4.30 star(s) 35 Votes

nvoim

Member
Nov 9, 2019
235
142
229
Absolute cinema, lol.

Why don't you bring True Sight Potions and use them to reveal all traps? Diving to end game labyrinths without them is like asking for Dark Soul experiences.
How are people getting enough True Sight Potions to reliably clear traps? I find maybe 2 in a run and if you want to spend an obscene amount of souls you can get maybe two more, which covers less than half the floors. I have been buying the trap reveal and trap protection necklaces for my boss runs but that's the closest I can get to consistency
 

Blfac

Newbie
Sep 11, 2021
20
7
178
How are people getting enough True Sight Potions to reliably clear traps? I find maybe 2 in a run and if you want to spend an obscene amount of souls you can get maybe two more, which covers less than half the floors. I have been buying the trap reveal and trap protection necklaces for my boss runs but that's the closest I can get to consistency
I don't know if difficulty changes things or not but the portal to the second boss to the foggy area have a high chance to get true sight portions, either that or I'm very lucky
 

Vangread

Member
Feb 22, 2018
127
78
283
How are people getting enough True Sight Potions to reliably clear traps? I find maybe 2 in a run and if you want to spend an obscene amount of souls you can get maybe two more, which covers less than half the floors. I have been buying the trap reveal and trap protection necklaces for my boss runs but that's the closest I can get to consistency
I don't know if difficulty changes things or not but the portal to the second boss to the foggy area have a high chance to get true sight portions, either that or I'm very lucky
Just like Blfac said, you will always get a True Sight potion for free at the starting deserted area of 3rd boss (or you can call it area after defeating 2nd boss, mind you). This place also give you multiple medium souls, a bell and the most important item in the game - Soul Drop.

You can also buy the potions from Rezia, if RNG blesses you and you have enough souls though...

P/s: I always carry from 10 to 12 True Sight potions when ever I dive.
 

harryblum

New Member
Jan 11, 2018
10
4
39
I got a lizard tail but skewer never asked for it? I've been keeping it around but 15 weight is a lot and I can't put it in the storage.
I went past a point where I got a notice saying all side quests will be left incomplete, was this counted as one of them?
 

Vangread

Member
Feb 22, 2018
127
78
283
I got a lizard tail but skewer never asked for it? I've been keeping it around but 15 weight is a lot and I can't put it in the storage.
I went past a point where I got a notice saying all side quests will be left incomplete, was this counted as one of them?
Did you use the save from beta versions to play with full release version?
 

rojoracing53

Member
Oct 4, 2020
189
140
279
I got a lizard tail but skewer never asked for it? I've been keeping it around but 15 weight is a lot and I can't put it in the storage.
I went past a point where I got a notice saying all side quests will be left incomplete, was this counted as one of them?
She asked in my first playthrough before the 3rd boss and I give it to her, the prize was underwelming though. Now that I think about it, she hasn't asked for it on my second playthrough, and I'm already past the 3rd boss. I am progressing much quicker this time through, so maybe I progressed too fast and didn't progress through enough days to trigger the event, but maybe it'll still happen.
 

Vangread

Member
Feb 22, 2018
127
78
283
By the god of blacksmith! The 5th boss is fucking nut!

It deals massive amount of damage along with multiple hits, as well as having huge AOE range. Without weapons with abilities to move or leap, fighting this thing is a fucking torture!

It also has adaptive shields that activate when a certain amount of elemental damage is received, which forces you to change weapons with different elements.

The most broken thing about this boss is that it has skill called reflective shield, which requires you to pay attention to your log or its behavior. If you attack it when this skill is still active, you will 100% be downed because your pitiful max HP can't keep up with the massive damage values of your weapons being reflect back to you. This skill lasts for 8 turn but I feel like 8 hours. Oh god...

The person we rescue after defeating the boss though... Holy cow! She is hella thicc and gorgeous! The ara ara mommy voice... man, it's HARD for me not to feel things...
 
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foolfirefly

New Member
Jul 21, 2022
12
21
128
I don't know if I'm just playing the game wrong but what's going on with the last area? What does the game even expect you to do when you walk into a room that looks like this?? View attachment 5586317

This isn't even uncommon???
There're things more "fun" than this for the last areas. If going into new area and you see red flash, you'll meet with one of these variants: a warning that's it's a dangerous area, with more enemies than this in a smaller room, same for all rooms in the floor; or all walls disappeared, you're in a big map with everything can see and will chase you.
 

Vangread

Member
Feb 22, 2018
127
78
283
There're things more "fun" than this for the last areas. If going into new area and you see red flash, you'll meet with one of these variants: a warning that's it's a dangerous area, with more enemies than this in a smaller room, same for all rooms in the floor; or all walls disappeared, you're in a big map with everything can see and will chase you.
On the bright side, this will net you a massive amount of souls and rare materials. This will burn your Soul Drops supply though.
 

Ranoyos

Member
Jan 6, 2019
202
397
299
Note that unidentified accessories STILL drop and also still remain in the item pool(aka you can still purchase from skewer's shop). Only downside is an random negative stat effect that comes applied with unidentified accessories, and the inability for the broken accessory to be converted into essence upon breaking. (Most accessories don't give great bonuses, or they get watered down after breaking anyways.)

(Personally, the most useful accessory essence is the lifting ring anyways,and that comes already identifiable since the beginning of the game.Stack lifting ring essences on lifting rings and then you can get +8 max weight!)
 
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Tavee

Member
Nov 15, 2018
155
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199
Where was the memories of hero 9?
Okay, since no one answered me. I got the memories of hero 9 at Barrier of Gloom. I think this should be in the place prior to the 3rd boss. Here's an image of the area because visual context helps more than words. 1767500282870.png
 
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Vangread

Member
Feb 22, 2018
127
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283
WARNING: DO NOT UPDATE THE GAME TO VERSION 1.05!!!

The game has been just updated not long ago and the bells, either in item or stationary form, are no longer worked.

The game will put in a complete soft lock state and only black screen remain.

To everyone, keep playing with ver1.04 until further notice.

Edit: @JakeMSG The dev just changed Stanga's shop, which give more (but not all) modifiers. Previously, only three, now they added 3 more, totally 6. Still underwhelming. I hope this update won't mess with your Stanga' shop mod.
 
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JakeMSG

Active Member
Jul 2, 2017
772
1,550
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WARNING: DO NOT UPDATE THE GAME TO VERSION 1.05!!!

The game has been just updated not long ago and the bells, either in item or stationary form, are no longer worked.

The game will put in a complete soft lock state and only black screen remain.

To everyone, keep playing with ver1.04 until further notice.

Edit: @JakeMSG The dev just changed Stanga's shop, which give more (but not all) modifiers. Previously, only three, now they added 3 more, totally 6. Still underwhelming. I hope this update won't mess with your Stanga' shop mod.
You mean he added 3 new powerups? Since normally you can see 5 at once.

Either way, Ason probably changed the plugin itself if that's the case, so I'll have to update the mod whenever I get the chance.
 

Vangread

Member
Feb 22, 2018
127
78
283
You mean he added 3 new powerups? Since normally you can see 5 at once.

Either way, Ason probably changed the plugin itself if that's the case, so I'll have to update the mod whenever I get the chance.
Here the change log involving Stanga's shop:

Number of Stanga's Magic Implantation options increased to 6. (Applicable after loading a save file and passing days in-game.)

You can check new changes on Steam:
 
4.30 star(s) 35 Votes