Getting more and more tempted to add female Ba'el to the Patreon image polls now 
wellThe links on the main post have been amended. There should no longer be issues on sex scene jumping for modded saves.
Errr, I guess the tampered saves/builds, thenwell
to be fair
it was never about "modded saves "
the only thing i (and others) did was unren the .rpa´s and/or activate the dev mode
the internal doubled define of the scenes(or the jump´s) -with the twin patch -caused the jumping , like i shown at one of my posts
anyways - thanks![]()
I think those auto-generated labels (which I think are made by the "Add from clauses to calls" option) are at least potentially not stable across builds. So even if the source files which feed into patch.rpa haven't changed between 17 and 18, the generated labels might be different due to changes in other files or some other reason. Looking at the labels that exist in 18, they are close to, but not quite in the same sort order of the file paths, which seems a bit odd to me.Cheers for looking into this. The strange thing is, on our side, when building the game and in our code, those labels aren't there. I know that RenPy can make adjustments when doing builds, but I am a little baffled by what is causing this. I'm still thinking that where others have rebuilt this, it may have populated those labels automatically... We are seeing if there is anything we can do with a further build to prevent it from happening
Aside from that, I hope everyone has enjoyed the update!
Thanks a lot for your help with trying to sort it - very much appreciated. I'm far from a skilled programmer, so it was all a little confusing, but HOPEFULLY, the issue is sorted moving forward!I think those auto-generated labels (which I think are made by the "Add from clauses to calls" option) are at least potentially not stable across builds. So even if the source files which feed into patch.rpa haven't changed between 17 and 18, the generated labels might be different due to changes in other files or some other reason. Looking at the labels that exist in 18, they are close to, but not quite in the same sort order of the file paths, which seems a bit odd to me.
I think the simplest fix (which still allows you to not re-release the patch when it didn't change) is to manually label the call sites (adding the "from <label>" in the source), but I'm no RenPy expert so there could be a better way.
At the risk of being repetitive, I'll agree with what Beohser said: this wasn't related to anything about modding or rebuilding or unren. Anyone would experience the scene skipping bug of the duplicate labels just by installing the original 18, adding the original twins patch, and playing through the twins foursome scene (scene 67).
Anyway, thanks for being so responsive, and great work on VN.
not that we know i didnt see any update only download for this oneHey everyone, is there any way of updating the game to the latest version without having to re-download it all the way from the beginning when playing on PC?!
Dolphins, Sharks and Whales have sex. Dolphins actually enjoy having sex according to marine biologists and they actually have pod orgies even with the young apparently. Not sure what else have sex in the ocean, but there are probably a lot more that we don't really know about.Ever since I learn about Realm 4 a few months back I have always wondered how does the MC interacts with the residents of that realm. Are they underwater? The MC is a vampire, so he probably won't die of drowning but how will they talk? Will there be some kind of Aquaman's City of Atlantis of some sort? How they even have sex? It seems like the girls don't even have pussy, and most females aquatic/marine lifes actually release their eggs which then the males fertilize the eggs with their sperm, there is no recreational sex per seBut then, I never asked because it is part of the mystery, the not knowing. Anyway, I can think of many ways of doing it, instead I am looking forward on how it will unfold
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I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/scripts/core/__init__.rpy", line 55, in <module>
AttributeError: type object 'Realm' has no attribute 'max_id'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "scripts/core/__init__.rpyc", line 8, in script
File "/Users/airbook/Downloads/LGP/renpy-8.0.3-sdk/renpy/ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/Users/airbook/Downloads/LGP/renpy-8.0.3-sdk/renpy/python.py", line 1061, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/core/__init__.rpy", line 55, in <module>
File "/Users/airbook/Downloads/LGP/renpy-8.0.3-sdk/renpy/exports.py", line 2776, in load_module
renpy.game.context().run(node)
File "scripts/core/variables.rpymc", line 124, in script
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/site-packages/future/utils/__init__.py", line 441, in raise_
File "scripts/core/variables.rpymc", line 124, in script
File "/Users/airbook/Downloads/LGP/renpy-8.0.3-sdk/renpy/ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/Users/airbook/Downloads/LGP/renpy-8.0.3-sdk/renpy/python.py", line 1061, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/core/variables.rpym", line 125, in <module>
File "game/scripts/utils/record.rpym", line 89, in create_by
File "game/scripts/utils/record.rpym", line 55, in create
AttributeError: type object 'Realm' has no attribute 'max_id'
macOS-10.16-x86_64-i386-64bit x86_64
Ren'Py 8.0.3.22090809
Tue Apr 18 17:14:34 2023
It looks like you are using the RenPy 8 launcher. You will need to either launch the game normally or by using the RenPy 7 launcher as that was the one it was built usingAlways get this error when opening the game? anyone know a fix?Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/scripts/core/__init__.rpy", line 55, in <module> AttributeError: type object 'Realm' has no attribute 'max_id' -- Full Traceback ------------------------------------------------------------ Full traceback: File "scripts/core/__init__.rpyc", line 8, in script File "/Users/airbook/Downloads/LGP/renpy-8.0.3-sdk/renpy/ast.py", line 1131, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "/Users/airbook/Downloads/LGP/renpy-8.0.3-sdk/renpy/python.py", line 1061, in py_exec_bytecode exec(bytecode, globals, locals) File "game/scripts/core/__init__.rpy", line 55, in <module> File "/Users/airbook/Downloads/LGP/renpy-8.0.3-sdk/renpy/exports.py", line 2776, in load_module renpy.game.context().run(node) File "scripts/core/variables.rpymc", line 124, in script File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/site-packages/future/utils/__init__.py", line 441, in raise_ File "scripts/core/variables.rpymc", line 124, in script File "/Users/airbook/Downloads/LGP/renpy-8.0.3-sdk/renpy/ast.py", line 1131, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "/Users/airbook/Downloads/LGP/renpy-8.0.3-sdk/renpy/python.py", line 1061, in py_exec_bytecode exec(bytecode, globals, locals) File "game/scripts/core/variables.rpym", line 125, in <module> File "game/scripts/utils/record.rpym", line 89, in create_by File "game/scripts/utils/record.rpym", line 55, in create AttributeError: type object 'Realm' has no attribute 'max_id' macOS-10.16-x86_64-i386-64bit x86_64 Ren'Py 8.0.3.22090809 Tue Apr 18 17:14:34 2023
Oops... ThanksView attachment 2552422
I sugest that before you do read the 2 foregoing pages carefully !