RPGM The Queen's Game [v0.1b] [QueenMao]

4.40 star(s) 5 Votes

LexiTV

Active Member
Jan 24, 2018
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This is so retarded. A findom domme that demands monopoly money (Money is not implemented into the game yet hahahahahahaha)
The fights are so damn slow and boring.
The art is decent but it's all more or less a deceit because the scenes feel lifeless and generic.
Worst MC design I have ever seen. Totally unfitting. You also don't even see him react to anything. I dunno who created this game but he sure as hell has never played a real Femdom game. This combines the worst and dumbest stereotypes around.
The whole scope of the game are essentially a few rooms. Lazy game design, shitty combat design, good art. Not really too optimistic about this one.
 
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QueenMao

Newbie
Game Developer
May 18, 2024
35
216
61
Hey all, just wanted to share some updates on some progress!

I released a stand-alone "Act II" for Tier II subscribers that features a new domme, Luxuria, to tempt you in a murder mystery. While you may solve the case with the aid of your new ally, you may find succumbing to temptation more...rewarding ;)

1737190249611.png
The update currently includes animations for ass kissing, a nursing handjob, and PIV sex. There is also some content for forced bi. Any or all of this content is skippable if you wish :)

I am working on some exciting new dommes too, taking feedback on their designs and fetishes, and letting folks on Patreon put in input.

With this Act II demo set up, I am continuing to fix the issues of Act I. The mask is leaving! Fights are being reworked to be quicker so they don't take as long. Feedback has been incorporated and implemented, including grapples when training against your Queens!

Act I's rework will be completely free, and I will release it when it is finished

I am very active on and with showing off the new content we're creating. I'd love to see you there!

And as a small bonus, an animation you can find in the update!

1737190610230.png
 

LexiTV

Active Member
Jan 24, 2018
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Can you drop the retarded MC, and replace him with a generic silent person? That would be a huge upgrade! At least he is not wearing that retarded helmet in the art.

I swear your art, the general premise of the game, and even the theme are quite promising! You destroy your own game by ridiculing and cheapening it with this pathetic MC and the awful shit maps and writing.
 

QueenMao

Newbie
Game Developer
May 18, 2024
35
216
61
Can you drop the retarded MC, and replace him with a generic silent person? That would be a huge upgrade! At least he is not wearing that retarded helmet in the art.

I swear your art, the general premise of the game, and even the theme are quite promising! You destroy your own game by ridiculing and cheapening it with this pathetic MC and the awful shit maps and writing.
The MC is a lot more generic looking (similar to the drawings you see above) , and his conversation is much more laconic if you choose to play him like that. There's going to be choices on how you play him (embracing degeneracy or trying to be more heroic) so that will affect what sort of dialogue he has.

More maps are being added as the world gets fleshed out / expanded
 
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Anonymous431

New Member
Dec 15, 2021
7
5
79
Game has lots of potential and I love the art. As others have mentioned, some of this stuff isn't my forte and it is not something I would consider a "reward" so it's good to hear that a skip feature is being implemented. Don't understand all the goofy faces hate but to each their own. Best of luck with future updates and love the transparency.
 
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Edgar27115414

New Member
Nov 29, 2024
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Hi,

So I won't lie, it was a bit short to me since the game is at its begining.

1) Fetish are good

2) I love the fights. The method to beat Charon is not straightfoward, which means I died a bit. You must choose the good balance between attack and defense.
 

lowblow83

Newbie
Mar 26, 2025
39
55
27
I'm surprised no one has the same gripe I have with the mana system. In the early build, if you make a choice and you decide it was a bad one or a mistake, there's no way to correct it. If I used all of my mana to boost my armor and then realised I'd be better off attacking an enemy, tough luck. If this issue gets fixed, it could lead to the mana system having some interesting decision making, making battles more fun.

The other issue I have is with the skill tree. In this build, you can't see how many units you have to unlock skills. I think there's a 0 in the right-hand corner, but it doesn't change depending on how many you have, plus it's hidden by the massive arrow there.

One bug I encountered was I was able to trigger the Lilith cutscene again. Walk down the left hand side of the stairs and she'll appear. Once the game tries to go to her lair, the game will black out.

Working hard on getting the patch out and updating the demo of the game with the feedback given here, but for now, I hope you are enjoying your Christmas! Be good boys for your Female Superiors, and maybe your coal mine shift will only be 12 hours long ;) View attachment 4376976
I take it this is the redesign of our MC? Got to say, it is an improvement. Although some might criticise him for looking generic, I'd rather he look like someone replaced his head with a computer screen.
 
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QueenMao

Newbie
Game Developer
May 18, 2024
35
216
61
Hi all just doing another check in, I know it's been a long time still, but I am still working on this and I have come to answer a few questions that came up and drop a few sketches we're working on!

Will this game be playable on joiplay for users that can only play it on mobile?
I have not heard of this before but I will look into it. I am planning on an Android release as well.

Edit: Looked into it and it does seem like we can make it playable on joiplay!

Hi,

So I won't lie, it was a bit short to me since the game is at its begining.

1) Fetish are good

2) I love the fights. The method to beat Charon is not straightfoward, which means I died a bit. You must choose the good balance between attack and defense.
Game is getting first worked on to fix the issues here, and then expanded. Lots of art is done and we're hoping to move forward in a much quicker fashion after this.

I'm glad you like the fetishes! Fights are going through a bit of a re-design so it's still going to be a mix of whether attacking or defense is the right situation for you


I'm surprised no one has the same gripe I have with the mana system. In the early build, if you make a choice and you decide it was a bad one or a mistake, there's no way to correct it. If I used all of my mana to boost my armor and then realised I'd be better off attacking an enemy, tough luck. If this issue gets fixed, it could lead to the mana system having some interesting decision making, making battles more fun.

The other issue I have is with the skill tree. In this build, you can't see how many units you have to unlock skills. I think there's a 0 in the right-hand corner, but it doesn't change depending on how many you have, plus it's hidden by the massive arrow there.

One bug I encountered was I was able to trigger the Lilith cutscene again. Walk down the left hand side of the stairs and she'll appear. Once the game tries to go to her lair, the game will black out.


I take it this is the redesign of our MC? Got to say, it is an improvement. Although some might criticise him for looking generic, I'd rather he look like someone replaced his head with a computer screen.
The combat and skill is getting re-designed due to the negative feedback we received. We tried a second one, but it made fights too slow. This third one we are doing borrows alot from FF Tactics, Bravely Default, and Octopath Traveler which is a bit more tried and true (and is going to be (hopefully) easier for me to scale up)

And yes this is the new MC design. I thought the computer screen idea was fun but alas! Focus will be on the dommes anyhow ;)
 
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Anonymous431

New Member
Dec 15, 2021
7
5
79
Working on a new character and wanted to get a bit of feedback from folks before finalizing her design. It's an Egyptian inspired kind of character, and I've been working on a few vibes/styles

Any input would be appreciated :)


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Definitely a personal preference thing but I would love a combination of the middle and the right design.
The right most bikini style on the middle design would be perfect.
As for skin tone, leaning towards Fd2.

What type of personality/fetishes/weapon of choice would she have?

Glad to hear about rework from feedback, can't wait to see what is cooked up :)
 
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LexiTV

Active Member
Jan 24, 2018
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wahhaw

Newbie
Dec 29, 2017
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Working on a new character and wanted to get a bit of feedback from folks before finalizing her design. It's an Egyptian inspired kind of character, and I've been working on a few vibes/styles

Any input would be appreciated :)


View attachment 5150394
View attachment 5150393
View attachment 5150392
Darkest skin tone looks the best for me but the outfit is a bit harder to decide on. Mostly middle but I prefer the breasts/nipples on right and left, and lefts footwear. Sketches look great though I'm sure I'll enjoy the final design whichever you decide to go with.
 
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4.40 star(s) 5 Votes