The State of Porn Gaming

Porn Gaming...


  • Total voters
    161
  • Poll closed .

MarshmallowCasserole

Active Member
Jun 7, 2018
647
1,622
Dude, Evakkiss create UGLY art. Storyline - brilliant. Arts - disaster.
Definitely better than Dark "Can't draw a pretty face to save my life" Cookie. They have a point, money voted for incest harem, incest harems we will get.

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I'm just happy Sierra Lee is doing reasonably well, that is all.
 
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Count Morado

Conversation Conqueror
Respected User
Jan 21, 2022
7,097
13,299
Definitely better than Dark "Can't draw a pretty face to save my life" Cookie. They have a point, money voted for incest harem, incest harems we will get.

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I'm just happy Sierra Lee is doing reasonably well, that is all.
While yes, DarkCookie has a unique style which has evolved over the years - the image you post as an example I believe is fan art because that's not a current character in the game (edit: I am wrong). And yeah, I think he could still use improvement.

However, he is creating his own characters and not just and then coloring inside the lines. So the two art styles can't be compared stylistically to each other. One is creating, the other is tracing. Neither is worse than the other - just different.
 
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MarshmallowCasserole

Active Member
Jun 7, 2018
647
1,622
the image you post as an example I believe is fan art because that's not a current character in the game. And yeah, I think he could still use improvement.
It's literally the screenshot for the game here on f95 (I am not downloading and installing these two games just to make a post in GD, I'm not so deranged). That Evakiss is tracing is obvious even without the interview, but to me, end result matters more than the process (as long as they don't outright steal). And DC's art is... not what I want in my games, let's put it this way.

This is all really tangential to the point. I can grant you that both these games' art... could still use improvement, to use your wording. A HELL OF A LOT IMPROVEMENT. But the point is, a big amount of popular games are stupid incest harems. STS is not the only one.
 
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Count Morado

Conversation Conqueror
Respected User
Jan 21, 2022
7,097
13,299
It's literally the screenshot for the game here on f95 (I am not downloading and installing these two games just to make a post in GD, I'm not so deranged). That Evakiss is tracing is obvious even without the interview, but to me, end result matters more than the process (as long as they don't outright steal). And DC's art is... not what I want in my games, let's put it this way.

This is all really tangential to the point. I can grant you that both these games... still use improvement, to use your wording. A HELL OF A LOT IMPROVEMENT. But the point is, an big amount of popular games are stupid incest harems. STS is not the only one.
I am wrong. You are right about that being from the game. The face was not done well to the point I couldn't recognize the character. I found the image. I apologize.
 

Gwedelino

Well-Known Member
Game Developer
Sep 4, 2017
1,025
2,086
As an aside, I also think the way paetrons voting/rewards are set up make progress impossible. Everybody wants their thing in it and then devs have to work to implement all these side content for them and end up never going anywhere and those are the one's that at least do something with their works.
That's one thing I clearly dislike about Patreon, but it's all the developers' fault.

You can clearly have a Patreon without using "voting power" as a reward.

People who are making games should always have a clear storyboard and stick to it.

It's not very surprising to see games whose development drags on if the creator keeps asking his supporters the path to take.
 
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Friedrich Nietzsche

New Member
Dec 1, 2022
9
10
No. If you want to play game, then visit latest update section.
If you want to praise some kind of cheap drawing, (I don't care btw) you can stay in this thread all day long.
 

MidnightArrow

Member
Aug 22, 2021
499
429
Yes, the bend-twist-front back-side to side system is really a torture. I really understand devs a lot after I learning DAZ.
That's forward kinematics and it's actually very useful. The problem is you supposed to use a rig that lets you switch between FK and inverse kinematics on the fly, and Daz doesn't have one. Their "IK chains" are useless because the end effectors (the hands and feet) don't have IK goals, so they can't attach to anything in the 3d world without a shitload of wobble every time you move their bodies.

So basically people are creating porn games inside a program that can't make two characters touch realistically.
 
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Friedrich Nietzsche

New Member
Dec 1, 2022
9
10
I waiting examples for comparison
"some kind of cheap drawing" and still better than 90% of 2d games
No, boy. You are just fanboy and clearly don't know how to use latest updates section.
Or just your graphic taste is like Nietzsche's mental health at the end of his life.
 

trektant

Newbie
Oct 28, 2017
73
146
There's a lot of little cult fanbases around for shitty porn games and it's not limited to western stuff at all. But since western's the topic I'll name some of the big uns. Being a Dik, Our Red String, and Summertime Saga. All fucking suck at the actual porn and yet they stand out. Why? Personable design and tard wrangling. That is, effort went into developing their userbase (although how much was deliberately from the devs themselves I dunno, I can't be bothered to look too deeply into those boring games).

Japs have been mass producing generic tripe for years and yet maintain a stable market because of anime's cultural relevance.
 

Pr0GamerJohnny

Forum Fanatic
Sep 7, 2022
5,316
7,571
That's forward kinematics and it's actually very useful. The problem is you supposed to use a rig that lets you switch between FK and inverse kinematics on the fly, and Daz doesn't have one. Their "IK chains" are useless because the end effectors (the hands and feet) don't have IK goals, so they can't attach to anything in the 3d world without a shitload of wobble every time you move their bodies.

So basically people are creating porn games inside a program that can't make two characters touch realistically.
ive often wondered how difficult it'd be to get a decent renderer setup in 3ds because everything else is SO MUCH easier there and you have way more control....
 

PTSdev

Member
Oct 21, 2019
102
288
The main issue is that people hope to make money by going into hyper early access. Early access is great when a game is at least in alpha stage, as it allows the developer to react to customer feedback before the game ships. There are lots of examples for EA done right in the general gaming market. Usually, it's fairly easy to spot the scams.

I mean, why on earth would you start a Patreon if your game has a version number like 0.001. What's the point? If the demo is more like a proof of concept, it's fine, but releasing buggy and incomplete software should not be rewarded with money. The worst offenders are games with Patreon "paywalls". Just... why? Stop being greedy, you're not ActivisionBlizzard. Put out quality first. People love rewarding quality - just look at games like Pale Carnations or Fetish Locator.

If you say that you need the money for development, you've got to have a clear plan. So many games are just meandering endlessly, because it's the best way to milk supporters. Of course, it's also the fault of the backers. Personally, I wouldn't pay for promises. I only back projects on Patreon which already have a lot of content and look like they're going to be finished.

Last point: Porn games are still in their wild west stage, at least outside of Japan. People see a thriving market and want to participate, which is completely understandable. If you look at gaming history, we've had developments like this before. The crash is bound to happen. Maybe not this year, maybe not the next. But the hyper early acccess bubble will implode at some point.
 

MidnightArrow

Member
Aug 22, 2021
499
429
ive often wondered how difficult it'd be to get a decent renderer setup in 3ds because everything else is SO MUCH easier there and you have way more control....
Afaik 3dsMax is for archviz, not character animation. Maya is Autodesk's character animation program.
 

Pr0GamerJohnny

Forum Fanatic
Sep 7, 2022
5,316
7,571
Afaik 3dsMax is for archviz, not character animation. Maya is Autodesk's character animation program.
you can do animation in both, I think of maya as better for human and creature character creation- better extrusion tools for that etc, 3ds more for creating statics and furniture - but as for as animation goes 3ds still top tier for keyframe or spline animations - but in either case both are light years ahead of daz for full features - daz is sooo cumbersome for skin mesh edits or sliders on the fly. 3dsm Design is their brand specifically for cad/architectural users.

Like have you ever tried to reassign bone weight distributions in daz? It's a nightmare! Is everyone just using daz because the initial learning curve of purchasing assets and importing is lower?
 

MidnightArrow

Member
Aug 22, 2021
499
429
Like have you ever tried to reassign bone weight distributions in daz? It's a nightmare!
Half the time the geometry editor won't even register that I'm trying to select vertices, I'm not touching the fucking weight painting tools with a ten-foot pole.

Is everyone just using daz because the initial learning curve of purchasing assets and importing is lower?
100x true, yes.
 
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Friedrich Nietzsche

New Member
Dec 1, 2022
9
10
Like have you ever tried to reassign bone weight distributions in daz? It's a nightmare! Is everyone just using daz because the initial learning curve of purchasing assets and importing is lower?
Yeah, generally game developers are not 3D artist. And I don't think most of developers even purchasing any asset.