I'm really excited about your animations!
I wanted to discuss how we would officially add your content to my Mod. It wouldn't let me send you a direct message so I hope it's ok to discuss this here.
What I had planned to do was to code your animations into the game myself using a new system I've created for the Mod to make it so it was a plug and play option.
I've already used the system to add spot1000 still frame animations to the game.
The idea is this:
- Download and Install Main Game
- Download and Install S A Z Mod
- Optionally the player can download and install animation expansion packs as well
- Animation Expansion Packs
- spot1000 animation pack (Still Frame Animations)
- Lady Aspen animation pack (Fully animated scenes)
When a player downloads an animation expansion pack, they then copy the contents of the pack into the game folder structure.
Then they can enable the expansions via the in-game Cheat Menu I added into the phone.
The expansions can be turned off and on at any point in the game. If there are no animation expansion packs installed then the expansion area is hidden. But once you drop a pack's content into the correct folder, then it shows up like below.
So what do you think?
I can use your existing code where possible, adjusting where needed to adapt it to my system. If you're good with that, then you can send me your code and animations when you're ready, without waiting for the 0.7.5 update of my Mod. That way I can add it to the 0.7.5 release of my Mod ahead of time and we can release it all together.
What does everyone else think?
My thoughts behind this are if something isn't your cup of tea, you don't need to download it to play the Mod. This can be helpful if you have slow internet or just trying to save on space for whatever reason. I'll be creating an installation walkthrough to go with this release and will be able to add more content pretty easily this way.