RPGM The Succubus Temptation Games [v0.1.4] [Alice's Yuri Paradise]

5.00 star(s) 4 Votes

Nait Sieve

Active Member
Mar 5, 2021
922
1,135
questions:
- how impactful will the stats lust, domination and purity be? will they eventually lock you into one of three routes/endings? or will i simply have trouble winning later in the game if i have 30 lust already now?
- is Lauretta's delivery something that isn't implemented yet? and if it already is: what's the trigger to continue with her?
- will the futa content be optional? will we become a futa or will an npc or two be ones? as a guy myself i personally woudn't mind playing as a futa myself but woud rather avoid npc ones.

suggestions:
- in quite a few but not all cases there are names missing when someone speaks. for the sake of better readability you may want to look over the dialogues again and add names consistently where needed.
- placing arrows or something on map transition spots woud be sweet. i mean, i'm kinda sure that i've explored everywhere, but checking all the corner spots on the maps isn't particularly fun.
- giving us a message to inform us that we've reached the end of current content, be it with the general plot or character routes, is always nice.
- maybe it's just me, but i feel like many of the QT-events shoud be easy. perhaps not when a high class succubus assaults you, or fights in general, but simple temptation imho shoudn't be about a button-mashing skill check. if i'm tempted then i don't press anything anyway. to me an easy token resistance seems enough to say no. or (depending on its function in the game) you coud tie the difficulty to the lust stat, where it becomes harder to nope out the higher your corruption goes.
 
Oct 31, 2017
164
454
This sounds really intruiging. Lesdom corruption stuff I want more of in general. Just not sure if i might want to wait and see if this keeps getting updates and how much there content there will be in general
 

GreenDark

Member
Jul 25, 2018
353
994
This is a nice surprise. I admit I was skeptical because of the Koikatsu + RPGM combo but I'm glad I gave it a try anyway.
I hope that when you add futa, it's completely optional. I'd hate to have any of these lovely characters locked off because the only way to progress with them is to either grow a dick or to take theirs.
 

Alice Tokikaze

New Member
Jul 14, 2024
12
65
questions:
- how impactful will the stats lust, domination and purity be? will they eventually lock you into one of three routes/endings? or will i simply have trouble winning later in the game if i have 30 lust already now?
- is Lauretta's delivery something that isn't implemented yet? and if it already is: what's the trigger to continue with her?
- will the futa content be optional? will we become a futa or will an npc or two be ones? as a guy myself i personally woudn't mind playing as a futa myself but woud rather avoid npc ones.

suggestions:
- in quite a few but not all cases there are names missing when someone speaks. for the sake of better readability you may want to look over the dialogues again and add names consistently where needed.
- placing arrows or something on map transition spots woud be sweet. i mean, i'm kinda sure that i've explored everywhere, but checking all the corner spots on the maps isn't particularly fun.
- giving us a message to inform us that we've reached the end of current content, be it with the general plot or character routes, is always nice.
- maybe it's just me, but i feel like many of the QT-events shoud be easy. perhaps not when a high class succubus assaults you, or fights in general, but simple temptation imho shoudn't be about a button-mashing skill check. if i'm tempted then i don't press anything anyway. to me an easy token resistance seems enough to say no. or (depending on its function in the game) you coud tie the difficulty to the lust stat, where it becomes harder to nope out the higher your corruption goes.

- The stats won't lock off different routes; eventually, when, in the long future, I make the final fight, it will affect the different endings you get. It's okay if you do end up with a lot because I do intend to add more ways to lower it in the future.
- It's not implemented yet; that's actually my way of cutting off the current content with Lauretta while trying to keep people interested in playing more.
- The futa content will be optional; it will be applied in various magical ways that will be applied to the player or specific npcs, but I will always show a warning if that character's event has a lot of futa content. If it's not the majority of the content of that character, it will be an optional choice.

Suggestions:
- Thank you, I'll look over the dialogues.
- In the next release, you will be able to click on any of the signs. (This will tell you your current location and let you fast-travel to any of the other ones). Just in case, you'd like to save some time walking. I'll also try to make it a bit more clear as well.
- I tried to do that for Ahiho, Isse, and Lauretta, but I'll try to make it a little bit more direct.
- I get your point, and I do like the suggestion, so at some point I'll probably revise it.
 
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Alice Tokikaze

New Member
Jul 14, 2024
12
65
This is a nice surprise. I admit I was skeptical because of the Koikatsu + RPGM combo but I'm glad I gave it a try anyway.
I hope that when you add futa, it's completely optional. I'd hate to have any of these lovely characters locked off because the only way to progress with them is to either grow a dick or to take theirs.
I was planning to have specific characters in the future to do just that, sorry. But now that you say that I'll try my best to make different options for those characters. I'll just make two different versions for them and give the player the option to choose whether or not it's a phallus or not.
 
Last edited:

GreenDark

Member
Jul 25, 2018
353
994
I was planning to have specific characters in the future to do just that, sorry. But now that you say that I'll try my best to make different options for those characters. I'll just make two different versions for them and give the player the option to choose whether or not it's a phallus or not.
Giving us those options would be wonderful. I've been seriously disappointed by surprise futa before so it's great if I don't have to suffer that here.

I have to say, it's rare for me to be invested in being the sub, especially when the dom option is also there, but this game does it in a way I like. In most other games, being the sub also involves pain, torture, humiliation, degradation, etc. I love the light, playful and affectionate tone of the scenes here.
 

Alice Tokikaze

New Member
Jul 14, 2024
12
65
Giving us those options would be wonderful. I've been seriously disappointed by surprise futa before so it's great if I don't have to suffer that here.

I have to say, it's rare for me to be invested in being the sub, especially when the dom option is also there, but this game does it in a way I like. In most other games, being the sub also involves pain, torture, humiliation, degradation, etc. I love the light, playful and affectionate tone of the scenes here.
I'm glad you're enjoying it so far. Eventually, there will be a different ending for each character with your decision to stay in the village with them, so for me, that's easier when shown affection.
 
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Oct 31, 2017
164
454
Okay, tried the game. Its very nice! I guess I will throw some hopefully constructive feedback/suggestions here:

- I felt like the night needs some more things like that green hair succubus chasing you to fill it out more. Makes the way back from the day's activities feel more "dangerous". So it should maybe also have more of a consequence, someone here suggested tying difficulty of qte to lust level or a more temporary arousal state. That sounds like a good idea

- It can be a bit hard to tell where you can pass to the next map section and where the map just ends when there are no walls or objects on the borders. Some form of unified design language would be good there (a certain tile or highlight or just blocking off all areas that are impassable?)

- Slippery slope temptation not just overall but within single encounters. Like you don't just succeed or fail one check and that determines a given event but maybe there are multiple and it gets harder if you fail more? So you get a few harmless ones that escalate (confession game does stuff like this really well, where you are kinda balancing how far you go along)

- Hypocritically: keep focus :) Don't feel obligated to jump on everything someone says that sounds like a good idea. Feature creep leads to a lot more work just to keep everything running in parallel which in turn makes it harder to deliver on the core content. Can't please everyone


Good luck with the game, ill keep an eye out
 
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wobbiso

Newbie
Jan 26, 2018
49
29
I'll wait for a year before re-downloading.

I like the game, just not enough to replay for 5-10 more minutes of content.

(It's times like these when I question how all of humanity is "choosing" to spend their time)
 
5.00 star(s) 4 Votes