Zhao seems to have an issue with crits doing less damage than regular attacks.Love the art style. Game is looking really good so far. I do think that combat could be sped up a bit. Having super long fights in a porn game isn't always the best idea. But maybe the fights took forever because I chose Zhao.
I think it's an issue with presentation. If you use flurry, sacrifice 0hp it will hit once for 2 damage. If it's critical, a notification pops up then an additional hit for 5 damage counts as the critical bonus.Zhao seems to have an issue with crits doing less damage than regular attacks.
They are in the menu, after you partner with a domme, you can equip themOk can someone please explain to me what passive abilities are and how can I equip them?
The fight seems incredibly hard without them.
There is going to be an option to submit to Jean! However due to time+budget constraints, we did not have the ability to put it in for this one unfortunatelyWish there was the option to submit to Jean, using holy magic and possibly getting put in chastity and denial in return for the contract?
Although I don't mind the current design of the MC, another way to create a unique, but still isekai-ish design is to have him wear a hoodie with the hood on, covering his eyes.
Also it's probably better if the tutorial had you fight against your respective domme herself (holding back their power ofc) instead of some random slave, makes it more of a "tutorial" since you're going to fight Charon and not some slaves.
Otherwise, pretty great game, just that if I see a church in an RPG I'm taking the church route for the holy stuff, and there doesn't seem to be one despite the objective being going to hell and defeating the demon queen.
No QTE please. Having to concentrate and mash buttons in a middle of a wank feels bad. If you want an engaging battle you can add more moves and make your decisions during a fight matter more. Like in some of ToT battles, player can predict enemy move by opponent's stance and choose a proper response to that.Question, as some of you have asked about grapples in battles; do you guys like them as QTEs to escape from? Or do you prefer something else? Interested to hear in any feedback!
QTEs can add to the experience during a grapple/attack if they are difficult enough where if you're slightly distracted you can fail but if you're trying to win then it's not a problem.Question, as some of you have asked about grapples in battles; do you guys like them as QTEs to escape from? Or do you prefer something else? Interested to hear in any feedback!
didnt realise you were a fellow brit even more supportive of this game now lolView attachment 3799653
Happy Treason Day to the ungrateful colonials who celebrate it! We are continuing to make a good bit of progress towards an expanded demo and Version 0.2, but for now I just wanted to share a bit of art that we cooked up for the holiday!