RPGM The Queen's Game [v0.1b] [QueenMao]

5.00 star(s) 3 Votes

Pipo12334

Active Member
Dec 29, 2018
559
516
Currently there are no plans to invite a copyright lawsuit :censored:



Each domme will have different main themes I'd say, instead of the main fetish. Some fetishes, especially very common ones, like ass, feet, etc. will probably be part of almost every domme. More niche fetishes like chastity, findom, and cuckolding will probably be limited to one domme. For some niche and extreme fetishes, like say, Vore, I will make it so that it's very clear that is what's coming up, and give you ample time to get out of the way, if you like the domme but don't like that fetish.

In terms of a list of expected fetishes, I don't have a specific list that will apply to all seven dommes, but I am working on content for the following fetishes for the next patch:

-Smoking
-Cunnilingus
-Forced Intox
-Hypnotism
-Vore
-possibly farting

Alongside those fetishes, I have broad plans for cuckolding, PIV femdom sex, FemDom/FemSub, and more.

I also let Patrons vote/suggest at least 1-2 scenes/fetishes, but I haven't finalized all the plans for World 2
sounds good, i would have to jus avoid cucks. Lookin forward to more femdom feet/slave content
 

KingRocket

Well-Known Member
Jan 18, 2020
1,334
3,917
With Femdom battler games, I see there being two main issues: If you win, it’s as if the spell is broken. After all, why submit further? You literally just showed her that you’re superior. Being a weak, pathetic guy to her now feels like it’s playing pretend, If you lose, over and over again, then the game part feels unrewarding. At that point you could just play a VN, or at the very least skip over all the combat scenes. Therefore, you will not be fighting many of the people who dominate you! Instead, you will be partnering with a Domme to unlock powerful abilities for you to fight; win or lose, you will always maintain a submissive atmosphere with your domme!
Definitely an improvement over a lot of femdom games I seen. One thing I must say though, you are summoned to "fulfill your destiny" and "help these people save their kingdom" but then they treat you like shit. This is when you ask "Why should I help you?" because THEY need YOU, not the other way around. This premise is usually the arbitrary reason in some Isekai stories where the protagonist ran off to do their own thing or swore vengence.
 

QueenMao

Newbie
Game Developer
May 18, 2024
20
143
sounds good, i would have to jus avoid cucks. Lookin forward to more femdom feet/slave content
Game looks great, can't wait to try it! I hope the future NTR will be optional/avoidable rather than simply skippable, though I appreciate being able to do that at least!
Yeah, cuckolding, or really any extreme fetish, will be avoidable. I understand that for example, farting, some boys really love ass worship, but get turned off when it turns into farting content. So a future farting content might have a potion you add while mixing drinks that causes flatulence; at that point, you know what you're getting into! Cucking would follow the same principle, with alot of making it very clear of what kind of content you'd be engaging in, and you can decide if you want to be involved in it, or focus on other components/dommes

Definitely an improvement over a lot of femdom games I seen. One thing I must say though, you are summoned to "fulfill your destiny" and "help these people save their kingdom" but then they treat you like shit. This is when you ask "Why should I help you?" because THEY need YOU, not the other way around. This premise is usually the arbitrary reason in some Isekai stories where the protagonist ran off to do their own thing or swore vengence.
I appreciate the positive feedback! RE: Your other question:

So one thing I wanted when I designed this femdom game is that I wanted the Male MC to be a willing, sometimes enthusiastic, participant, in the female domination. The idea that you're being "forced" to lick your domme's armpit is silly, what does that do for her? The MC in The Queen's Game is supposed to be a bit of a self-insert for the players who play the game, and part of that is winking at the fact that you as a player like Femdom! Some of the dommes will lean towards more gentle femdom and encouragement, while others will be more strict, but at the end of the day, the assumption is that the MC likes Femdom, and that no one is forcing him to do it.

For the Dommes, while they may not be super into random guys licking their feet (they are royalty after all!) they understand that you as a MC like Femdom, and so they participate because one, it motivates you to fight, and two, it allows them to maintain control over you (and as royals, they like control!). As time goes on though and you show that you're not just a pervert, but that you are a strong, and capable servant, you will start to develop a stronger partnership that develops into a romantic relationship.

I hope this clarifies things for you! We are only on our first update, but if the feedback is positive, I definitely want to flesh out the relationships, and the broader worldbuilding, more :)
 

Evizzy89

Well-Known Member
Aug 1, 2021
1,076
1,684
I tried it don't have much to say about it I beat the lady first try it was pretty easy (first try after the 'death')
I nearly quit because of the 2 minutes of rowing timer, I also felt the drink making was pointless but I guess itll pass for role-play purposes kinda? its really just random

for my femdom games I personally like to fight with a chance to lose to various grapples and submissions.
so the lady we fight not having and grapples or submissions feels bad, also the fact that we are also just the lackey of whoevers skills we use feels bad as well, I liked the concept (kinda)

I feel like it would be more satisfying if we had to earn skills by fighting our domme of choice like some sort of training
It definitely feels like it'll be more tame/passive, less abusive than other femdom games

goodluck with your project!
 

QueenMao

Newbie
Game Developer
May 18, 2024
20
143
I tried it don't have much to say about it I beat the lady first try it was pretty easy (first try after the 'death')
I nearly quit because of the 2 minutes of rowing timer, I also felt the drink making was pointless but I guess itll pass for role-play purposes kinda? its really just random

for my femdom games I personally like to fight with a chance to lose to various grapples and submissions.
so the lady we fight not having and grapples or submissions feels bad, also the fact that we are also just the lackey of whoevers skills we use feels bad as well, I liked the concept (kinda)

I feel like it would be more satisfying if we had to earn skills by fighting our domme of choice like some sort of training
It definitely feels like it'll be more tame/passive, less abusive than other femdom games

goodluck with your project!
I appreciate you giving the game a try and giving your feedback!

I definitely can understand not liking the roleplay component. I am going to patch down the rowing game so it's less time spent. I do like the roleplaying aspect and the mini-games, and I'll look to tie them more into the story so it feels more natural.

The combat on this, I've heard mixed messages, from some saying it was almost impossible, to those who found it pretty easy. I didn't want anyone to ragequit on the demo, especially since it's a new combat system, so I did make it a bit easier for your first fight. But future fights I hope to make more difficult and strategic to give players a bigger challenge, especially once they have the combat system a try.

Early on, I made the design decision that I didn't want to have the grapples/submissions as part of the game. For me, I did not like that it encouraged "Lose for Content", and I wanted the focus more on the relationship with your allied domme, rather than with the enemy. I understand that there are some who disagree with that design decision, but I will add more animations and other content outside of the battle. I understand that there are some people though that enjoy the "losing" component of Femdom; I'll see if there's another way I can help scratch that itch for people.

The lackey component was how I wanted to move forward with a reason for you to be allied with your domme, instead of just having enemy dommes. And hey, powerless (mostly) is definitely how things start, but you are an immortal hero, who's to say that's how you'll stay?

I actually really like that idea of earning the skills by fighting your domme; I'm going to play around with this idea, and see how I can make it a bit more satisfying.

I do want to portray more positive femdom relationships versus more abusive ones (even if they don't start off as healthy). I really enjoy femdom, and I don't think that a boy is worthless because he submits. I think that boys who offer true, genuine submission to women have some incredible internal strength, and I wanted to portray that, there's plenty of games where the domme is an evil villainess.

And thank you for the well wishes!
 

onomado

Newbie
Sep 12, 2017
61
125
The attack should go through normally for 2 damage and if a critical hit occurs, additional 5 damage applies as a second blast.
Are you sure? Because the slave boys have like 10hp. At the level I was a normal hit did about 5 damage while a crit shows 2.

When I get two normal hits in a row a slave boy dies instantly. When I hit criticals in a row they don't and I have to hope I get a non-crit after.
 

Evizzy89

Well-Known Member
Aug 1, 2021
1,076
1,684
I actually really like that idea of earning the skills by fighting your domme; I'm going to play around with this idea, and see how I can make it a bit more satisfying.
this is the idea I figured would be mostly useful because fighting your domme would allow those grapple/submission training while at the same time leveling up some sort of relationship which in turn helps acquire new skills

grapples that lead to some sort of struggle mechanic that lead to some sort of submission loss (loss scene tied to which type of grapple you lose too)
but I get it some people also hate grapples + qte/struggle mechanics its just something I enjoy
 

QueenMao

Newbie
Game Developer
May 18, 2024
20
143
this is the idea I figured would be mostly useful because fighting your domme would allow those grapple/submission training while at the same time leveling up some sort of relationship which in turn helps acquire new skills

grapples that lead to some sort of struggle mechanic that lead to some sort of submission loss (loss scene tied to which type of grapple you lose too)
but I get it some people also hate grapples + qte/struggle mechanics its just something I enjoy
It's out of scope for a quick demo patch, but I am liking the idea of using practice fights with your domme as a way to build affinity with her if you don't want to just grind Charon over and over. It will be lower stakes so you're not feeling like you're giving up progress in a long boss fight, but it could give the grapple lovers a chance to have that as part of it.

It's something to think on at the very least and look into implementing in the next version. I appreciate your suggestion :)
 
Last edited:

youraccount69

Well-Known Member
Donor
Dec 30, 2020
1,070
346
TheQueensGame-1.0
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Pipo12334

Active Member
Dec 29, 2018
559
516
I appreciate the positive feedback! RE: Your other question:

So one thing I wanted when I designed this femdom game is that I wanted the Male MC to be a willing, sometimes enthusiastic, participant, in the female domination. The idea that you're being "forced" to lick your domme's armpit is silly, what does that do for her? The MC in The Queen's Game is supposed to be a bit of a self-insert for the players who play the game, and part of that is winking at the fact that you as a player like Femdom! Some of the dommes will lean towards more gentle femdom and encouragement, while others will be more strict, but at the end of the day, the assumption is that the MC likes Femdom, and that no one is forcing him to do it.

For the Dommes, while they may not be super into random guys licking their feet (they are royalty after all!) they understand that you as a MC like Femdom, and so they participate because one, it motivates you to fight, and two, it allows them to maintain control over you (and as royals, they like control!). As time goes on though and you show that you're not just a pervert, but that you are a strong, and capable servant, you will start to develop a stronger partnership that develops into a romantic relationship.

I hope this clarifies things for you! We are only on our first update, but if the feedback is positive, I definitely want to flesh out the relationships, and the broader worldbuilding, more :)
100% agree with this, it makes it much hotter and it make sense as a femdom player to help even when treated badly by the dommes.
 
Last edited:
  • Like
Reactions: llat-2 and QueenMao
Sep 25, 2021
129
142
What makes The Queen’s Game different from other Femdom games?

With Femdom battler games, I see there being two main issues: If you win, it’s as if the spell is broken. After all, why submit further? You literally just showed her that you’re superior. Being a weak, pathetic guy to her now feels like it’s playing pretend, If you lose, over and over again, then the game part feels unrewarding. At that point you could just play a VN, or at the very least skip over all the combat scenes. Therefore, you will not be fighting many of the people who dominate you! Instead, you will be partnering with a Domme to unlock powerful abilities for you to fight; win or lose, you will always maintain a submissive atmosphere with your domme!
While I probably won't be getting too invested into the game because it doesn't feel like my kinda thing atm, at least not with the available dommes and fetishes currently being pitched, I can't express the respect I have for someone actually taking the time to break down why these antiquated systems just don't work for porn games that are going for a certain thing, and then working on finding what does. Genuinely, I respect the fuck out of it, and I wish you well in your future endeavors
 

mboshesap5

Newbie
Oct 5, 2022
74
214
does smoking mean human ashtray play? (hopefully it does while optional)
also would love equipment change like collars, leashes and stuff
 

HPkingt1

Newbie
Jan 24, 2018
59
14
Nice release. Will be interested to see how it goes. Liking the look of the fetishes coming up. Any plans for sweaty dom play, maybe after workouts?
 
5.00 star(s) 3 Votes