Update Short about the game:
The setting is a dark school of power where politics, desire, and ancient forces collide. Carve your path by Brain, Brawn, Charm, or Will. Make allies, break bargains, and choose whether you bend others to your design or build something gentler with someone who trusts you. Expect branching nights, choice-informed dreams, and consequences that ripple into the endings. Play to dominate. Play to partner. Play to see the truth that was hidden all along.
What changed since the last update (short, spoiler-free):
- Added and finished the whole day 2.
- Longer intro and pacing improvements. The opening now sets tone and stakes more clearly so player choices land earlier.
- More story beats across Days 1 and 2. Additional scenes deepen character motivations and give you more meaningful decisions.
- New private locations. Several intimate spaces and 8 different characters that you can be intimate with. But not on the same run.
- Distinct relationship branches.
- Dream sequences that react to your choices.
- A persistent supernatural presence. A creeping force can now influences scenes and can change the flow of the game if you trigger it.
- Mechanics tied to choices. A few new checks and flags matter for access and outcomes so builds and stats influence narrative availability.
- Writing polish and toning. Tightened prose, clearer beats, and a few scene rewrites to improve emotional impact.
- The first version was around 90 something passages, this update itself adds another 270 something passages.
Tips
- Try repeat runs. To see the different outcomes.
- Pay attention to small checks and choices early. They unlock scenes you will not see otherwise.
- Also you have different outcomes in the houses depending on how close you are to the House leader.
I already reported in the update and it should show up on the front page when they get to it. I hope you will have fun playing
