Not recommended.
The game crashes a lot.
I mean A LOT.
Not even randomly. Many scenes that'd advance the story of certain characters simply break the game every single time, locking the player out of content and thus making it unplayable.
To make matters worse, there's no simple "save" button which you could r*pe to avoid losing too much progress, only "save and exit", which you'll follow up with a "load" if you want to continue playing. Too much time and energy spent for something so mundane to implement yet so important (especially considering the bugs).
Loading times aren't something to dismiss either. Merely 1-3 seconds only, but this adds up very fast. Going from one location to the other which you'll do over 30 times each in-game day easily, having to wait every time, it gets annoying very quickly.
No quest log to remind players what's been done and no hints needlessly complicates the gameplay.
The game is also quite grindy, which only makes everything worse, because of the loading and random crashes, the time-consuming save function and because once crashed, you'll lose progress and you'll have to remember exactly where you were in the story when you last saved or you'll waste even more time trying to figure it out, not to mention having to grind again.
And on top of everything, the low-poly models with minor differences between them don't look very intriguing either.
It needs a lot of bug-fixing and many quality-of-life features to be at least decent.
The game crashes a lot.
I mean A LOT.
Not even randomly. Many scenes that'd advance the story of certain characters simply break the game every single time, locking the player out of content and thus making it unplayable.
To make matters worse, there's no simple "save" button which you could r*pe to avoid losing too much progress, only "save and exit", which you'll follow up with a "load" if you want to continue playing. Too much time and energy spent for something so mundane to implement yet so important (especially considering the bugs).
Loading times aren't something to dismiss either. Merely 1-3 seconds only, but this adds up very fast. Going from one location to the other which you'll do over 30 times each in-game day easily, having to wait every time, it gets annoying very quickly.
No quest log to remind players what's been done and no hints needlessly complicates the gameplay.
The game is also quite grindy, which only makes everything worse, because of the loading and random crashes, the time-consuming save function and because once crashed, you'll lose progress and you'll have to remember exactly where you were in the story when you last saved or you'll waste even more time trying to figure it out, not to mention having to grind again.
And on top of everything, the low-poly models with minor differences between them don't look very intriguing either.
It needs a lot of bug-fixing and many quality-of-life features to be at least decent.