- Dec 9, 2018
- 4,856
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No worries. Glad you got it solved.oh my God thank you so much brother I have a reading disability
so. it Was extra hard for me thank you so much
No worries. Glad you got it solved.oh my God thank you so much brother I have a reading disability
so. it Was extra hard for me thank you so much
oh my God thank you so much brother I have a reading disability
so. it Was extra hard for me thank you so much
Glad you got throughNo worries. Glad you got it solved.
Somehow the information from the first picture wasn't there when i started the game, luckily you had it on the previews.text
Right, should have been RELIABLE internet. The internet issues were originally a mechanism to force MC to the coffee shop frequently enough to develop a relationship with Ashley, the Barista. I don't get a lot of feedback about her so the focus has shifted away for now, but I would like to go back and re-work her a little at some point.A lack of realism does not automatically equate to bad writing. Uncle Fester's Magic Tittyjuice™ isn't particularly realistic, nor is his automated panopticon, but they both add to the story. The fact that the game takes place in a rough approximation of a corporate workspace, with plenty of fudging of the details, is not a problem as long as it serves as a vehicle for an interesting story.
I guess I can sort of see where some of the above comments are coming from in that this release doesn't add a lot of progress to the MC's key relationships, but on the other hand that's completely understandable as it rejigs some behind-the-scenes stuff and fills in a lot of details about the setting and especially the company. There are only so many hours in a day, and few of us get to spend all of them writing smut.
Enjoy your evening off and don't take the comments too hard, would be my two cents on the matter.
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Sorry, did my best with having the names listed each time and it looped back round if you misspelled the name. It will correct lower case input on the next update. The only alternative was to write a whole custom menu system to accommodate six or more choices and I didn't have time to do that at this stage.oh my God thank you so much brother I have a reading disability
so. it Was extra hard for me thank you so much
I liked Ashley, for the little we've seen of her, and would appreciate her being developed further. I think I've mentioned it before in connection with something else but don't confuse a lack of feedback with a lack of appreciation. Most of us just yell about the stuff we don't like, there are very few people marching in the streets over liking pancakes.Right, should have been RELIABLE internet. The internet issues were originally a mechanism to force MC to the coffee shop frequently enough to develop a relationship with Ashley, the Barista. I don't get a lot of feedback about her so the focus has shifted away for now, but I would like to go back and re-work her a little at some point.
I must say, since I plan on making my first save Kari-centered ; I refused Ashley but she's hot and likeable.I liked Ashley, for the little we've seen of her, and would appreciate her being developed further. I think I've mentioned it before in connection with something else but don't confuse a lack of feedback with a lack of appreciation. Most of us just yell about the stuff we don't like, there are very few people marching in the streets over liking pancakes.
please you have nothing to feel sorry about I love the gameSorry, did my best with having the names listed each time and it looped back round if you misspelled the name. It will correct lower case input on the next update. The only alternative was to write a whole custom menu system to accommodate six or more choices and I didn't have time to do that at this stage.
Please help im stuck))View attachment 1384551 View attachment 1384557 View attachment 1384564
when the game tells me to type the names of my choices I typed them like this and press enter
but I keep getting
View attachment 1384577
aaaaaaaaaaaaa
yeah I was going to bring up that I we don't spend any time with KariRight, should have been RELIABLE internet. The internet issues were originally a mechanism to force MC to the coffee shop frequently enough to develop a relationship with Ashley, the Barista. I don't get a lot of feedback about her so the focus has shifted away for now, but I would like to go back and re-work her a little at some point.
Then it occurred to me to use the excuse that the security system (and the massive amounts of data it has to send) could be conveniently blamed for the issues, but by the Lois had talked to Elon and that amused me enough that I didn't feel inclined to take it out again.
The other movies they watched (Fifty Shades of Gray and one or two that aren't named) were added in later, simply to have MC and Kari spend more time together. I'm also well aware that more of that is needed, as always time is a factor.
I've joked about not getting to shag your mother/sisters from the outset, so the Mallory storyline was supposed to be something from way out of left field that people wouldn't see coming. Then the idea of the Uncle becoming fixated on it and that there are other victims out there came after. Again it's setting up things to explore down the line.
The security system is in place so that MC can keep a benign and watchful eye on his neighbours later on, and not for any gratuitous peeping, you understand...
In the first week or two, there's a lot of "Go to Work, Come Home". At some point I need to add in MC meeting the COO on his first day and being told sorry about the lack of an office, etc, but it's pretty dry stuff and nobody's complaining about it, so it's someway down the to do list.
It's not particularly my intention to make the company the whole focus of the game - but most of us spend a significant part of our lives at work and it provides a huge amount of potential for story development and as a place to introduce new characters. Where else are you going to get a chance to interview flight attendants?
I suppose we could have an Avon Lady come by the apartment...
There will be further revelations, of course. Wait until Lois gets hold of those blueprints, for one thing. But time is always limited, and some ideas seem to flourish while others wither and die. Painfully. And publicly.
I love this game but I find myself skipping through this gameyeah I was going to bring up that I we don't spend any time with Kari
at one point I thought I did something wrong because it felt like my relationship with Kari came to a dead stop and wasn't going anywhere
in one scene I'm telling someone that I'm crazy about Kari but when I'm
View attachment 1384722
home I don't do anything to act on those feelings
I mean I'm telling people in the game that I like her but when I'm home all i do is watch TV and go to bed
I mean I'm not saying we should make unwanted advances towards her but flirt with her ask her out on a date do something to show your interest
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I'm sorry I really do love the game and I hope I'm not being too negative
but sometimes I found myself holding the skipping just to get out of the office and back to Kari
but when I'm back home with Kari nothing happens I just go to bed but now
that Kari is my girlfriend I'm hoping the game will be less repetitive in the next update
and MC will be more assertive and much more physical and affectionate with Kari
I have endless choices, I ran out of options!
I know bro but after I skipped I reloaded the game and played it properlyI love this game but I find myself skipping through this game
seems kinda...contradictory wouldn't you say?
I apologize for the harshness of my comments. Saying it was ugly writing, unintentionally personalized what was intended to be constructive criticism. It was not my intent to insult you. As I said I do like your game and hope you continue to produce it.Okay, I'm willing to concede some of those points, and much of that has to do with how quickly the plot developed and thickened.
MC was supposed to be a middle manager making $100,000 a year. His personal portfolio was inherited from his parents and was considered untouchable at this point in his life. He was basically supposed to be exiled to a failing fringe operation and then he does this amazing job turning it around and suddenly people are like wow - he's not just a useless bum relying on nepotism to get through life. The car (which I had already built for another project) was supposed to be a misjudgement - him overreaching and taking on a liability somewhat beyond his means. The thing with the apartment was clear enough I thought, Pete pushes MC to stay there until he finds a place. But it's a bit of flannel because Pete's not yet in a position to reveal the bigger picture, and it's a mechanism to put MC and Kari in the same place. Once again, things have evolved fairly quickly.
But frankly you, "Kukipett", and one or two others were so thoroughly unpleasant in your criticism that not only did I end up on the defensive but also feeling bloody-minded. There's an expression that you catch more flies with honey than vinegar.
At the end of the day, this is my first try at one of these games. I've gone out of my way to participate here, to explain my thinking and I've taken people's views on board. It's not like I'm making any money on this and it's a huge undertaking on top of a demanding job.
So let's all play nice because I'm tired of taking shit from people and of constantly having to repeat the same things.
It's a game. It's supposed to be fun. And I can tell you some of this has not been fun at all.
I liked that now Kari can officially become a girlfriend and be officially called a girlfriend!I like Kari !
Thank you for that. You're probably right in that the cash has become redundant. In the beginning, I felt like it made the passing of each day feel a little more complete, and also added to as sense that we obviously don't see every last moment of the MC's day, more like the highlights, if you see what I mean. And it's hard to feel like something that's become a part of the experience (for me at least) is just going to vanish.I apologize for the harshness of my comments. Saying it was ugly writing, unintentionally personalized what was intended to be constructive criticism. It was not my intent to insult you. As I said I do like your game and hope you continue to produce it.
In that spirit I want to suggest you ask yourself a couple questions. You need not respond here, I offer them only for your private consideration. Why did you want to make daily cash flow a burden to the player? How did you see that improving the playing experience?
There are a number of other mechanics where choices seem to result in arbitrary point assignments. For example, reducing costs by reducing the salary assigned to a position, gains a management point, and increasing costs loses one. However, costs are balanced by profits, and it often makes sense to pay more for talent to increase net profits. Or to boost morale with a resulting boost in productivity. I say this only as an observation, not a criticism. My underlying point though is that it's important that, in your own mind, you've laid out how all the various factors interact in the progression of your overall story.
This is a game under development, it's bound to change over time as you refine your vision. I support your absolute right to create the game you choose, and respect your efforts and commitment.