NotTheReal16

Active Member
May 18, 2018
541
363
It's in the OP, download the PC version unzip it take the game folder and merge it with the older one in the autorun folder in your Mac version.
The path is: Right click on you game icon/Show package Contents/Contents/Resources/Autorun.
Drag and drop the game folder onto the autorun folder while holding the alt key on your keyboard, click merge in the pop up menu that will appear, and you are good to go.
For the future repeat these steps if you need to update and the Mac version is not available, just take a look a the script number version before ( it's inside the game folder), and verify that is the same or else this operation will not work. :)
Ok thanks!!
 
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Jan 11, 2020
3
2
It's in the OP, download the PC version unzip it take the game folder and merge it with the older one in the autorun folder in your Mac version.
The path is: Right click on you game icon/Show package Contents/Contents/Resources/Autorun.
Drag and drop the game folder onto the autorun folder while holding the alt key on your keyboard, click merge in the pop up menu that will appear, and you are good to go.
For the future repeat these steps if you need to update and the Mac version is not available, just take a look a the script number version before ( it's inside the game folder), and verify that is the same or else this operation will not work. :)
Hi Dylan, thanks for the guide! This doesn't appear to be working for me, instead I get a popup saying "The application "TheSevenRealms" can't be opened". Usually this is just a matter of telling the antivirus that it's ok to open, but I don't think that's the case this time. Any idea what might be happening?
Thanks

EDIT: Just tested the stock v0.18 file and that doesn't appear to be opening either.
 
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Dylan741

Forum Fanatic
Nov 18, 2019
4,727
9,742
Hi Dylan, thanks for the guide! This doesn't appear to be working for me, instead I get a popup saying "The application "TheSevenRealms" can't be opened". Usually this is just a matter of telling the antivirus that it's ok to open, but I don't think that's the case this time. Any idea what might be happening?
Thanks
You're welcome.
Your problem is not due to the antivirus but to an issue with the executable permission ( it can happen when you unzip the file), you can fix it with this script made by goobdoob, I used it in the past and it worked perfectly. :)
Here the link: https://f95zone.to/threads/permission-fixer-for-mac-and-linux.24233/
 
Jan 11, 2020
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L3z1l3

Member
Aug 19, 2018
446
1,666
I've a bug with Twins patch installed where during the sex scene with Tasha in v0.17 after a menu choice it suddenly changes to a foursome sex scene with the bondmates.
If I remove the patch files for v0.17 the Tasha sex scene continues without a problem.

Edit: I managed to fix it somehow by readding the patch, unpack with unren and adding the WT mod afterwards.
It was probably caused by doing the same in the wrong order previously and overwriting something by accident.
 
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Blubberino

Member
Mar 25, 2017
106
207
Got around to playing the latest update, good work as usual. Well, for the most part. That last choice isn't well done at all imo. Why have Atlas lie? Goes 100% against the characterization you gave him for literally the whole game up to now. If he decided to tell Lucius and side with the Demons he would say it outright and make sure the girls couldnt mess things up.

Still the obvious choice of course, but feels bad to do something as out of character as lying for no other reason than to avoid a bit of personal conflict.
 
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RSnark

New Member
Aug 10, 2017
9
4
I'd found out about this game via ShoeLace's Twitter; Thanks SeptCloud for sharing with us here. Was really fun playing through the current offerings - the leap in animation & render quality in the latest version's content is really outstanding (especially in contrast to the early versions' scenes) and sets TSR apart from other titles. Big, big props to the team!

Some questions I'm curious about:

1. I understand the Steam version will only receive releases when the Realms are fully completed. Am looking forward to Realm 2's Steam release and hoping to grab a bundle eventually.
Do you find the that it might make sense to somehow have the Steam version receive updates as they come (i.e. 0.18, 0.19, and so on - I understand the itch.io version releases work as such)? Is the only-full-releases due to limitations on Steam platform or simply for pricing strategy?

2. I hadn't managed to fully understand how releases work on itch.io, although having read through the description and some comments there. From what I can tell, buying the game for $9.99 gets us "access to Realm 1 & 2 on Itch" (as per SeptCloud's comment there).
Does this mean $9.99 is only for Realm 1 and 2's versions; or is the one-time $9.99 to provide all future updates as well?
Either way, even if it's only Realm 1+2, it's already cheaper than the Steam release for $9.99 that only gets us Realm 1 (Realm 2 to be sold separately) - making itch.io the more "attractive" option personally (as the Steam version doesn't offer any exclusive content, aside from Steam achievements and whatnot), on top of having access to updates as they come while the Steam version has to wait for the full Realm release. Am I understanding this accurately?

3. From reading across this thread, I understand the "Twins Patch" exists due to Patreon's rules & regulations. Do the itch.io and Steam versions have the patch built in, or will they require a separate patch download and installation as well?

Thanks again for the awesome game!
 
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SeptCloud

Creator of The Seven Realms
Game Developer
May 4, 2021
644
4,224
I'd found out about this game via ShoeLace's Twitter; Thanks SeptCloud for sharing with us here. Was really fun playing through the current offerings - the leap in animation & render quality in the latest version's content is really outstanding (especially in contrast to the early versions' scenes) and sets TSR apart from other titles. Big, big props to the team!

Some questions I'm curious about:

1. I understand the Steam version will only receive releases when the Realms are fully completed. Am looking forward to Realm 2's Steam release and hoping to grab a bundle eventually.
Do you find the that it might make sense to somehow have the Steam version receive updates as they come (i.e. 0.18, 0.19, and so on - I understand the itch.io version releases work as such)? Is the only-full-releases due to limitations on Steam platform or simply for pricing strategy?

2. I hadn't managed to fully understand how releases work on itch.io, although having read through the description and some comments there. From what I can tell, buying the game for $9.99 gets us "access to Realm 1 & 2 on Itch" (as per SeptCloud's comment there).
Does this mean $9.99 is only for Realm 1 and 2's versions; or is the one-time $9.99 to provide all future updates as well?
Either way, even if it's only Realm 1+2, it's already cheaper than the Steam release for $9.99 that only gets us Realm 1 (Realm 2 to be sold separately) - making itch.io the more "attractive" option personally (as the Steam version doesn't offer any exclusive content, aside from Steam achievements and whatnot), on top of having access to updates as they come while the Steam version has to wait for the full Realm release. Am I understanding this accurately?

3. From reading across this thread, I understand the "Twins Patch" exists due to Patreon's rules & regulations. Do the itch.io and Steam versions have the patch built in, or will they require a separate patch download and installation as well?

Thanks again for the awesome game!
Hey. Thanks very much; I'm glad you're enjoying the game!

1) We initially considered releasing smaller updates on Steam as we do elsewhere, but we opted only to do full episode releases on Steam for various reasons. Part of it was due to the scope. If we had launched the game in early access and continued updating there for all seven realms without separate full releases, we likely wouldn't have been able to afford to finish the game. Breaking it up into individual stand-alone episodes made more sense for us from a development standpoint and should reduce the chance of bugs for the "finalised" version.

2) Buying on Itch will get you access to Realm 1 & 2. Future Realms will be stand-alone games sold separately (and the future Realms will be bigger in scale than Realms 1 & 2). We initially released Realm 1 for free but then made it paid when we launched on Steam. We didn't continue raising the price with the work-in-progress Realm 2 updates, but upon completion, we may do. We still have to work out how best to do it. Buying on Itch is currently the cheaper option for the game alone, but Realm 2 is a work in progress. Pledging to Patreon can get you the updates early, and we offer numerous other rewards and benefits for subscribing each month.

3) We don't currently plan to release this content on our platforms.

Have a good one, mate!
 
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