- Mar 1, 2019
- 120
- 146
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its starts to sound like the game is to hart for you dude
just use a weapon with healing from scepter scrap or a enchanted scepter one
and dont let them surround you
you can also use a high damage weapon to clear a room and then swap to scepter to heal and repeat
For a v0.04, it actually contains tons of well done sex animations, around 5 I think (?) and each with two variations plus one with the main girl (though the absence of gallery is a big letdown atm so it's hard to review some h-scene like the maid's in the green dungeon who is situated pretty far away). The demo can go over 6 hours+ if you're aiming to complete the 'Soul Imprint'.This looks promising, except its a very early version. Will check in here in a year or so. Guess by that point the work will have to pick up.
saves are automatically done even during mid-gameWhere one can save?
Lol that's actually what you should expect from a Dark Soul-y rpg right? Getting killed by even the weakest mobs right from the start. But in all seriousness, when you know the overall mechanics of the game, you can see that it's actually easier and less punishing than Pokemon/Etrian Mystery Dungeon. Give it more tries and you'll see what I mean. Tbh, I personally prefer the dynamism of this hgame over Pokemon/Etrian Mystery Dungeon. The impact and effect of the attack/skill are quite eye-candy.Dark Souls meets Pokemon Mystery Dungeon. Get killed by a rat at full HP. Maybe some balancing? I dunno, just feels like trial and error is heavy.
Die to leave. Hopefully there will be a proper way to exit the dungeon in future content.Is there a way to exit the dungeon or do you have to die to leave?