since I like to have my first playthrough not influenced by hints as such before coming back to chose my preffered path with the help of a walkthrough. But then again I see no harm in built in indicators towards paths if they can be toggled on or off.That may require some rewriting but it could be done. I really need your opinion on this. More explicit ingame hints, visible stats, or an out of game walkthrough?
I admit I am not a fun of those. They are just too darn tempting (for me). Maybe a separate walkthrough would be more up my alley. In the meantime if anyone needs advice on how to get through the game, feel free to PM me. I'll be happy to answer .Im partial to a seperate walkthrough since I like to have my first playthrough not influenced by hints as such before coming back to chose my preffered path with the help of a walkthrough. But then again I see no harm in built in indicators towards paths if they can be toggled on or off.