change log
New Content:
• New monster girls exclusive to endless mode:
Vixen (VA:
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• New status ailment: Mute.
You can't use skills when you are muted. Exclusive to Vixen for now.
• New debuff state: Fragile.
You would take more damage when you are fragile. Exclusive to Vixen for now.
• Tutorial overhaul!
We made the intro more friendly to new players to this genre. Also added a bit of storytelling.
System Adjustment:
• Throwing Teleportation Potion at an enemy readying a skill will result in two possible outcome, depending on the skill:
1. If it's a close distance directional skill, the effect prediction (red tiles) will move with the enemy.
2. If it's a long distance targeting skill (Vampiress' frozen arrow or Angel's arrow rain), the enemy will suspend their attacks.
• When the player teleports, no matter the reason, enemies who are readying their targeting skill will suspend their attacks.
• Sword Maiden's jump slash skill nerfed: Moving distance reduced from 3 to 2.\
• Digging or Bombing can now break the walls, obstacles, and traps in EVERY part of the dungeon. (Not the safehouse FYI) However, there is a maximum border limit for wall breaking.
• Chance to obtain soul when digging or bombing the wall.
• You will now lose HP, SP and durability at the resting spot if you get hurt or use skills.
• Pickaxe now has the passive ability of breaking walls on normal attack. Respectively, Its skill changes to "Hard Digging".
• Avalanche Crash (for both the player and Amazon) will now break the walls or obstacles 1 tile around its user. Also, the SP cost is increased.
• New forging effect add to: Panacea, True Sight Potion, Haste Potion, Teleportation Potion, Digging Stone, Quake Stone.
• Blink Strike (for both the player and Maid) won't have corner blocking any more.
• Some of the Boss's charging attacks will now break walls and obstacles.
• Now when player or enemies fall into water or holes, they will lose HP, and teleport to the nearest land. If it's items that fall, they would be lost.
• Players can now walk diagonally across water or floor holes. You still can't walk across corner of walls or obstacles; please utilize other skills if you must.
• Players can now attack or throw items toward water and floor holes. Some movement skills will not work on water since you can't swim. Duh.
Other Changes:
• The Boss will now flash when attacked. (There used to be some problem with it, but we found an alternative solution)
• Doroelle and Rezia now won't be affected with the Teleportation Potion.
• Monster Girls will now have only last words upon death instead of having hurt voice played simultaneously.
• Optimize map object and special effect rendering order. Due to RM's code limit, I did my best.
• Japanese / English translation fix.
(A big one for English! If you find any weird wording, please kindly tell us.)
• UI adjustment to the item tabs
• Some minor UI adjustments
• Some minor animation changes
Bug Fix:
• Fixed the bug that upon entering the boss room after being defeated, the boss would shrink.
• Other miscellaneous fixes.