- Jul 19, 2020
- 152
- 36
Check the readme file. There are suggestions on things that might help, and an email address to send the save file to so I can look at it...
Check the readme file. There are suggestions on things that might help, and an email address to send the save file to so I can look at it...
Which build is the save from? What happens when you try to load it? Did you try deleting persistent data first?tuajiuthou said:(Your save file)
Donehope you are planning to continue the mod
Damn, my earliest save is day 31. I need to space them out more if older things are going to change.The next update in the 0.5.x cycle will add the discussions with Ashley and the beginnings of Bree's and Jennie's stories, so if they are your preferred girls, make sure you can circle back to Day 29 once that content is available.
I wonder if she will be jealous about him spending this time alone with Lois? Will she ask him if anything happened with her? This could be where she starts entertaining the idea that she wouldn't mind him dating Lois as well so long as he's honest with her, starting to lay the groundwork for harem content later on.Then for Week 6, with the London trip, the spotlight is on Lois (and Tilly to a lesser degree), and MC's "homecoming" if he's in a relationship with Kari - she missed him so much!
Which build is the save from? What happens when you try to load it? Did you try deleting persistent data first?
I can't even get it to load in version 0.4.7...
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eh.. I had no issues downloading the mod
Maybe I need to stagger that and pick up their stories later. I'm open to hearing what people think.Damn, my earliest save is day 31. I need to space them out more if older things are going to change.
I get that it's frustrating, and yes, I test as much as I can when I'm not doing everything else.Damn, starting a new game again?
As someone who doesn't keep a lot of saves, especially on my main playthrough when I only save at the end of the update, I don't really like when new content/scenes/(sub)plots are introduced during past events tbh. I don't really mind ctrl-skipping until a specified day to see new conent - at least when the game is not that long, plus in the case of The Roommate I still like to stop and reread some dialogues - but the longer the game gets the more tedious skipping becomes. I also think that the need to reload older saves in order to get to new scenes breaks immersion. But it's not a very big deal to me and your game is not very long plus the dialogues are always fun to revisit.Maybe I need to stagger that and pick up their stories later. I'm open to hearing what people think.
Some interesting thoughts in your post. We'll see.
That's really constructive!Damn, starting a new game again?
Complete waste of time though skipping through the context and decide which options to give best outcome.
There will DEFINITELY be a 0.5.3 release before we move on in terms of game time.Is the 0.5.2 now final, or is there still a bugfix in line?
I haven't played the latest release yet (waiting for 0.5.3) but think there's a massive difference between saves breaking because a game is riddled with bugs due to dev negligence or because—as has been the case with this game—the dev likes to go back over the released parts to tweak a variable here or a dialogue choice there. The former is a nuisance, the latter is to be expected when a game is in the early stages of development.Look, I don't know what else I can say about the problems with old saves. I do everything I can to mitigate problems, and it may be that as xtr3mx7 suggested, updates to renpy could be the source of some issues.
But I do feel that at this point the growing pains are a necessary evil.
Thank you for your reply but it seems that you're not quoting the whole post and you're the one trying to throwing shits to the fan.That's really constructive!
So, basically you're criticizing the dev for being proactive and improving his work, adding content to enrich the story and answering or catering to the requests of the community. The change in variables does exactly that and was explained in the last update.
You also might not want to skip through the whole dialogue or your choices won't make any sense, at least to you.
Choosing to wait for the final releases or at least for moments when there's a substantial amount of content seems the right thing. While you do that, there's no need to be throwing shit to the fan.
Ranting about your inconvenience won't take anyone nowhere. Much more so when the dev is always present and answering to the community.
It's in early development. It's still going to change. And I bet it's for the better.
I rarely quote posts completely as an attempt to not clutter threads with unnecessary things. But that's the only reason. There's always a reference to the original post. So, really, you're the one assuming, because I read your post carefully. I recognize the spirited use of the word assume but I give it back to you, for that exact reason.Thank you for your reply but it seems that you're not quoting the whole post [...]
And apologies to togs-games if my previous post look like "throwing shits to the fan"
Cheers all.