Ghost188
Member
- Mar 10, 2018
- 205
- 182
- 231
Thanks dude it worked.Theres actually a simpler solution.
The patch on the first page sets patched = True but the script that renames the text actually checks for persistent.patched == True
Changing the line (in the original patch file) from:
patched = True
to
persistent.patched = True
seemed to work for me
They are two different variables and persistent.patched is never set otherwise
had to start a new game but it's cool.