Aug 30, 2017
16
13
Sakura Shirakawa

Suggestion : Join their Discord . . . (if your not already a member ? :unsure:)

Good suggestions/feedback, are welcome/needed . . . ;)
I am not saying that your answer is unhelpful, I just feel more comfortable in a forum setting. Most of my suggestions aren't of an immediate nature so I have no issues waiting as the dev seems to frequent here pretty often. Thank you though.
 

codefost

Member
Jul 23, 2021
217
74
Umm did i miss any fun here???
I left after first day school incomplete and... School was finished? (I read patch, i know not fully finished)

If i use save around 5.10 or 5.0.9, will it work properly?
I use joiplay AND I DID EDITING HTML OLD FILE

who would thought that it's this quick?
 
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Aug 30, 2017
16
13
Umm did i miss any fun here???
I left after first day school incomplete and... School was finished? (I read patch, i know not fully finished)

If i use save around 5.10 or 5.0.9, will it work properly?
I use joiplay AND I DID EDITING HTML OLD FILE

who would thought that it's this quick?
There's a few tidbits added for the school if you attend after the first day. If you choose to have the school make you wear a uniform, you can shop for the school/cheerleader uniforms (they will be marked as usable for school) and teachers will react to what you are wearing depending on decency. Same thing if you choose to have the school not require uniforms, you can get some responses to what you do (and don't) wear.
 
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Orphanus

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Oct 25, 2019
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Am I correct to assume that Baylee has not yet gotten more content, since it's not in the patch notes? If so I'll wait for another update before starting all over, looking forward to see what this patch added though, so far most NPCs have been fun to meet, even if their specific content isn't my thing, so getting a new one with a whole bunch of scenes right out of the gate is neat!
 
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Jpmaggers

Member
Nov 17, 2017
262
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Am I correct to assume that Baylee has not yet gotten more content, since it's not in the patch notes? If so I'll wait for another update before starting all over, looking forward to see what this patch added though, so far most NPCs have been fun to meet, even if their specific content isn't my thing, so getting a new one with a whole bunch of scenes right out of the gate is neat!
Hi Orphanus ^_^

The next public build will have the base Baylee roommate content, which I'm hoping to slowly expand on over the next few builds. Glad to hear that you're enjoying the new NPC's, even if they aren't fully what you're into :)
 
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Orphanus

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Oct 25, 2019
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Hi Orphanus ^_^

The next public build will have the base Baylee roommate content, which I'm hoping to slowly expand on over the next few builds. Glad to hear that you're enjoying the new NPC's, even if they aren't fully what you're into :)
Awesome! She has been my favorite recent addition & has the potential to maybe become my favorite NPC so hearing that there will be quite a bit of stuff with her is great.

Well, I think I enjoy them cause the game in general is pretty funny due to your writing and the freedom in regards to what content to pursue. For the most part it seems as if story wise a lot of things can be accessed even without going into lewd stuff that might not be one's personal itch so all the humorous interaction, dialogues and events are there. Also, though that might be due to me going with the voluntary feminization start as a female character all the time, the game world just is kinda nice in it's own, twisted way and even the darker stuff is presented in a rather entertaining fashion.
While I'm not saying it is a bad thing to go about things in a more serious manner I still personally really like that this game doesn't have a more depressing undertone and generally prefer that approach.

In my eyes the art is perfectly fine, it has a it's own flair and makes the life-sim elements more enjoyable, especially when it comes to clothing, a general idea how one's character looks and the way the apartment changes. I do like the character models as well, they have personality. If anything I would maybe mention that for Villin I feel like her facial features (more specifically the left part of her face) blend into her model a tad too much, that might be nuances about her posture or perhaps that the outline of her jaw could use a slightly darker/clearer stroke, but that's the only thing. She's cute, that 1 part just seems slightly blurry to me, but that might also just my eyes. I'm being specific cause otherwise just saying I think there's something that could improved isn't really helpful at all.
 

Jpmaggers

Member
Nov 17, 2017
262
497
My Short-Mid Term Development Schedule (June 2023)

Hi everyone ^_^

It has been a while since I last put together a development schedule, so in the hopes of keeping more on track I've decided to put into place a more concrete schedule. I'm not going to add times to anything though, because often I underestimate project scope and I don't want to over-promise. However, I also believe that this is probably around a year worth of schedule if I had to guess. I've also split up certain tasks as it should make them just a little easier to handle.

As with any schedule, it may change, and there may be things missed out. So, if you don't see something you're expecting or looking forward to then don't worry too much.

---

- School Breaktime Hangouts - During break times the player will be able to hangout with a social group of their choosing, gaining relationship score increases with the people in question. Depending on their popularity they might not be able to hang out with every group though. There will be random encounters with each group, including smaller friend-group interactions.

- School Lunchtime Hangouts - During lunch times the player will be able to hangout with a social group of their choosing, gaining relationship score increases with the people in question. Depending on their popularity they might not be able to hang out with every group though. There will be random encounters with each group, including smaller friend-group interactions.

- Fem Trainer S3 Sweet Paths (Sweet Sissy & Sweet Fem) - On the stage 3 sweet path players will be working towards becoming an adorable demure woman, complete with learning various housework skills and ballet dancing. There will be some overlap with other paths, and some new scenes thrown in too. Overall, there will be another 5 narrative scenes that make up this content (2 of which are already complete on the Sweet Sissy side of things).

- School Interrupts - Much like when the player travels to and from jobs, various 'interrupt' scenes need to play out in the school too. These cover various topics, from pregnancy progression, to diaper incidents, all of which will be updated to be in the school (with potentially new problems caused by them).

- Underwear System Update - A more minor thing to mention, but much like the update to the outfit system last year that saw the addition of 'clothing tags', underwear needs to be updated in a very similar way to make sure that it is suitable for future updates.

- Sam (ABDL Slave) - Sam is a female Asian little the player will be able to buy. She's cute, but might need some training from a perspective owner. Sam will have various sexual, ABDL, and diaper related interactions.

- School Detention - After getting given detention by one of their teachers, players will be able to attend after-school detention, which can be ran be a randomly selected teacher. Different teachers will have different punishments, with the punishment selected being randomly selected from a pool of them.

- School Testing (And Qualifications System) - One of the aims of the school is to offer the player qualifications that require them to have learned multiple related skills to gain. These qualifications will add value to the player on the slave auction ending route, and will also be used to potentially gate progression on certain jobs, as well as offer new opportunities to the player in general.

- Underwear/Lingerie Store - A new shop will be added to the game focussed on lingerie and bridalwear. This will come along with a large selection of new feminine underwear items available for the player to purchase.

- Hucow Dairy Scenes - I also want to continue on with the Dairy job, progressing further down the storyline within it. This will continue with the player being introduced to ‘farm shows’ where hucows at the Dairy (and other hucows too) compete to be graded as high-quality cows.

- Slave Catching - Players will be able to catch slaves, meeting a number of freelance slave catchers and learning about the business. There will be various methods of slave catching, using different skillsets. There will also be a legal accreditation available, with players able to still go slave catching without it (along with potential consequences for doing so).

- Slave Buying & Selling - With the system for catching slaves, a corresponding location will be added where the player will be able to both buy and sell those slaves. The value will vary based on a number of factors, which will be expanded on later with slave training content.

- Fem Trainer S3 Slutty Paths (Slutty Sissy & Slutty Fem) - On the stage 3 slutty path players will be working towards becoming a shameless sex-toy, learning all about erotic dance, sex, and seduction. There will be some overlap with other paths, and some new scenes thrown in too. Overall, there will be another 5 narrative scenes that make up this content.

- School Sporty Students Arrive - A batch of new student characters will arrive at the school, randomly introduced to players during one of their classes. These students will all be sport-focused, having been held behind from entry into the school for a while due to a delay in their transport.

- School Sporty Students Hangouts - The new sporty students will be their own social clique, and as such will have hangout scenes during morning breaktime, and during lunch. They will hopefully have other interactions, both on their own and as a group.

- Hucow Dairy Farm Show - Special events for hucow players, these shows are embarrassing showcases of the hucows ability to produce lactation, as well as enticing others into drinking it, but winners will be much more sought after and find their lactation to sell for an increased pay-out. The ‘farm shows’ will be a repeatable event with a one-week cooldown, so even if the player misses out, they’ll have additional chances to win one. There will also be a special ending for players who place high multiple times in the ‘farm show’, though it will be an optional ending on the part of the player.

- Baylee Roommate Content Continued - Baylee has been a lot of fun to write so far, and we've barely scratched the surface of what I have planned for her. In this combination of content, players will have sex options with Baylee, but may also invoke her wrath if they aren't providing her with a proper bed (and apartment). This can lead to a more abrasive and demanding Baylee, or a meeker Baylee (or just normal Baylee too), depending on how you interact with her. This content may also be spread out rather than being delivered all at once.

- School More Delinquent Students Arrive - Another batch of new student characters for the school, this will see a few new delinquent and outcast characters added to the game. These characters will appear in social group hang-out scenes at the school, and will have a scene where they are specifically introduced.

- Tattoos - For this I’m looking to add in a selection of tattoos that the player can have applied to them, along with having a system to handle it and my intention to integrate tattoos into the style system that’s mostly about makeup currently. These will be handled by the existing piercing store.

- Kristen (ABDL) Continued - Kristen's story-line will continue, pushing towards the confrontation with Tammy. The ending of the plot-line will see the player face off against Kristen in a humiliating new diaper-themed mini-game, where whether they win or lose will determine the outcome for Kristen. There will also be an alternative for players who aren't into the diaper content but still like the ABDL content.

- School Misc (Toilets, Vending Machines, Etc.) - A bit of a mish-mash of things for the school, this will be the end of the major base school implementation aspects. Currently this is planned to include; toilets, vending machines (for snacks at break or during lunch-time), and potentially a couple of other options.

- Fem Trainer S3 Bimbo Path - On the stage 3 bimbo path players will be working towards becoming a ditzy trophy wife, learning more about makeup, fashion, dance, and sex skills. There will be some overlap with other paths, and some new scenes thrown in too. Overall, there will be another 5 narrative scenes that make up this content.

- Fem Trainer Ending Mechanics - This will cover the addition of endings to the various Fem/Sissy Trainer paths, with some optional endings, an ending for each route, and some options for players who don't want to end the game just yet. Players who chose to stay will get a number of big rewards, along with the option to continue with the training (getting the random encounters and other planned mechanics) or to consider it complete.

- General Punishment Overhaul - The existing punishment system is rudimentary to say the least, added early in the game’s development. Instead of just giving you a ‘bad ending’, I want to factor in a larger number of complaints needed against the player to get those ‘bad ending-s’ along with some more interesting punishments along the way. My thoughts are to find ways to ‘force’ content that the player has indicated they are personally interested in upon them (e.g. if the player selects to include chastity maybe they’ll be punished by being put in chastity). There will also need to be more ways to get in trouble.

- Pet-Play Trainer S1 Rework - The Pet-Play Trainer is looking to get a large rework. Not only will a second Trainer option be added (a female socialite), but a story-line with choices and progression will also be implemented. Stage 1 will mostly concern meeting the two trainers, seeing how they differ, and making the choice between the two.

- More Home Options - Somewhat of an ongoing matter, I want to add more room options and furniture options for the players home. A while back players voted on a Game's Room to be added to the home, for which I already have the art-work, so that will be one of the first, though I see more on top of that. In particular, I've been thinking about adding in dedicated bedrooms for named Roommates/Slaves that the player would be able to buy.

- Hireable Maids - With the addition of the cleaning system for the players home, I wanted to offer a way to pay for that to be resolved automatically. The idea is that the maids would be characters the player could hire from Maid For Service, with varying consequences. Some maids might be lazy, some might be hard working, but the intention is for them to have interactions with the player so that players can have the fun experience of having their own sexy maids.

- Fem Trainer Expansion - There will be the usual night encounters, along with a task system that sometimes will trigger (for example wear a certain style of makeup in preparation for the night visit), giving the player rewards for completing the tasks and punishments for failing/ignoring them. Players who fail too frequently or annoy the trainer will be subjected eventually to a set of ‘bad ending-s’ to select between.

- Hunger/Thirst System - An optional system I’ve wanted to integrate into the game for a long time is a hunger/thirst system. This will serve as an additional drain upon the players finances, with ‘free’ food provided by the facility which is less desirable (cum-based or causes TF’s). Further, this will tie into the weight system, making that more impactful, whilst also making the various in-game restaurants more important. I will also add in an auto-eating option much like daily showering/tooth-brushing so that players aren’t stuck grinding through basic actions if they don’t want to.

- Milky's Diner Location - Milky's diner is a retro American-style diner, with some lewd and lactation themining thrown in. Players will be able to buy various food and drink options here, along with a few more interesting ones.

- ABDL Trainer Rework - The ABDL Trainer is looking to get a large rework. Not only will a second Trainer option be added (a male daddy-dom), but a story-line with choices and progression will also be implemented. Stage 1 will mostly concern meeting the two trainers, seeing how they differ, and making the choice between the two. I'll likely keep the existing Stage 1 in as a kind of stage 0, but with some alterations.

- Slave Training - This update will see the Slave System expanded to give player-owned slaves more interaction, both in terms of training them, but also in terms of sex with them and what they can do for you. Training slaves will give them the ability to do more for you, whether that is going out and earning money, or doing chores around your home, or just having a higher value for sale.

- Milky's Diner Job S1 - The Milky's diner job will see the player working as a chef and server, with some specific lactation options, and with some opportunities for lewd fun. The job will be a little different than others, in that the tiers of job that you get promoted through will add extra scenes (and pay) to the existing job encounters without completely changing the job.

- ABDL Kindergarten First Day - The first day of the ABDL Kindergarten will see the player introduced to the cast of characters who attend the ABDL Kindergarten, both littles and the teacher. It'll be a full pre-written day, like with the main school content, involving a few decisions for the player which will have lasting impact on their interactions with their classmates going forward.

- Customizable Avatar Image Update - Since the original implementation of the avatar image I've received a significant amount of extra artwork for it. This update will see the avatar become far more reactive, along with also having full colour. I'm also working on a separate version of this system that will be simpler and in-keeping with the standard art style.

- Furry Appearance Update - A long time coming, I wanted to add a roadmap milestone for specifically adding in more furry appearance options to the game. This will not only cover transformation options like feet/leg/paw appearance slots, but also things like muzzle face changes, and maybe I'll also finally sort out the hair issue so that furry characters can be 'bald' other than the fur they have on their head.

- Felicity Quest - In the continuation of Felicity's content, the player will be searching for a cure to her infertility issues. This quest will see Felicity and the player searching out answers, and potentially faced with a difficult decision for Felicity along the way. There will be multiple outcomes to this quest.

- ABDL Kindergarten Lessons - Lessons in the ABDL Kindergarten will be random, and will cover a variety of ABDL-themed topics. Some lessons will potentially have options for the player attached to them too.

- Secretary Job S1 - One of the major jobs in-game jobs I’ve had planned since the start has been a secretarial job where the player becomes the helper to an up-and-coming manager. The player will have choices to be professional or to use their wiles to get ahead. But, the more they flirt and offer sex for bonuses, the more such behaviour will be expected of them. This job will also have lots of integration with various other areas of content, in particular the bimbo fetish and the education system.

- Chess Man Continued - The Chess Man continues, with new interactions and narrative scenes which will push the player towards the big match with him. This path will see the player move towards an ending based on how they've interacted with him up until then.

- Mistress Sarah Submissive Path - Polled a while back now, the plan is to have it so that Mistress Sarah the brothel owner can become the Mistress of the player whilst they’re within the facility. Players will have to prove to her their value as her potential submissive in a quest that they can fail. Successful players will gain a daily stipend of money from her, along with increased brothel pay-outs. However, players will need to maintain their status as her submissive through regular interaction with her. Mistress Sarah will also be set up as a potential key-holder for chastity players (though players who are not interested in chastity will not have to interact with the content).

- ABDL Kindergarten Breaktime - Breaktime for the ABDL Kindergarten will see the player get a random encounter with the other littles, potentially with options attached to them.

- ABDL Kindergarten Lunchtime - Lunchtimes for the ABDL Kindergarten will see the player receive a random meal and be sat with a random table of ABDL littles. There will be various encounters here, some potentially with options attached to them.

- Allie Tasks Continued - This might be revised earlier in the listing (or split-up into the specific tasks), but Allie the sissy wolf maid will have a few more of her helpfully sexual tasks. The last task will see the player spend time with Allie's owners and slave sibblings, with an ending where they can get purchased by them. On top of that there are plans to add in more interactions with Allie in general, moving towards a romance option.

- Club B Job Rework - Something that has been on my mind for a while, the Club B job rework would see more tiers of job added, along with the existing content expanded on. I'll also likely edit the job away from the feminine-only allowance of the original version.

---

Hope that gets you all excited, and happy gaming ^_^
 

Jpmaggers

Member
Nov 17, 2017
262
497
Awesome! She has been my favorite recent addition & has the potential to maybe become my favorite NPC so hearing that there will be quite a bit of stuff with her is great.

Well, I think I enjoy them cause the game in general is pretty funny due to your writing and the freedom in regards to what content to pursue. For the most part it seems as if story wise a lot of things can be accessed even without going into lewd stuff that might not be one's personal itch so all the humorous interaction, dialogues and events are there. Also, though that might be due to me going with the voluntary feminization start as a female character all the time, the game world just is kinda nice in it's own, twisted way and even the darker stuff is presented in a rather entertaining fashion.
While I'm not saying it is a bad thing to go about things in a more serious manner I still personally really like that this game doesn't have a more depressing undertone and generally prefer that approach.
Hi again ^_^

Thank you for the feedback, and for the kind comments :)

It's always nice to hear that people are enjoying my writing. Something I've always tried to do is keep things kind of light and breezy, even when some of the fetishes get a bit heavy (especially in some of the endings), so I'm glad that comes through. As dystopian as sci-fi often can be, I also think there's got to be good sides to it, and silly sides too.

As for Baylee, I'm glad she has a fan. I've got some fun plans for her, both how she interacts with the player at school and how she interacts with the player at home. Depending on how the player deals with her will make a big difference, as I've got plans for everything from her being a bestie you can have slumber parties with, to her starting to take control, to the player turning the tables. One of the things I like about the character is that she's pretty nice, but also can hold her own :)

In my eyes the art is perfectly fine, it has a it's own flair and makes the life-sim elements more enjoyable, especially when it comes to clothing, a general idea how one's character looks and the way the apartment changes. I do like the character models as well, they have personality. If anything I would maybe mention that for Villin I feel like her facial features (more specifically the left part of her face) blend into her model a tad too much, that might be nuances about her posture or perhaps that the outline of her jaw could use a slightly darker/clearer stroke, but that's the only thing. She's cute, that 1 part just seems slightly blurry to me, but that might also just my eyes. I'm being specific cause otherwise just saying I think there's something that could improved isn't really helpful at all.
Thank you!

I've had a lot of different opinions from people over the years. Some people like the style, some people don't. I know that the different art styles I use (as some artists won't draw specific fetishes) sometimes annoys people, which I get. I also hear some people get confused with the interactive avatar image system, which I have some big updates planned for.

As someone who can't draw I'm just so pleased with all the artists I've worked with on the project. Everyone brings something interesting to the project, and they've all been great to work with. Things like the apartment and avatar system are pretty complex logistically, whilst the scenes and character designs are just a lot of fun to work out with them, not to mention the random assets and image menus :)

Villin is a little complex, as she was drawn by the person who commissioned me to write the character. I like her, but I also get that she's not fully in-keeping with general art style. I've been thinking about maybe getting multiple image versions for instances like that, and then having an option for the player to select whether they want to see more consistent art from the same artists or if they'd prefer a more eclectic mix.

Always happy to chat about this kind of thing though, and I appreciate the constructive feedback!
 
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Orphanus

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Oct 25, 2019
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Hi again ^_^

Thank you for the feedback, and for the kind comments :)

It's always nice to hear that people are enjoying my writing. Something I've always tried to do is keep things kind of light and breezy, even when some of the fetishes get a bit heavy (especially in some of the endings), so I'm glad that comes through. As dystopian as sci-fi often can be, I also think there's got to be good sides to it, and silly sides too.

As for Baylee, I'm glad she has a fan. I've got some fun plans for her, both how she interacts with the player at school and how she interacts with the player at home. Depending on how the player deals with her will make a big difference, as I've got plans for everything from her being a bestie you can have slumber parties with, to her starting to take control, to the player turning the tables. One of the things I like about the character is that she's pretty nice, but also can hold her own :)
I agree that it is more enjoyable if there is a balance between humor, a level of wholesomeness and some more devious aspects when it comes to a game like TRC, since ofc it is still a dystopian sci-fi setting & while I have not seen that many endings yet (I don't like m/f stuff) I generally know roughly what some of them are due to their names on the wiki, I can imagine that some of that stuff is on the darker side for sure. At the same time I did see the ending where the protagonist leaves with the help of Toni Bosco. I liked that he actually did hold up his end of the deal despite being not the nicest guy to be around & also the tone of the ending. If I'm not mistaken there is or will be and ending where Tilly buys the player at the auction, and since she's definitely a sweetheart I'm pretty sure I'd like that ending even more + I think it's a great ending to have in the game.
Generally I'm pretty curious about the auction but I'll save that for when the game is either finished or at least closer to finish, it's nice to have major scenes to discover still.

As for Baylee I'll say that her neither being a push-over nor a douche is 1 of the traits I like about her. Her being potentially a friend (I assume with the option to romance - if she's up for that - her as well?) that has some wholesome and fun roomie themed scenes sounds great, but I also really like the thought of her taking control (depending on the flavor of course, it would be awesome if she was the caring type of dominant character, but I'm excited either way)

Talking about Roomies are there still plans for Alice to become a potential romance option and generally getting more scenes? The ending with her also was pretty funny and still cute in many ways, even though I was a bit "disappointed" that it was an ending and not a state that still allows to continue playing the game, I imagine that would be hilarious. I totally get that it would require way too much additional writing cause in theory, to make it convincing, literally everything that can potentially occur after solving that quest would have to be adjusted. (Also is there any chance we can help Alice with her totally not insane plans to take over the facility? :ROFLMAO: No need to spoil it ofc, just curious if that is potentially in the cards at all)




Thank you!

I've had a lot of different opinions from people over the years. Some people like the style, some people don't. I know that the different art styles I use (as some artists won't draw specific fetishes) sometimes annoys people, which I get. I also hear some people get confused with the interactive avatar image system, which I have some big updates planned for.

As someone who can't draw I'm just so pleased with all the artists I've worked with on the project. Everyone brings something interesting to the project, and they've all been great to work with. Things like the apartment and avatar system are pretty complex logistically, whilst the scenes and character designs are just a lot of fun to work out with them, not to mention the random assets and image menus :)

Villin is a little complex, as she was drawn by the person who commissioned me to write the character. I like her, but I also get that she's not fully in-keeping with general art style. I've been thinking about maybe getting multiple image versions for instances like that, and then having an option for the player to select whether they want to see more consistent art from the same artists or if they'd prefer a more eclectic mix.

Always happy to chat about this kind of thing though, and I appreciate the constructive feedback!
Oh it's actually multiple artists, I didn't even know, pretty impressive, normally I feel like it is pretty noticable when there is arts from a bunch of different people with widely different styles. Maybe it's the fact that TRC has a lot of different areas that naturally would have different vibes & that the NPCs looking different also doesn't come across as too odd due to the sci-fi + genetic engineering aesthetics, but I never felt as if anything looked out of place.

Knowing that about Villin's background & her artist I totally get why you don't want to simply fiddle with the current artwork, but if you end up adding a selection of images made by the same artists for the different characters that would certainly be cool, I like that feature about Trials in Tainted Space for example, even though these days I mostly have to pick according to which image doesn't get very blurry from being sized up by the java version :cautious::ROFLMAO:
Sometimes it can be nice to just swap, too, to have a bit of a different vibe from how the characters look.
 
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Jpmaggers

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Nov 17, 2017
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I agree that it is more enjoyable if there is a balance between humor, a level of wholesomeness and some more devious aspects when it comes to a game like TRC, since ofc it is still a dystopian sci-fi setting & while I have not seen that many endings yet (I don't like m/f stuff) I generally know roughly what some of them are due to their names on the wiki, I can imagine that some of that stuff is on the darker side for sure. At the same time I did see the ending where the protagonist leaves with the help of Toni Bosco. I liked that he actually did hold up his end of the deal despite being not the nicest guy to be around & also the tone of the ending. If I'm not mistaken there is or will be and ending where Tilly buys the player at the auction, and since she's definitely a sweetheart I'm pretty sure I'd like that ending even more + I think it's a great ending to have in the game.
Generally I'm pretty curious about the auction but I'll save that for when the game is either finished or at least closer to finish, it's nice to have major scenes to discover still.
Hi ^_^

The ending situation is one of those I've never been fully sure on. Sometimes people just want something short, and some people want something a lot more detailed (like the how the Fallout games describe every impact the player had). On top of that some people consider 'bad endings' to be good endings as they cover their specific fetish.

Generally I've tried to separate the endings into:

- Bad Endings - Not 100% positive, but I don't like making them particularly negative either. Generally these happen because the player messes up, either in a quest or through repeated misbehaviour.
- Good Endings - These are generally 100% positive, generally earned by going down a full story/quest/romance path.
- Escape Ending - Kind of a more involved 'Good Ending', that gives a bit more thought to the player's situation and requires specific effort towards them unlike the more story focus of a 'Good Ending'.
- Auction Ending - The biggest and most complex ending, planned to be a major area of content in general. This is planned to span over multiple days, have appearances from lots of characters you've met in the game, and to be a culmination of the players efforts and choices. After wooing various buyers, which will include various romance-able characters from the main game, players will be put up for auction with different NPC's having different bidding capabilities and willingness. However, there will also be a mechanic that lets players potentially change who wins the bidding. Each owner will an ending (potentially multiple).

Hope that explains that a little more :)

As for Baylee I'll say that her neither being a push-over nor a douche is 1 of the traits I like about her. Her being potentially a friend (I assume with the option to romance - if she's up for that - her as well?) that has some wholesome and fun roomie themed scenes sounds great, but I also really like the thought of her taking control (depending on the flavor of course, it would be awesome if she was the caring type of dominant character, but I'm excited either way)
She's fun. There's certainly a personality there, she's confident and charismatic, has her own hobbies and interests, but there's room for her to develop based on the player interactions. Don't want to give away too much though ;)

Talking about Roomies are there still plans for Alice to become a potential romance option and generally getting more scenes? The ending with her also was pretty funny and still cute in many ways, even though I was a bit "disappointed" that it was an ending and not a state that still allows to continue playing the game, I imagine that would be hilarious. I totally get that it would require way too much additional writing cause in theory, to make it convincing, literally everything that can potentially occur after solving that quest would have to be adjusted. (Also is there any chance we can help Alice with her totally not insane plans to take over the facility? :ROFLMAO: No need to spoil it ofc, just curious if that is potentially in the cards at all)
Yep, Alice is planned to have her own romance path, alongside a couple of extra quests. She's slipped in my priorities a little (though she's always one of my favourite characters), but I'm still certainly planning more for her :)

As for keeping her around like in her ending, sadly that'd be very difficult. Kind of the same way that I just can't divert the time to allow for 'bimbo speech' players, or other alternatives like that. To keep the scope manageable I sometimes have to cut around things like that.
 

Shasou

Member
Oct 5, 2017
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87
Heya! Decided to give this game a go and i'm loving it so far, i'm very glad that it also has M/M content in it, i love games with variety of content in it. I would like to know if we're going to have a femboy roommate as well. I've been getting to know the named npcs the game has and i'm curious about it :)
 
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Jpmaggers

Member
Nov 17, 2017
262
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Heya! Decided to give this game a go and i'm loving it so far, i'm very glad that it also has M/M content in it, i love games with variety of content in it. I would like to know if we're going to have a femboy roommate as well. I've been getting to know the named npcs the game has and i'm curious about it :)
Hi Shasou ^_^

Glad to hear that you're enjoying the game, always makes me happy to hear that new people are finding and enjoying it :)

At the moment I don't have any direct plans for a fem-boy roommate, however, I haven't made plans for many roommates at all yet (just a commissioned ABDL one is the only planned unimplemented one at this point). I'm not against the idea though, so feel like it's highly possible one will be. There also will be the planned slave catching/buying/selling/training content, which will let you customize your own slaves and will likely be set up in such a way that you can create femboys.

Hope that helps answer your question :)

FINALY HUCOW CONTENT!!!! IT AINT MUCH BUT ILL TAKE IT!
Hi W@rden ^_^

I'm looking forward to writing more hucow content too!

Guessing this is in relation to the plans mentioning the continuation of the dairy job narrative, and the farm shows. If so, then I'd like to add that there are also plans for; hucow content for the Pet-Play Trainer, new hucow clothing and accessory items (I have the images but have been delayed on adding them), and rough plans for a dairy/milking room for your home. So, maybe a little more hucow content than it looks like on the surface ;)
 

Jpmaggers

Member
Nov 17, 2017
262
497
The Plans For Extra School Characters

Note 1: It's my birthday today, so I'm posting this publicly!
Note 2: As with any commission I make I try my best to get reference images to base them off of. As those references are not my property I can't post them here, however, if you're curious I'll be posting them over on the game's Discord server.


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Hi everyone ^_^

Things have been a little slow as I've been concentrating on fixes and planning the last week, so I thought now would be a good time to talk more about the planned additional characters for the school. These aren't all of the planned characters, as there are extracurricular characters, and characters for the ABDL Kindergarten, but these are the core content characters that I intend to add to the core school content.

So, without further ado, here they are:

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Renata The Queen-Bee Sporty Student - Renata is a bossy 'queen-bee' like character, from South America, with long straight brown/blonde hair and lightly tanned skin. She wears a small blue and white varsity jacket with a white sports bra underneath, and grey jogger bottoms.

Her role in the plot will be to take on the position as the leader of the athletic students social group. She'll be involved in various sports, likely being the captain of the volley-ball team primarily, but having a role on a number of competitive sports teams. Depending on the player's school reputation and interest in sports, she can either be a mean-girl friend, someone you need to suck up to, or a potential bully.

Paige The Shy Sporty Student - Paige is a shy and quiet sporty girl, she's white but not too pale, with her brunette hair in a long over-the-shoulder ponytail, she also wears makeup. In terms of clothing she wears a blue (turquoise) sports bra and matching tight sports shorts.

Her role in the plot will be as a quieter and more friendly character in the school sports content. She'll be involved in various sports, such as being on the volley-ball team, however, she'll primarily be on the track team (running). Renata may bully her to some extent (more bossing her around than full-on bullying), with players able to either join in, or to possibly stick up for her.

Veronica The Over Competitive Sporty Student - Veronica is a bit over competitive, wanting to win no-matter the costs, even happy to get physical due to her muscles and height. She is a tall and muscular lighter-skinned black girl from England, with dark hair in two short braided pigtails, and she wears a school sports jacket with a cream sweater underneath, and pants that match the jacket colours/design.

Her role in the plot will be as sporting competition, a possible rival to the character in that content. She's primarily interested in sex wrestling, and takes her practice/career in it very serious, however, she's also on the school's football (American-style) team. Her ego and competitive nature could lead to issues with the player, along with leading to bets on the outcome of big sex wrestling matches, but equally she could end up being a friend if she considers the player to be serious about their sports pursuits (or knows to avoid doing sports if they aren't good at them).

Dae-Hyun The Aloof Sporty Student - Dae-Hyun is a Korean student who wants to just concentrate on his sports career, so remains aloof. He's relatively slender, with short (slightly messy) brown hair, and wearing a school sweater-vest over a shirt, tie, and pants combo.

His role in the plot will be related to the basketball and track teams, where he'll hold high positions in each. He'll be a quiet and aloof character, who doesn't particularly want to socialise, but who will soften up to players who he thinks are putting in the effort to his hobbies (or who spend enough time trying to get closer to him). He's a bit of a pretty boy, who has a lot of interest surrounding him, however, as with most social interactions he generally avoids that kind of thing.

Hector The Jokey Sporty Student - Hector is the class clown, and likes to pull pranks. He's a taller ginger guy, with kind of messy short hairdo that's neater at the sides, wearing a shirt and tie with school pants.

His role in the plot will be as a friendly male sporty character, who just wants to get along with everyone. He's not the smartest, but with an upbeat attitude and always looking for ways to make everyone laugh, he's hard for anyone not to get along with. Other than being attached to basketball content, and maybe the sex wrestling due to his size and physique, I see him being the centre of a number of classroom encounters, or just being someone to hang out with.

Bonnie The Rocker Girl Delinquent Student - Bonnie just wants to skip class and learn to play rock music, and is generally friendly and outgoing. She's a white girl with long black hair which she has swept to one side and in front of her, wearing a button-up shirt, tie, and pleated skirt, but all of them rolled up or loosened enough to be breaching school rules.

Her role in the plot is to offer a delinquent group character who is easier to get along with, and who can get the player into some mutual trouble. She's not a bully in any way, and will instead push the character more towards skipping classes and breaking into places they shouldn't. She'll also want to start her own band, giving the player the chance to learn music and have some fun. I also see her as a potential romance option.

May The Gang Boss Delinquent Student - May is a gang boss of a girl gang, and has a high opinion of herself. She's a white French blonde with short hair in kind of bob-style cut, wearing a girly pink hoodie covered in patches and half-open, a short pink pleated skirt, and a tiara on the top of her head.

Her role in the plot will be mostly antagonistic unless the player is more criminally focussed, showing a different side of the delinquent group than Jenny and Artyom. She'll extort money out of any player she thinks that she can get away with it from, asking for regular payments with consequences (sexual and humiliating in nature generally). Equally, a more criminal player might be able to become her muscle, or even her partner in crime.

Xander The Grunge-y Delinquent Student - Xander doesn't want to be at the school, and much like Bonnie just wants to rock out. Difference is, Xander is less upbeat than her. He's a white guy with messy dark hair that hangs over his face, and wearing a band t-shirt (Altar Of Venus) with an open button-up shirt over it.

His role in the plot will be to offer a quieter delinquent character that you can get along with easier than some of the more aggressive ones. He'll be an easy friend to players, even if they become generally outcast by others. As with Bonnie, Xander will be a way to learn music and get involved in a band, though he's less of an active trouble-maker than Bonnie.

Florence The Naive Preppy Popular Student - Florence is a sweet girl, but one who is easily convinced to do things she shouldn't (which will likely eventually send her down a slutty path). She's a white girl with a blonde-brown fringed bob, wearing a button sweater with a button shirt under it, and a pleated skirt.

Her role in the plot will be as a character the player can either befriend and look after, or who they can take advantage of as she spirals into outcast status. Sweet and friendly, a number of different characters will attempt to bully her, blackmail her, or generally push her into becoming a slut. Whether she remains a popular girl, ends up an outcast, or goes a completely different direction with her corruption, will be largely down to the player's influence on her.

Tomek The Charismatic Bully Popular Student - Tomek is strong and influential, and likes to make use of that power. He's a big black guy with very short black hair, wearing a football team letterman jacket and pants.

His role in the plot is to be a popular male bully, the kind who is well-respected, attractive, and charismatic, but who has less noble intentions deep down. Tomek will be friendly, but will push for a more sexual relationship, then leveraging evidence of that as blackmail. He'll also be a potential bully for outcast players in general, quick to mock and humiliate them to look better himself. On top of this, he'll be a member of the football (American-style) team. Maybe a smart character could turn the tables on him though.

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Hopefully that all was interesting to you ^_^
 
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